Doppelschwert wrote: I'm actually from BW, yes. While I don't attend public games, I know that the pathfinder society in Heidelberg hosted some public card games around february last year, so you might be interested to contact them. I'll send you a PM with the details. That would be cool :), I'm from Karlsruhe btw By the way on the app when fighting nualia with 2 characters at 1 location it won't let me fight her 2 combat checks with different characters. I watched a WOTR youtube video where a 3 headed chimaera is fought against and he did all 3 checks with different characters (all at the same location too). are there some rules in WOTR that aren't there in ROTR?
Doppelschwert wrote:
yes I know but I wanted an adventure with a high difficulty. RotR had a fantasy setting which is ok but a bit boring. You aren't from baden wurttemberg by chance? :P
This is really getting more and more confusing. When I think I understand something something new pops up...I read your stuff and all the rules but maybe it's because I'm not a native english speaker. For example Let's say I play Force Missile The spell has Magic, Arcane, Attack, Force and Basic traits What's the point of the spell telling me to add the force trait? I'm trying to learn the game in the app, it helped me a great deal but stuff like this confuses me.
skizzerz wrote:
Thanks alot we beat the first adventure today :) My deck currently is as follows: Armor: Magic Padded Armor Items: Ring of Climbing+Caltrop Beads Spells: Glibness, Brilliance, Enchanted Fang, Good Omen, Agility, Skitter Allies: Researcher, Apprentice, Blackwing Librarian Blessings: Shax,Abraxas, Ascension, Baphomet. I'm thinking about replacing the Researcher with the second Blackwing Librarian if the researcher can't help me with recharging arcane spells.
Thanks so much for the answers everybody....am I just stupid or why do I get more and more questions the more I play? is that normal? For example Usually I'd refresh my spells this way on Balazar: Let's say I played Brilliance which gives me +3 int. I want to refresh my spell which says I need to do an arcane or divine 8 check. I look on my card: Charisma Arcane:Charisma +2 I'd like to understand this step, why does it say Arcane:Charisma? does that mean that basically my arcane is rolled through my charisma? anyways. Usually I'd recharge my Researcher to give myself a 1d6 to my non-combat charisma check but since this isn't a charisma check but a arcane one I cannot use the researcher right?
Yes, this was probably more a case of "i wanted it to be like this to make spells better" lol :). By the way I see no way of losing padraig if I keep him displayed. At least not in Adventure 1. Let's say Padraig gets banished. Wouldn't it be better for me to just kill myself so I can get him back? I'm thinking about the following house rules because nobody here wants permadeath in the current group: -If you die you lose all your feats but completing each scenario gives you 1 feat back until you're back to your old level. -If you lose a cohort you can choose to kill yourself to get option 1. -Path 3/4 wwe get 2 feats of all types so that we don't have to ridiculously grind alot -Path 5/6 we get 4 feats of all types and our role. The re-leveling still applies everywhere. This way dying still sucks but you're not completely f*cked and you can get your cohort back. We have 1 girl playing adowyn basically just for the wolf.
Thanks yes the disable question was a bit stupid :) By the way. If a monster has let's say cOmbat or wisdom/divine. If I cast a divine attackspell, do I use the combat value or the divine value of the mob? Since the attackspell say add to combat I'd assume it's just combat but in the app pathfinder adventures it was the wisdom value. my friend says we have to use combat tho.
Uh...Sagacity? I don't have that one. Do I get that in AD1? Currently my deck is: Agility, Skitter, Glibness, Brilliance, Enchanted Fang.
The Inquisitor took the loot altho I think Alain should get it since he had no way of getting magic damage and he had no magic weapon. Our group consisted of, Alain, Inquisitor, Balazar (me), and the Paladin girl. We currently replay scenarios pretty often since I often introduce new ppl to the game and groups are still forming atm. I think it's silly to not be able to replay scenarios since we could just lose on purpose to keep the items, we keep the loot and just don't give out rewards multiple times. I'll probably get rid of Agility as soon as I can get my hands on detect demon. Currently I'm keeping Enchanted Fang since it's my only source of magic damage. Why would I get fiery glare? Don't I lose that after just 1 use anyways? Also what happens if I don't have let's say enough spells after rebuilding my deck, do I just get to chose out of the basic cards? Thanks for your fast answer =) I tried playing alone but I got stomped on enemies requiring magic and I never pulled my enchanted fang or any weapon with a magic trait during my explorations :/
Hi, I'm pretty new to the game but I have a question. I find the summoner in terms of spell to be a supporter but the supportive cards that I can play right now are pretty "meh". I only have the first set and we're ordering the second along with the first character addon. What cards do you guys use on him? we're currently stuck on the 4th scenario having issues dealing with ghosts right now. I'm kinda getting a bit bored, not being really happy about getting new stuff during a scenario.
And we're having a blast. We currently love the difficulty and setting of the campaign and we plan on getting mummy's mask after ending the Wrath campaign. Do you guys think it's worth it to buy one of the character packs or the character addon from wrath? Do they transition well into Mummy's Mask? Also should we mix the cards from adventures 2-6 into the base cards already or only when we start to play those campaigns? Ty for helping a newbie out |