Katiyana

Moon Messenger Hanako's page

No posts. Organized Play character for Lady Ladile.


Race

l Senses: Perception +6, Low-Light Vision

Skills:
Diplomacy +5, Handle Animal +2, Kn. Nature/Planes/Religion +5, Linguistics +2, Perform: Dance +6

Classes/Levels

Female CG Samsaran Inquisitor (Ravener Hunter, Sanctified Slayer) of Ashava 1 | Active Conditions:

Gender

HP: 9/9 l AC: 15, T 13, FF 12 l CMD 13 l F +3, R +3, W +4; +2 vs. death/neg. energy & levels, +1 vs. humans l L1: 2/2 l Init +3

About Moon Messenger Hanako

Moon Messenger Hanako
PFS ID#: 192133-23
Occupation: Dancer, Spirit Guide
Experience: 1
Fame: 2
Prestige: 2
Wealth: 500 gp, 4 sp, 5 cp

Female Samsaran Inquisitor (Ravener Hunter, Sanctified Slayer) of Ashava 1
CG Medium Humanoid (Samsaran)
Init +3; Senses Low-Light Vision; Perception +6
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
HP 9
Fort +3, Ref +3, Will +4; +2 vs. death effects, negative energy effects, negative levels, +1 trait bonus vs. spells and spell-like abilities cast by humans
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Offense
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Speed 30 ft.
Melee
Cold Iron Dagger +0 (1d4/19-20)
Silver Light Mace +0 (1d6)
Ranged
Longbow +3 (1d8/×3)
Spell-Like Abilities (CL 1st; concentration +2)
1/day — Comprehend Languages, Deathwatch, Stabilize
Inquisitor Spells Known (CL 1st; concentration +3)
1st (2/day) — Gravity Bow, Shield of Faith
0 (at will) — Detect Magic, Guidance, Read Magic, Stabilize
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Statistics
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Str 10, Dex 16, Con 12, Int 12, Wis 15, Cha 12
Base Atk +0; CMB +0; CMD 13
Feats
Point-Blank Shot
Traits
Lunar Birth
Talented
Skills
Diplomacy +5 - (1 rank, 3 class, 1 Int)
Handle Animal +2 (+4) - (1 rank, 1 Cha)
Kn. Nature +5 - (1 rank, 3 class, 1 Int)
Kn. Planes +5 - (1 rank, 3 class, 1 Int)
Kn. Religion +5 - (1 rank, 3 class, 1 Int)
Linguistics +2 - (1 rank, 1 Int)
Perception +6 - (1 rank, 3 class, 2 Wis)
Perform: Dance +6 - (1 rank, 3 class, 2 Wis)
Languages Common, Minkaian, Samsaran, Tien
Other Gear Leather Armor, Arrows (50), Canteen, Flint and Steel, Wooden Holy Symbol of Ashava, Wrist Sheath (spring-loaded)
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Special Abilities
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Animal Companion Link (Ex) - A druid can handle her animal companion as a free action, or push it as a move action, even if she doesn't have any ranks in the Handle Animal skill. The druid gains a +4 circumstance bonus on all wild empathy checks and Handle Animal checks made regarding an animal companion.

Charged by Nature (Lunar) - Rather than having a deity patron, a Ravener Hunter is charged by the spirits of the Mwangi to eradicate evil wherever it appears. At 1st level, a ravener hunter chooses an oracle mystery from the following list: Ancestor, Battle, Flame, Heavens, Life, Lunar, Nature, Solar, Stone, Time, Volcano, Waves, Wind, or Wood. She gains one revelation from her chosen mystery. She must meet the revelation’s prerequisites, using her inquisitor level as her effective oracle level to determine the revelation’s effects, and she never qualifies for the Extra Revelation feat. The Ravener Hunter gains a second revelation from her chosen mystery at 8th level. This ability replaces domain.

Dragon Empire Native - You come from the Dragon Empires in Golarion, and so your starting languages are Samsaran and Tien instead of Common and Samsaran.

Holy Magic - A Ravener Hunter adds all spells of 6th-level and lower on the cleric spell list with the good descriptor to her inquisitor spell list as inquisitor spells of the same level. If a spell appears on both the cleric and inquisitor spell lists, the ravener hunter uses the lower of the two spell levels listed for the spell. She cannot cast 2 with the chaotic, evil, or lawful descriptors, even from spell trigger or spell completion items. This ability alters the inquisitor’s spells.

Lifebound (Ex) - Samsarans gain a +2 racial bonus on all saving throws made to resist death effects, saving throws against negative energy effects, Fortitude saves made to remove negative levels, and Constitution checks made to stabilize if reduced to negative hit points.

Low-Light Vision - Samsarans can see twice as far as humans in conditions of dim light.

Monster Lore +2 (Ex) - The inquisitor adds her Wisdom modifier on Knowledge skill checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of creatures.

Mystic Past Life (Su; Ranger) - You can add spells from another spellcasting class to the spell list of your current spellcasting class. You add a number of spells equal to 1 + your spellcasting class’s key ability score bonus (Wisdom for clerics, and so on). The spells must be the same type (arcane or divine) as the spellcasting class you’re adding them to. For example, you could add divine power to your druid class spell list, but not to your wizard class spell list because divine power is a divine spell. These spells do not have to be spells you can cast as a 1st-level character. The number of spells granted by this ability is set at 1st level. Changes to your ability score do not change the number of spells gained. This racial trait replaces shards of the past.

Primal Companion (Ex; Lunar Mystery) - You gain the service of a faithful animal of the night. You can select from a bear, boar, crocodile, shark, tiger, or wolf. This animal functions as a druid’s animal companion, using your oracle level as your effective druid level.

Samsaran Magic (Sp) - Samsarans with a Charisma score of 11 or higher gain the following spell-like abilities: 1/day — Comprehend Languages, Deathwatch, and Stabilize. The caster level for these effects is equal to the samsaran's level.

Share Spells with Companion (Ex) - The druid may cast a spell with a target of “You” on her animal companion (as a spell with a range of touch) instead of on herself. A druid may cast spells on her animal companion even if the spells normally do not affect creatures of the companion's type (animal). Spells cast in this way must come from a class that grants an animal companion. This ability does not allow the animal to share abilities that are not spells, even if they function like spells.

Stern Gaze +1 (Ex) - Inquisitors are skilled at sensing deception and intimidating their foes. An inquisitor receives a morale bonus on all Intimidate and Sense Motive checks equal to 1/2 her inquisitor level (minimum +1).

Studied Target +1 (move action, 1 at a time) (Ex) - At 1st level, a Sanctified Slayer gains the slayer’s studied target class feature. She uses her inquisitor level as her effective slayer level to determine the effects of studied target. This ability replaces judgment 1/day.

Introduction & Background:

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Favored Class Bonuses:

1st: +1 Skill Point

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