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Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl and Pule also help free the prisoners. We know what it's like to be in a dark place, away from the light. Pule: Yes… we like the light. The sun. We don't want to go back. ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl pulls out an alchemist fire and throws it at the Nasty Doggie's paws. Ranged Touch Attack, bless, vs AC 5: 1d20 + 4 ⇒ (9) + 4 = 13 splash, fire: 1 = 1 Now it's your turn! ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() We never made a knowledge check about this dog's regeneration, right? Pearl has alchemist fire but probably doesn't know to use it. Otherwise she could dump it on the dog and pule could coup de grace. What would be the action to push the dog off the ship? ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Hey sorry! We took the break and I need to catch up. Please bug me in SLack if needed :D Nasty doggy! Pearl's MWK scythe, flank: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
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Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pule continues to swarm with Pearl, threshing at the captain's legs with her scythe! Pule, MWK Scythe: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
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Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl continues to swarm with Pule, threshing at the captain's legs with her scythe! Pearl's MWK scythe, flank: 1d20 + 6 + 2 ⇒ (18) + 6 + 2 = 26
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Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl and Pule move in to attack the captain! Pearl's readied attack, MWK scythe, flank: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
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Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl moves up the the gnoll. Too late, she remembers to say Duck! She readies for a flank. Pearl's readied attack: MWK scythe, flank: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
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Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Ginsi. We don't like the water. Rowboats tip over! Why can't we take a canoe? Canoes do not tip. Can we see the rowboats? Are they leaky? Ginsi. Take us there. Ginsi. Where are they? bluff: 1d20 + 1 ⇒ (14) + 1 = 15 Pule anxiously moves about the office, muttering about stinky ratfolk fur… We don't like the wet… bluff, Pule: 1d20 + 1 ⇒ (5) + 1 = 6 These characters aren't very good at bluffing :) ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Sorry, I'm not sure what we're trying to do here. Get the lady's money back? Pearl and Pule step in. She will buy more slaves from Mahdi if he refunds her money for this one. Even though it's not nice to buy slaves in the first place. diplomacy: 1d20 + 1 ⇒ (19) + 1 = 20 Pule echoes: But it's nice to get money back. Oh, so nice. We like money, we do. Everyone does.
I'm not sure of a way to convince this person to refund money for a transaction without appealing to his business sense. ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Tell us about Atlag. We want to know. We saved you, so you should tell us. Pule chimes in. Yes, we want to know all about Atlag since we saved you. You have to be nice to us now. Not sure what others want to do here. Intimidate? Pearl/Pule will try to aid regardless! Aid, Pearl: 1d20 + 1 ⇒ (12) + 1 = 13 ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl hisses at the enemy in front of her, chattering her teeth as she swings at him with her scythe! Swarm, Scythe: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15 slashing, precise strike: 1d6 + 4 + 1d6 ⇒ (5) + 4 + (4) = 13 ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Can I 5' by the table on the map, being small? Ms Pearl comes out of delay and pulls out an alchemist fire, and readies an action to throw it at Mezuk if he is disengaged. Reacy Action:
ranged touch, before any cover penalties: 1d20 + 3 ⇒ (10) + 3 = 13 damage: 1d6 ⇒ 6 We can't do much with one person in there at a time ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl and Pule try to think carefully about what the woman is saying to see if she is holding anything back. Sense Motive, Pearl: 1d20 - 1 ⇒ (9) - 1 = 8
But being new to the aboveground world, they don't really have a strong gauge on people yet. ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() It looks like Suna Shima or Anis of the Temple each have +8 diplomacy. We are here to for information on a handmaiden of your Lady's. It is for for a powerful person in the city. Helping us will help the Lady Silviana. Diplomacy to aid: 1d20 + 1 ⇒ (6) + 1 = 7 ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Pearl nods at Anise. Yes. We are the Pathfinders. We are looking for the Majordomo. They might know about a handmaiden. It is a good chance for the Majordomo to help Lady Silviana by helping us. Pearl tries to bow politely. diplomacy: 1d20 + 1 ⇒ (15) + 1 = 16 ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() I don't like slavery as a theme either, as a player. Pearl and Pule stare at the door. The lions mean power. Pule echoes: Yes, they are the most majestic. Pearl continues: They kill the other things and eat them. Pule: Whenever they want to eat, they get it. Pearl: I'm hungry. there must be food inside. Pearl knocks! ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Yes echoes Pule. That's why. The power to see all the things. That is why we are here. Their glassy eyes stare at the other Pathfinders in the room, waiting to see who they are. ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Two ratfolk enter the room together and stare at the wood paneling with glassy eyes. They look exactly the same, they both wear ragged old brown cloaks, and they both carry scythes. They each stare intently at you when they speak in their identical rasping voices. He says he wants us to introduce ourselves. ![]()
Ratfolk | HP 19/19 | AC 17 T 13 FF 15 | CMB +3, CMD 15 | F: +4, R: +2, W: +1 | Init: +2 | Perc: +4, SM: -1 | Melee: MWK Scythe +6 1d6+4
![]() Player Name: Doug Hahn
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