Friendly Fighter

Modius Larci's page

342 posts. Alias of Kruelaid.


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Well Tal, I've got some kind of problem with coffee that really f!~!s me up for a long time. It's been a week and I'm recovering. Still around.


"If I had a penny for every son of god...." trails off.

<Modius stands.>


"OOOOOhhh. Give me a break Isat! Move forward, brother. Move forward."


"Well enumerated sorcerer. In other words we're f$&*ed."


"By Christ! I thought this stuff was all controlled back at the circle where we started."


Was doing the hospital thing. Don't poison yourselves.

"For the love of God men, let's get out of here!"

Do I need to tackle anyone again?


Perception: 1d20+10=13, 1d12=6


Will save: 1d20 5=25 ... niiiiice.

"Brothers. It feels as if something is upon my spirit, too. Pulling me, attracting me. I smell lavender."

<Modius keeps the cross held tightly but focuses.>

"Stra..." he says, then stops himself. "Centurion, can you not stop him?"


<Modius drinks from his skin and listens, rubbing the wooden cross he wears around his neck.>


Taliesin Hoyle wrote:
I got confused by a playtest thread, and thought run had been consolidated into athletics...

Yah I get messed up with perception checks all the time now.


Athletics skill.... 4E?

Can I CMB him?

Intimidate: 1d20+8=22

"You're enchanted Centurion, enter that circle and you will die."

<Then tackle him.>

CMB: 1d20+4=24, natural 20.

<Modius takes him at the hips, grapple.>


Until I'm sure it's ok for me to fight this thing without being cursed by this satanic little demiplane Modius will fight defensively.


<Draws his sword on the move and engages the creature.>

This new sword transforms to any bladed weapon? Or any sword?

<He looks at Crassus.>

"Can I attack this thing?"


Will: 1d20+5=17


How did my init get so low?

Hey dudes, I spent a good part of yesterday in the hospital and feel a little f&~%ed up due to the stomach flush.... explanations will follow. And I may be a deadbeat poster for a day or two. I'm gonna cut and paste this message into all my threads I feel so crappy now.


Init if needed: 1d20+7=20

Touch attack to muffle Paper: 1d20+2=12


Or reflex saves to pummel him in the lips before he speaks?


You could always crack them and remove it yourself.


Startled: "Father and Son!"

<Modius remains silent after that.>


Mutters: "There's a time for everything."


"Normally I'd say I'm fine with the cross, but I think the circumstances necessitate open-mindedness."

<Takes the horseshoe.>


"Absolutely tantalizing. Naturally we can't go through. It's almost, planned."

<Narrows his eyes at Crassus.>


<Modius looks at the centaur blankly.>

"Do I look impressed?"


<Modius helps unload his dead friend.>


<Looks at the bundle on Crassus' back.>


<Uncomfortable with the dissention stirred up by talk of religion, Modius whips up a little travel chat.>

"I spy with my little eye something that begins with...."


"Let's go check out the view."

<Modius trots off toward the hill indicated by Crassus.>


"Were I to judge gods by their followers then in the end I would surely conclude that all are equally inane."

And so, in the midst of his trauma, Modius skirts dangerously close to atheism.


"At least I have the confidence to carry my beliefs without mocking your godlings."

Take that!


"Your logic is slipping along with your sense good Isat. It would simply prove the possibility.

"My dead rabbi's divinity is not evidenced by his resurrection anyway, but by his teachings. Those who say otherwise are fools. In fact, were you to spend half the time you take to joke about him actually learning what he taught you might appreciate the beauty of his love and understanding."

<Adjusts his pack.>

"Your problem is that you judge him by his followers."


Gnaeus Cornelius Papyrus wrote:
"This from a man who worships the ghost of a crucified rabbi."

"If Horthgar walks again I suppose you'll stop laughing, eh?"


"Your standards of sensibility are sliding Isat."


"Do you have night here."


*next*


Kruelaid will be away for the nest day and a half.


<Modiu trots off down the pathmuttering to himself:> "Because, because, because, because...."


<Modius moves away from the spiders. He nervously twirls a frayed lace on his harness.>

"Shall we?"


"Christ. I hate spiders."

<Modius is gettinng the look of someone who is going to be waking up in a cold sweat from nightmares of this place for the rest of his years.>


<Modius has begun developing a twitch over his left eye.>


Whispering: "What in the name of God does that mean?"


"I'm thinking of burning you all for witchcraft for Christ's sake...."

<Looks around.>

"Just kidding."


Lets go.


"Sorry Isat. You are a good friend. This is all a little much. Can someone get the hair from this thing?"


Isat Vastra wrote:
"Don't let it take the hair."

"Take the hair? Where do you get this stuff? The fncking world is going mad around me by Christ. WHAT THE F!!$ DO I HAVE IN MY HANDS?" he screams.


1d20+3=22

"Gotcha"


Mumbling: "Christ."


"I saw a rat go inside!" Modius shouts. "Ummm. With wings!"


Taliesin Hoyle wrote:
Am I correct in assuming from the above post that Modius is not reacting to what he saw?

I missed that.

Modius goes to the bundle with Hrothgar, gesturing for the others to come. He will pull it open where he saw you-know-what.


"Thank you Isat."


<Modius moves to the points and stands silent and still for a moment, taking in everything.>

Perception: 1d20+10=21

Full Name

Variel Staffel Spellweave

Race

Elf

Classes/Levels

Magus(staff magus)

Gender

male

Size

medium

Age

120

Special Abilities

Arcane pool, cantrips, spell combat, Quarterstaff Master, SpellstrikeMagus, arcana(Spell Blending: magic missile, summon monster 1)

Alignment

NG

Deity

Has no strong pull to any deity

Languages

Common, Elven, Dwarven, Halfing, Gnome, Undercommon, Orc

Occupation

Adventurer

Strength 11
Dexterity 17
Constitution 8
Intelligence 20
Wisdom 10
Charisma 10

About Variel Spellweave

Faction: The Lantern Lodge
Society Number: 68288-4

HP: 18
Initiative: +3
Speed: 30ft

Backstory:

This Human Magus was raised in one of the finest Arcane Schools learning from the best. However in a backlash at his parents he began skipping class and would go to a monastery and learn with the monks. He began early on to favor Quarterstaff and ultimately that was his only weapon of choice. However his parents eventually found out about this and he was made to go to the arcane school. He continued to learn Quarterstaff on his own and learned how to cast while still wielding his weapon of choice. This ultimately led to a Magus as opposed to the Wizard his parents tried to make him. But as he trained with hid staff and spells the two began to blend together and the two in combat would become indisguineshable to him. He eventually ran away from home due to his continued arcane schooling. He began to use his skills for money. Becoming a bouncer and hired muscle. Eventually when he got the skill he went off to find adventure in this big world.

Age/sex/appearance:

Age: 120

Sex: Male

Height: 6ft

Weight: 124lb

Hair: Long White

Eyes: Blue

Defense:

AC: 17 = Base(10)+Armor(4)+DEX(3)
Touch: 14
Flat-Footed: 14

CMD: 13 = BAB(0)+STR(0)+DEX(3)

Fort: +3 = Base(3)+CON(-1)+cloak(1)
REF: +5 = Base(1)+DEX(3)+cloak(1)
WILL: +4 = Base(3)+WIS(0)+cloak(1)

Attacks:

BAB: +2

Quaterstaff 1d6+6(DEX3+BAB2+masterwork1)(x2)

Feats/Abilities/Traits:

Feats:

1 - Eschew Materials

3 - Weapon Finess

Abilities:

1 - Arcane pool, cantrips, spell combat, Quarterstaff Master

2 - Spellstrike

3 - Magus arcana(Spell Blending: magic missile, summon monster 1)

Elf Racial Benefits:

Medium: Elves are Medium creatures and receive no bonuses or penalties due to
their size.
Normal Speed: Elves have a base speed of 30 feet.
Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.
Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving
throw bonus against enchantment spells and effects.
Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome
spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made
to identify the properties of magic items.
Keen Senses: Elves receive a +2 racial bonus on Perception checks.
Weapon Familiarity: Elves are proficient with longbows (including composite longbows),
longswords, rapiers, and shortbows (including composite shortbows), and treat any
weapon with the word “elven” in its name as a martial weapon.

Traits:

Natural-Born Leader: All cohorts, followers, or summoned creatures under your leadership gain a +1 morale bonus on Will saves to avoid mind-affecting effects. If you ever take the Leadership feat, you gain a +1 trait bonus to your Leadership score.

Gifted Adept(magic missile): Pick one spell when you choose this trait. Whenever you cast that spell, its effects manifest at +1 caster level.

Skill List:

Skills:

Acrobatics 0
Appraise +5
Bluff 0
Climb 0
Diplomacy 0
Disguise 0
Escape Artist 0
Fly +2
Heal 0
Intimidate 0
Perception +2 (elf race)
Perform 0
Ride +2
Sense Motive 0
Stealth +2
Survival 0
Swim 0

Class Skills:
Climb 0 = STR(0)
Craft +5 = INT(5)
Fly +3 = DEX(3)
Intimidate 0 = CHA(0)
Knowledge(arcana) +11 = INT(5)+Rank(3)
Knowledge(dungeoneering) +11 = INT(5) + Rank(3)
Knowledge (planes) +5 = INT(5)
Profession 0 = WIS(0)
Ride +3 = WIS(0)
Spellcraft 0 = INT(5)
Swim 0 = INT(5)
Use Magic Device +5 = INT(5)

Languages: Common, Elven, Dwarven, Halfing, Gnome, Undercommon, Orc

Inventory:

Quarterstaff, Darkwood: 4lb Cost 740gp

Chain Shirt, Mithral weigth: 13lb cost: 1100gp

Traveler’s outfit Weight: 5lb Cost: 1gp

Backpack Weigth: 2lb Cost: 2gp

Waterskin Weigth: 4lb Cost: 1gp

Rations, 3 day Weight: 3lb Cost 1.5gp

Spellbook: weight: 3lb cost: 15gp

Cloak of resistance +1 weight: 1lb cost: 1000gp

Everburning torch weight: 1lb cost: 110

Pouch, belt (empty) weight: 1/2 cost: 1 gp

Tindertwigs(18) weight: - cost: 18gp

Total Weight: 37.24 lb (medium 38)

Gold: 8 gp 5sp

Spells Prepared:

0 level:

Acid Splash

dancing lights

Daze

detect magic

Light

1st Level:

Magic missile(x4)