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![]() I had a player start hating his character mid way thru Trial of the Beast which is book 2. I told him that if he lives until the end of that book i would allow his character to walk away from the adventure and allow him to make a new one. spoiler:
I had him be an initiate of the Esoteric Order of the Palatine Eye. He fit perfectly in the story at that point as someone who is also working on destroying the Whispering Way. Judge Daramid introduced him to the group so the order can have someone with them as they sought out the Whispering Way. Or he could be a thick headed trouble maker related to the professor somehow. looking for nothing more than revenge on the person or people responsible for his death. Missing his funeral because of trouble with the local law or something... ![]()
![]() Hey Everyone!
Spoilers:
I was thinking about having him have been raised by Mathus and the silverhides and having his last words to him inspire him to try and become the packlord.
or the Rhakis of the Prince's wolves and convince him to let him become packlord... obviously i want him to become the packlord. thanks again for any tips on this! Goose~ ![]()
![]() My group just finished book one on Friday and they are loving the story so far.
Anyone add something into TotB that worked well? ![]()
![]() Im about to start GMing CC and was wondering if i should start my 5 players at the recommended 15 point buy or bump them up to a 20 point buy?
Im curious what you all started your players off with and how well they did. ![]()
![]() So it would seem you could also use a large lance while mounted with two hands. I don't see any difference with the large EB other than in order to do so you need to waste a ton of feats. I also don't see using a large EB as game breaking in any regards. Sure you can deal a quiet more points of damage while not full attacking but full attacking mathematically is almost a wash. ![]()
![]() And being proficient with it you can wield it as such. This whole argument seems pretty black and white to me. Its considered a one-handed weapon and if you are proficient with it you may us it as a one-handed weapon. A large one-handed weapon must be used in two hands. So what is it exactly that is keeping you from using a large bastard sword in 2 hands? ![]()
![]() Before i actually read it i was under the impression it gave you proficiency with all martial weapons after reading it its clear I have no idea what im talking about!!! From reading its clearly not C. Choose a type of martial weapon. You understand how to use that type of martial weapon in combat. You can gain Martial Weapon Proficiency multiple times. Each time you take the feat, it applies to a new type of weapon. I guess the real question is what does the feat mean when it says "type of weapon" ![]()
![]() Gilfalas that is actually untrue. The post you are talking about either ended on the consensus or was FAQ'd in that AoO's can provoke another AoO and continue to provoke until one is out of AoO's, a PC only has a limited number of them to begin with and that is only with Combat Reflexes. About the Paladin aborting his charge to make an AoO I also disagree.
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![]() I'm building a summoner for our current campaign and while I was looking over the feat list I came across Summoners Call and it brought up a question that I haven't been able to find answers for. Does this work when I use the spell Summon Eidolon or only with the summoning ritual? It also seems like this stacking with augmented summoning which would give +4 str +2 dex and +4 con just seems ridiculous when paired up with the summon monster Sp. ![]()
![]() Can't help you out on all your questions but...
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![]() One of my players is currently playing a cavalier and was thinking about taking a couple levels
This got me thinking. He is a gnome cavalier on a wolf and when he can he has the wolf attack which requires a handle animal check(charisma based skill). If he does dip into barbarian how can he get his wolf to attack while he is raging, if barbarians can't use charisma based skills while in rage??? Thanks in advance for any insight to this! ![]()
![]() This is my first AP as a new gm and so far my group and I are liking it a LOT!
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![]() That's a great idea Taku! Thanks again for all the above guys. I will be talking to my players before the next session andtry to get used all in the same page or at least come to an understanding we are all ok with. I think we can all fund middle ground we see good with. I will let you guys know how our session goes on Tuesday. MG ![]()
![]() Thanks for the advice thus far guys! Moondragon Ive already tried to reward extra xp for good roleplaying and cleaver solutions for any situations the PCs might find themselves in and everyone but these two are all on board but these guys just complain about me favoring the other 3 players... I guess I will try and talk to these guys a bit more and try to find a balance that we are all comfortable with. Ive read some forums about totally negating the xp from combat and only reward it for rp but this seems a bit extream. Does anyone have some good middle ground options for me? ![]()
![]() Yea i will try talking to my rp whiner before next session. i dont want to have him leave... just stop whining I dont mind if a player asks me a question in fact i encourage it! Especially since we have a new player but what does bother me is when a player clearly asks me a question when im "in character" and they are just looking for a straight answer from me and not from the npc. I dont care about using voices or anything like that but i do feel like your character should be in dialogue with my npc... Do i just have too high of expectations? ![]()
![]() Basically the title of the thread says it all... I am GMing a game with 5 PCs and 3 of them really do suck at the rp aspect of the game. 1 is really trying to get into it and rp his character the best he can (this is his first rpg) so this thread isnt about him at all. But i have 2 players that really just suck/hate rp. So here is a little summary of my problem... Everytime there is even the slightest bit of dialogue one of my players just sits back and shuts down, whining about everything the other players are doing until he can have a chance to throw a fireball at something. And my other player always asks me about something in game he wants to know and when i point out the HE cant ask me that he lets out a huge sigh and in a mocking tone "his character" asks me the same exact thing. Ive looked everywhere for advice so now its time to see if you guys can help a fella out. MG |