Nohwear wrote: I was under the impression that the Unchained version was fairly balanced, with some arguing that Paizo went too far. I think the biggest argument against the eidolon is that it can make fighter types become almost obsolete, since the eidolon progression is arguably better than a fighter's especially when you add all the spell buffs they can receive.
Nohwear wrote: As long as you only allow the Unchained version of the Summoner, I do not see how it is any different then the other pet classes/archetypes. He is playing the unchained version. Doesn't the eidolon get grossly cheesed out, by a caster? I understand that the eidolon can be buffed out to be god-like, reaaching extaordinary AC and damage in comparison to the level they are at.
As the title says. I am looking for way to boost or balance the difficulty of the game as the Eidolon matures. This is the first time I have ever experienced the summoner, but I thinnk it will be fun. We are about to go to glass works and II don't fear the Eidolon yet, but that day might come. Unless, of course, he keeps crit missing. In the first part of the adventure he didn't hit. The advice I am looking for is on how to make the life of the summoner challenged while still preserving the RotR story. The easiest thing to do would be to separate them. Thanks in advance,
Anthony Adam wrote:
Thank you - that's the answer I was looking for. Thank you for all your hard work.
Anthony Adam wrote:
Thank you - that's the answer I was looking for.
Thanks to all who commented on my item Mithral Shirt of Concealment. A few comments on my own item. I didn't think I had a chance. Original name was Shirt of the Unseen Traveler
It was inspired by the spell Time Stop. Thanks again it was helpful and I might be in touch with some of you after I make an edit or two.
Hey Guys this was my entry. Please make me feel the learn! Mithral Shirt of Concealment
Description
When activated the wearer of this+2 mithral chain shirt becomes surrounded by magic that makes their presence virtually undetectable and increases their speed. Those that are nearby notice nothing more than a light breeze picking up some leaves and dust. Once a day for three rounds the character benefits from invisibility, gains 30 to her base speed, may make one additional standard action per round, and becomes inaudible as if the spell silence had been cast except that the effect only extends to the wearer and everything within one foot of her. If the wearer makes an attack or directly threatens any creature, all of the effects created by this ability end. A character who wears the shirt gains a +5 competence bonus to Stealth and a +1 dodge bonus to AC and Reflex saves. If the character loses her Dexterity bonus to Armor Class, she also loses the +1 bonus to dodge. Construction
Oh and I've never been a part of this before so please if you comment please let me know so I can find it. I suppose if there is tool in place for that already then I bet I just sounded silly.
I see the same items repeat on a fairly regular basis,and some items are always paired together. I have voted on one set at least five times since the 18th. I have seen at least 3 items 10 times since then. It doesn't seem like it's fair to the items that repeat. So when I see the same two items at the same time I just stop voting for a couple of hours.
Being a first timer I'm happy with it. I'm here this time around more for the experience. I know I left out one word in my item. I'm hoping that they miss it. I also renamed my item. Which I'm unhappy with. The new name reflects the item better, but it lacks the flavorful punch the first name had. Overall, I like the item. I just wish I wasn't working retail during the holiday season while trying to submit the entry. Either way I had a lot of fun and the competition has really inspired me to get moving on several other ideas.
Would it be out of the question to create a set? For example could a set of arrows be created, or a pair of daggers? Each item would have it's own abilities. I have an idea for a small item, but I'm having some troubles justifying the final cost in my mind. I know the additions to making a set could counteract my thoughts. Thanks in advance. |