Brother Swarm

Mirais's page

186 posts. Alias of Adahn_Cielo.


Full Name

Mirais

Race

Vitals:
HP:10/10| AC: 13; T: 11; FF: 13; CMD: 14 CMB: +3 | Electricity, Cold, Fire Resistence 5 |Fort: +2; Ref: +1; Will: +2 |Init: +1

Classes/Levels

Spells & Skills:
PP: 3/3 | Rage: 7/7 |Perception +4 ;Diplomacy +7 ; Bluff +7 (+11 to lie)

Gender

Female Qlippoth-Spawn Raging Wilder 1

Age

23

Alignment

Neutral Good

Deity

Shelyn

Languages

Common, Abyssal, Celestial

Strength 16
Dexterity 12
Constitution 14
Intelligence 10
Wisdom 10
Charisma 17

About Mirais

Background Story:
Mirais paced back and forth trough the room, her tail drawing spirals on the floor as she did so. Without thinking, the tiefling reached out to the teapot on the table to pour a cup of tea to calm her nerves, only to remember a moment after that it was empty. Letting out a snarl of frustration, Mirais put it back onto the table with a sonorous *clang*, before moving to the window and looking outside. Barely, the tiefling could see the Opera House gently lit by the moonlight, and Thrune's lackeys carrying furniture, books, and a bathtub.

A bathtub. A bathtub! That Barzillai closed the Opera House and was moving in with his bathtub! She had finally got an important part (in the Huntress of Heroes, no less), and then a Thrune moves in and puts the city under martial law. And to add insult to injury, he set himself into the Opera House because he said he 'loves the arts'. By the Nine Hells, how does that translate in deprieving everyone of the possibility of enjoying art to use the theatre as an house?
Snapping her jaws in anger and lashing with her tail left and right, Mirais slumped off on her bed.
Things were finally starting to turn for the better, all of her efforts were about to bear fruits, and now everything had crumbled down. And that was without counting the fact that things were probably going to get worse...

Slowly, she picked up her pendant, an holy symbol of Shelyn, and put in on the desk near the bed before removing her glove. Pulling back her sleeve, she raised her hand in the air, palm to the ceiling, and stared at it. A moment after, unsurprisingly, an eye emerged from the back of her hand and blinked back, before disappearing again in her skin like a wood log into a muddy swamp.
”Like a song, the only beauty that matters comes from whitin...” Mirais muttered, reciting the words her “aunt” told her years ago.
In fact it had been, what, almost exactly ten years? She had been desperate for weeks, after grotesque eyes and mouths started appearing on her skin, shifting and disappearing in her flesh, and she walled up in her room alone, only letting Henriet, the elderly cleric of the temple, bring her dinner. All of the Shelynite temple of Kintargo cared for her since they took her in, but it was the old woman in particular that was the closest thing Mirais could call a family.
That evening, Henriet brought Mirais a cup of Mint Tea to calm her nerves, consoled her as she did the days before and all the years before that. and told the tiefling something that finally made something click in her mind, that gave Mirais hope for her future...

”Like song, the only beauty that matters comes from within: as an elegant attire doesn't make an artist any better, a stunning appearence doesn't make a person any gooder. Even if now you think that's impossible, work on who you want to be: in time, you'll learn to love the world and yourself.” the tiefling said clutching the holy symbol in her hand, sitting up on the bed and looking at the Opera House and Thrune's troops moving in. Since that day, she started to work towards becoming what she wanted to be, to forget about the demons of her past, and to sing:
it even looked like the world itself reacted to what she sung sometimes...
And now, she even got to have an important part on the stage of the Opera House: the same stage where it didn't matter who she were, but only the music she produced. And maybe, if people liked her singing, one day they could like her as a person...

Once again, Mirais got up from her bed and looked out of the window, in the direction of Arya Park. Naturally, Barzillai Thrune's insediation in the city didn't sit well with more than one person: the tiefling had heard that there was going to be a protest in the Park in the next days, and the tiefling was now sure that she would attend. She would not stand idly as some insane mint-hater destroyed the life that she had been building.
If she was able to learn to sing even without any talent, to almost silence the darkness in her hearth, and start forgiving herself for being the cause of her mother's death, then Kintargo could surely muster up its courage and kick that deranged despot with the ridiculous armor out of the city.

Standard Background:
Mirais paced back and forth trough the room, her tail drawing spirals on the floor as she did so. Without thinking, the tiefling reached out to the teapot on the table to pour a cup of tea to calm her nerves, only to remember a moment after that it was empty. Letting out a snarl of frustration, Mirais put it back onto the table with a sonorous *clang*, before moving to the window and looking outside. Barely, the tiefling could see the Opera House gently lit by the moonlight, and Thrune's lackeys carrying furniture, books, and a bathtub.

A bathtub. A bathtub! That Barzillai closed the Opera House and was moving in with his bathtub! She had finally got an important part (in the Huntress of Heroes, no less), and then a Thrune moves in and puts the city under martial law. And to add insult to injury, he set himself into the Opera House because he said he 'loves the arts'. By the Nine Hells, how does that translate in deprieving everyone of the possibility of enjoying art to use the theatre as an house?
Snapping her jaws in anger and lashing with her tail left and right, Mirais slumped off on her bed.
Things were finally starting to turn for the better, all of her efforts were about to bear fruits, and now everything had crumbled down. And that was without counting the fact that things were probably going to get worse...

Slowly, she picked up her pendant, an holy symbol of Shelyn, and put in on the desk near the bed before removing her glove. Pulling back her sleeve, she raised her hand in the air, palm to the ceiling, and stared at it. A moment after, unsurprisingly, an eye emerged from the back of her hand and blinked back, before disappearing again in her skin like a wood log into a muddy swamp.
”Like a song, the only beauty that matters comes from whitin...” Mirais muttered, reciting the words her “aunt” told her years ago.
In fact it had been, what, almost exactly ten years? She had been desperate for weeks, after grotesque eyes and mouths started appearing on her skin, shifting and disappearing in her flesh, and she walled up in her room alone, only letting Henriet, the elderly cleric of the temple, bring her dinner. All of the Shelynite temple of Kintargo cared for her since they took her in, but it was the old woman in particular that was the closest thing Mirais could call a family.
That evening, Henriet brought Mirais a cup of Mint Tea to calm her nerves, consoled her as she did the days before and all the years before that. and told the tiefling something that finally made something click in her mind, that gave Mirais hope for her future...

”Like song, the only beauty that matters comes from within: as an elegant attire doesn't make an artist any better, a stunning appearence doesn't make a person any gooder. Even if now you think that's impossible, work on who you want to be: in time, you'll learn to love the world and yourself.” the tiefling said clutching the holy symbol in her hand, sitting up on the bed and looking at the Opera House and Thrune's troops moving in. Since that day, she started to work towards becoming what she wanted to be, to forget about the demons of her past, and to sing:
it even looked like the world itself reacted to what she sung sometimes...
And now, she even got to have an important part on the stage of the Opera House: the same stage where it didn't matter who she were, but only the music she produced. And maybe, if people liked her singing, one day they could like her as a person...

Once again, Mirais got up from her bed and looked out of the window, in the direction of Arya Park. Naturally, Barzillai Thrune's insediation in the city didn't sit well with more than one person: the tiefling had heard that there was going to be a protest in the Park in the next days, and the tiefling was now sure that she would attend. She would not stand idly as some insane mint-hater destroyed the life that she had been building.
If she was able to learn to sing even without any talent, to almost silence the darkness in her hearth, and start forgiving herself for being the cause of her mother's death, then Kintargo could surely muster up its courage and kick that deranged despot with the ridiculous armor out of the city.

Appearance:
Considering the usual appearance of other Qlippoth-spawns, Mirais is more than lucky: with just a superficial glance, the woman looks no different than a normal tiefling. Indeed, Mirais,is a stunning young woman, moving with gentle (if not a bit unnerving) grace and blood red hair fashioned in elaborate adorning her head. There is usually, however, something else that usually catches people's attention about her appearance: the tiefling is always almost completely covered in layers of clothing, with only her face and tail showing any of her skin.
In fact, the rest of Mirais' body is much more akin to that of most Qlippoth-spawn: unnerving eyes and fanged mouths continuously appear and disappear under her skin, bringing along with the dark spiraling scriptures in the Abyssal tongue. While Mirais usually has enough control to not make them drift off toward her face or tail, in moments of intense emotions the mouths and eyes show up even on her face and tail, wriggling and moving frantically.
The trained observer could also notice, particularly in combat (actual or just the training that she practices to release stress and keep herself fit), that the tieflings moves somewhat unnaturally, as her joints aren't quite where they should be, or that she was warping the space around her instead of moving herself.
And, if everyone ever saw her biting someone, he would quickly notice that Mirais maw (still larger than most and with wicked, pointy teeth) is not unlike that of some terrifying deep sea creature.

Personality:
Mirais has gone a long way from when she was a child frightened by her own inhuman thoughts. Even if she's still struggling to learn to like herself as she is and to forgive herself to be the cause of her mother's death, the tiefling has managed to find a semblance of serenity in her life. While prone to second guess herself and generally being kind of shy, the qlippoth-spawn usually always gives people an helping hand if she can. While she has learned how to keep in check her heritage's hatred running deep into her, saying that the tiefling still has a somewhat short fuse is an understatement. Among all things, people that throw the towel and surrender easily: not surprising, considering the qlippoth-spawn's past, and something that if correctly channeled could make the difference when trying to bring people on the rebellion's side.

She has an unusual love for Mint Tea, and always drinks some to calm her nerves. As can be expected, Barzillai's two proclamations have made it so she is more jittery than usual, and if she had not other reasons to do so, the outlawing of her favorite drink would have been enough to hate the paracount.

Crunch:
Mirais
Female qlippoth-spawn tiefling wilder 1 (Pathfinder Player Companion: Blood of Fiends 23, Pathfinder RPG Bestiary 264, Ultimate Psionics 75)
NG Medium outsider (native)
Init +1; Senses darkvision 60 ft.; Perception +4
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Defense
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AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
hp 10 (1d8+2)
Fort +2, Ref +1, Will +2
Resist cold 5, electricity 5, fire 5
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Offense
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Speed 30 ft.
Melee longspear +3 (1d8+4/×3) or
. . bite +3 (1d6+4)
Wilder Powers Known (power points 3, ML 2nd; concentration +8)
. . 1st—vigor
. . 0 (at will)—telepathic lash (DC 13)
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Statistics
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Str 16, Dex 12, Con 14, Int 10, Wis 10, Cha 17
Base Atk +0; CMB +3; CMD 14
Feats Combat Reflexes
Traits diva in training, psionic knack, practiced initiator
Skills Bluff +7 (+11 to tell a lie), Diplomacy +7, Linguistics +1, Perception +4, Perform (sing) +8
Languages Abyssal, Celestial, Common
SQ beguiling liar, prehensile tail, psychic enervation, surge blast, surge bond, warded against nature, wild surge
Other Gear leather armor, longspear, Backpack, silver holy symbol (Shelyn), silk rope, 48 gp
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Special Abilities
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Beguiling Liar +4 to Bluff to tell a lie.
Combat Reflexes (2 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white only).
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Psychic Enervation (Ex) 15% to suffer a psychic enervation.
Surge Blast 1d6 30ft (Su) standard action & expending focus 30ft ranged touch attack of 1d6 force damage.
Surge Bond You gain a unique benefit depending on the type of surge selected.
Warded Against Nature Animals will not willingly approach within 30 ft.
Wild Surge +1 (Su) You can gain a boost to your psychic power.
Practiced Initiator: Pick an initiating class-- your initiator level in that class gains a +2 trait bonus as long as this bonus does not raise your initiator level above your current Hit Dice. (Path of War:Expanded)
Raging Surge See below.

RAGING SURGE:

Wild Surge and Psychic enervation: A raging wilder unleashes pure, raw rage to boost her psionic power. A raging wilder cannot invoke wild surge unless in a rage, but any time a raging wilder manifests a power and uses wild surge, that round does not count toward her number of rounds per day she may rage. When the raging wilder suffers psychic enervation, she loses hit points equal to her normal manifester level (the increase in manifester level from her wild surge does not increase the number of hit points lost).

Surge Bond: You gain the rage class feature, as the barbarian, except as follows: the number of rounds per day you may rage is equal to 3 + your Charisma modifier, +1 per level of wilder you possess. If you have levels of barbarian, you do not stack your total rounds of rage together; instead you may add your Charisma bonus and your wilder level to the total number of rounds of rage available to you through barbarian. In addition, you gain the ability to manifest while in a rage, unlike other manifesters.

Improved Surge Bond: At 5th, 9th, 13th and 17th level the raging wilder gains a rage power as if a barbarian of the same level. If you have levels of barbarian, add your wilder levels to your barbarian level to determine which rage power you can select.