Other Abilities:
Magic Item Scholar (Ex) Add half level to Engineering and Mysticism to id and repair magic/hybred items. You don’t need detect magic to determine whether an object is a magic item or to identify a magic item. You can also decipher magical inscriptions that would otherwise be unintelligible or, as a full action, identify any spells encoded in a spell gem,
Spells Known 0At will : Detect Magic, Fabricate Scrap, Token Spell, Energy Ray, Mending, Transfer Charge
14/day : Junk Armor, Detect Technology, Grease (DC16) Identify, Supercharge Weapon
23/day : Summon Creature, Mircobot Assault
Combat Gear: Sationwear, casual; Arc pistol, Static; Survival Knife
Other Gear: Personal Comm Unit, Serum of Healing mk1 (2),
Starfinder Backpack: Hygiene Kit; Cable Line, titanium (50ft, 200ft); Medpatch (2)
Toolkits: Basic Engineering, Navigation, Hacking, Trapsmithing, Weaponsmithing
Spell Gems: Life Bubble, Inject Data, Holo Image-2
Spell Ampoule: Spider Climb, Remove Condition, Lesser Remove Condition
Storage: Shobhad harness, recruit
265 credits
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Special Abilities
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Bot Me!:
Ideally Minos will provide Covering or Harrying fire with his energy ray
[dice=Cover/Harrying Fire v 15]1d20 + 2[/dice]
Unless directly threatened then will attack for damage
[dice=Arc Pistol Attack v EAC]1d20 + 2[/dice]
[dice=Arc Pistol Damage]1d6[/dice]
[dice=Energy Ray Attack v EAC]1d20 + 2[/dice]
[dice=Energy Ray Damage]1d3[/dice]
[dice=Gore Attack v KAC]1d20 + 2[/dice]
[dice=Gore Damage]1d3 + 1[/dice]