Upianshe

Musani Al-Harim's page

28 posts. Organized Play character for J. A. Chapman.


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Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani moves forward, looking for additional threats.
Perception: 1d20 + 6 ⇒ (19) + 6 = 25

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Seeing the big ape harrying Tanaka, the dustwalker moves in and draws an arrow on the creature. "Beast! Pharasma judges you, and by her will we will have Justice for the misdeeds of the day!

Her judgement pronounced, Musani lets the arrow fly into the melee.
Attack w/Longbow (Judgement of Justice, Point Blank Shot, Firing into Melee): 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani searches the room, with an eye for clues as to the cause of the situation within the museum. Perception: 1d20 + 6 ⇒ (3) + 6 = 9

Once complete, she's ready to move on back to the main hallway.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani lets the two discuss rope use in more detail than she cares for, moving to the other door in the previous room. She gives it a quick listen (Perception, Take 10 for 16), waits for the rest of the group to join her, and then opens the door.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

"I think we should leave the man. His mind is tainted somehow, and I think rest is important. We can rouse him once we determine the cause for all of the mania."

She then searches the room. Perception, take 10 for 16

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani watches Tanaka make quick work of the deranged man, then moves in herself and lets fly an arrow at the snake.

Attack: 1d20 + 5 ⇒ (15) + 5 = 20
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

"No need for superstition, Tanaka. If they were vargouilles they would have attacked already."

She replaces her dagger in its sheath and moves toward Plisskin.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

The Pharasmin takes a deep breath, then wipes the ichor of the strange beast on its corpse. "I do not know what judgement these things will receive, but clearly the Lady of Graves has decided that the judgement happens now."

Once she's settled, Musani will search the area.
Perception, Take 10 for 16.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani dodges the flapping monstrosity, then looks to finish the job.

Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani quickly moves to engage the remaining vargouille, stabbing at the creature with her dagger.

Attack: 1d20 + 2 ⇒ (20) + 2 = 22
Confirm?: 1d20 + 2 ⇒ (14) + 2 = 16

Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Crit Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani lets fly another arrow...
Attack: 1d20 + 5 - 4 ⇒ (4) + 5 - 4 = 5
... and curses as it flies wide of the mark. She struggles to predict how Tanaka will move, his combat style being very foreign to her.

She draws a dagger and gets ready to close into melee.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Fortitude Save: 1d20 + 3 ⇒ (14) + 3 = 17

Musani continues to shake off the effects of the scream, then moves forward and lets loose another arrow!
Attack w/Longbow: 1d20 + 5 - 4 ⇒ (11) + 5 - 4 = 12
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Fort save: 1d20 + 3 ⇒ (1) + 3 = 4
Sigh. Re-roll
Fort save: 1d20 + 3 + 3 ⇒ (9) + 3 + 3 = 15

Musani is able to shake off the effect of the scream, though it is a close thing given how foreign the sound is to her.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Hearing the strange Tien cries from Tanaka, the tall duskwalker strides forward. Her long legs get her close enough for a relatively clear shot on the red vargouille. She raises her bow and lets an arrow fly!

Attack w/Longbow, firing into melee: 1d20 + 5 - 4 ⇒ (16) + 5 - 4 = 17
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani takes the curative scroll, then takes up a position in the corner with her bow ready.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Strength check: 1d20 + 2 ⇒ (10) + 2 = 12

She tries again.
Strength check: 1d20 + 2 ⇒ (11) + 2 = 13

She then swears. "Look, we're all unaffected by the mist. I'm sorry if you were startled, but we're Pathfinders and are here to help."
Diplomacy, take 10 for 16

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Without hesitation Musani strides forward and rips open the cabinet door.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Seeing the many open wounds on the nagaji, Musani invokes a prayer to Pharasma. "Lady of Graves, aid this being so that he may be judged at the appointed time."
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

She then moves forward and places a hand on Plisskin, closing his wounds completely.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani struggles to see a clear shot through the press of bodies and the movements of melee. "I need a clear shot! Give me space Overtu!"

Ready action to shoot when Musani doesn't have to deal with cover

If the Readied Action triggers:

Longbow w/Point Blank Shot and Firing into Melee: 1d20 + 4 + 1 - 4 ⇒ (9) + 4 + 1 - 4 = 10
Oh yay, a miss either way

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani steps toward Tanaka. "Let us see if Pharasma believes it to be your time." She places a hand on the samurai, then adds, "Lady of Mysteries, judge this man and, if you will it, aid him."

Cure Light Wounds: 1d8 + 1 ⇒ (8) + 1 = 9

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani moves into the room. Expecting that the problems in this museum stem from the risen dead, she keeps an arrow nocked but does not draw in.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

"The dead are walking! Pharasma, guide my hand!"

Musani then steps to have a clear shot, and points at the corpse bride. A ray of white light lances out towards the skeleton.
Disrupt Undead, Ranged touch w/PBS: 1d20 + 5 ⇒ (18) + 5 = 23
Positive Energy Damage: 1d6 + 1 ⇒ (6) + 1 = 7

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Init: 1d20 + 6 ⇒ (6) + 6 = 12

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Will save: 1d20 + 4 ⇒ (11) + 4 = 15

Ill at ease with the mist, Musani unslings her bow and nocks an arrow. "Something is gone wrong. Far more than I expected. Be ready."

(GM: Musani has 60ft darkvision. Can you extend the light level for her in R20?)

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Perception: 1d20 + 6 ⇒ (16) + 6 = 22

Musani merely wrinkles her nose, as if having caught a bad odor. She looks at Overtu, then Plisskin, and slowly shakes her head.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

"The assignment is to root out the cause of what ills the Blakros Museum," Musani tells Plisskin. "It is believed that Dian Fossey brought it to the museum somehow. I believe we should start at the museum, and if that yields nothing search for Fossey."

Scarab Sages

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Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani watches the antics between Overtu and Tanaka, and is thankful that she chose the right gender.

Scarab Sages

Female NG Duskwalker Inquisitor of Pharasma | HP 10/10| AC 17 T 14 FF 13 | CMB +2, CMD 16 | F: +3 R: +4, W: +4 | Init: +6 | Perc: +6, SM: +7 | Speed 30ft | Judgement: 1/1 | 3* Reroll 1/1

Musani steps purposefully into the room. Her attire speaks of her homeland of Osirion, though her height and gray skin make it obvious that she is not human. A longbow is slung comfortably over a shoulder, and a simple spiral made of wood hangs from a cord around her neck.

She takes note of the tiefling, and seems to relax. As the briefing is given to the group, she seems to nod. "There is clear purpose in this task," she says in perfectly accented Taldane. "I am ready to root out the evil, whatever form it may take."

Knowledge (Planes) DC 10:
Musani is a Duskwalker! They are tall, bipedal, gray-skinned beings that are incarnated from souls that have earned the honor of a second life. The souls that become duskwalkers have often distinguished themselves in the eyes of psychopomps as guardians of the cycle of birth and death.
Knowledge (Religion) DC 5:
The spiral is the holy symbol of Phrasma, the Lady of Graves. She is the goddess who shepherds Golarion's recently-departed souls to their final reward.