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Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Bo Stabilization Check: 1d20 - 8 + 1 ⇒ (16) - 8 + 1 = 9 = Failure! -1 HP (now -9)
Hero Point - +4 After a Roll
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Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Sorry for double post, but I need to try and stabilize Bo...
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Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Concerned for Bo, Mitran rushes over to the Hyena to put it down. AoO from the Green monster Hero Point - Standard Attack Action
Bo Stabilization Check: 1d20 + 1 - 3 ⇒ (8) + 1 - 3 = 6 = Failure, -1 HP. ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Will Save for Bo: 1d20 + 1 ⇒ (8) + 1 = 9
Bo fights back with all his fury. Took into account being prone Claw 1: 1d20 ⇒ 5 // Damage: 1d3 + 2 ⇒ (3) + 2 = 5
If the Purple monster dies, Mitran 5-ft steps into the square it had occupied. ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() As Mitran and Bo enter the area, Mitran calls to Bo to attack Ythel. Get him, Bo! Bo takes a wide path around the creatures ignoring them, trying to get up to the plateau. Avoided AoO by moving along wall. ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Looking around, Mitran sees his companions in bad shape. How is everyone doing? We have a few potions, and I have only one last will of healing power in me. I think Vilesse should take the potion we just found, and then decide from there what to do. I think it wise in our situation to take healing one die at a time. ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Mitran moves into position and strikes at the zombie.
Bo growls in anger at the zombie and unleashes his mighty (for a small guy) ferociousness. Claw A Attack: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Claw B Attack: 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Bite Attack: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
EDIT:
Claw B Crit Attack: 1d20 + 4 + 2 ⇒ (10) + 4 + 2 = 16
Boy, wasn't kidding about the mighty ferociousness. Also, all of Bo's attacks count as slashing. ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Mitran will scramble into the cavern as indicated.
Bo Bite: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
Well, I guess that's the time to roll a 1 on damage... hehehe ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Mitran will rush to Wulfric's aid behind him. The map reveals that Vilesse companion was beneath Bo somehow. Also, since Wulfric hasn't moved his token, I didn't move Mitran into his square, but that is where he will end his movement. ![]()
Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() Bo will thrash at the Goblin nearest him.
If the green goblin is still up, Mitran attacks it. Otherwise, will move to the altar and attack the goblin there. Scythe: 1d20 + 3 ⇒ (15) + 3 = 18 vs AC
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Human|Druid 1|HP 14/14|AC 17(T13/FF14)|CMB +3; CMD 16|Fort +4; Ref +2; Will +4|Init +4|Perception +6|SenseMotive +2|Bluff -1
![]() When you say "character sheet" do you mean on our profiles? I just want to be 100% clear on that, I use Hero Lab for my characters' sheets. I'm fine with updating for every thing, but would rather not if that's not what you mean.
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