Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Mischa will wait to see what Casimir finds out after 6 minutes of flipping through the book. She'll have her bow out and arrow nocked in case anything happens. In the meanwhile she will take 20 on all the exits searching for traps Take 20 search while others are reading for 26 Anyone not reading should search for traps on the exists as well.
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Four cloaks? Are there four people here? Mischa says to the group in a whisper. They must know we're here, which means they are hiding or preparing an ambush. Let's take the acid flasks and move on. We can read the diary later after we find the missing hostages. Time remains of the essence
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
You are with us. This is good Mischa says briskly. Her bedside manner terse. She applies two healing salves to the worst wounded areas of the young noble's body. two salves: 2d3 ⇒ (1, 1) = 2 Checks to see how effective they were and grimaces at how little they did. She applies two more two salves: 2d3 ⇒ (3, 3) = 6 And nods with satisfaction at the result. You are fine now. Though we run low on supplies. The trap that felled you... These are not ogre made. Who was it working with.. Or for... And to what purpose?
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Once down Mischa's expression twists into a grimace as she sees the state that Casimir is in by the light of the fallen pebble still glowing in the darkness by her simple cantrip. She kneels next to him and first casts Stabilize on him to keep him from getting worse. Then gathering herself she concentrates and uses up her higher level spells for the day and casts Cure Light Wounds holding her hands over Casimir's bloody head and chest. Cure Light Wounds: 1d8 + 1 ⇒ (5) + 1 = 6
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Do I need to roll something to avoid the eight rung now that Mischa knows of it? Also personal request bwatford, could you inactivate Azih, Eleanis, and Jenya from the characters list tab? They're only on there because I keep posting under the wrong aliases and it's just messy :(
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Careful, child Mischa says as she moves into the large room as well with the bow still at the ready. Can't really call out coordinates as I can't really see map. Sorry about that. But Mischa will be right in the center of the room
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Yeah good job guys. Not even one scratch Mischa does a heal check on the wolf at Anya's request to see if it can be stablizied. Taking 10 on Heal for 19 and if she can she will cast stabilize on the poor creature. Well done young Bec. Like the ogre slayers from the tales. Mischa praises Bec's spearwork. Though... you did have help from a witch among others. she adds sardonically. Turning away she says We can perhaps move faster now in searching this lair. Though let us still be cautious. Newt if you could resume your stealthy scouting while using the Beetle glands and we will follow you.
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
If we can get Bowen with his axe to hit as well that would be great, can't Bowen stand in front of Bec since Bec has reach to get three hits in? Mischa picks up the club and drags it away from the ogre. 20 feet back from the monster she readies her bow in case ranged attacks are needed to end the beast's life. Newt, Anya, we may need to attack as well. be ready
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Mischa makes a wry face. It appears that the ogre is far from dead despite young Bec's fine work. I take back my initial opinion. It might be too much for us to handle when it wakes. she steps back from her examination. We should take away its club to be safe before we administer the killing blows
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Mischa shrugs. Killing it would serve to restore balance to the nature of this area. However there is much to learn about what it was doing here. As well it might help us find the abducted villagers faster. I do not believe we have the means to restrain it but we could take its club away. Additionally we can stand back and take it out from range if it proves hostile upon waking.
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Mischa takes a deep breath to mask the relief she feels at her spell working as expected. Hold for now.
How long would it take for Mischa to get to the ogre and take 10 on a Heal check to see how close to death the ogre is? Taking 10 would get her to 19
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Of what use is planning. Mischa says to herself as she steps in to visual sight of the ogre and casts the spell she had been saving up all day for this occasion. Sleep Monster! Casting Sleep To hit only ogre. Dc save Will 15. If Mischa can already see ogre she won't move from where she is. If she can't she will move north just enough to get in visual sight.
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Where are you going child? Mischa whispers harshly at Anya as she moves away from the rest of the group. If you wish not to follow the plan than someone will have to go with you to keep an ogre from chasing you and smashing you to bits Mischa moves to P9 Untrained Stealth to be inconspicous before she fires: 1d20 ⇒ 13 Have a care she says as she sights down her bow. It may be that the newcomer is not hostile. As unlikely as that may be.
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
Mischa continues holding her position waiting for the wolf to come into her line of sight. If the wolf is dead then we need to make it look natural. Drag the skunk corpse here. Maybe that will convince whoever comes here that the skunk surprised the wolf causing it to give chase, tripping the trap and killing them both.
Female Elf Adept/1| HP 6/6 | AC 15 T 13 FF 12 | Fort 0 Ref 3 Will 6 | Init 3 | Per 6
On second thought we probably don't have time to set up a trap now. Maybe Newt should scout the noise and if not detected come back to report, but if is detected and is hostile, full withdraw into the storage room so we can all take whatever it is out.
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