Owl

Minion GM's page

118 posts. Alias of Logan Uyeda.




Under the Speaker for the Past Shaman archetype, it says this:

ACG wrote:

Mysteries of the Past: A speaker for the past...

...adds the spells from the ancestor and time oracle mysteries to her class spell list (at the cleric level for those spells).

However, many of the bonus spells are not on the cleric list. I see a few possible interpretations of this:

a) You only get the spells which are on the cleric list (like spiritual weapon) and not the ones which aren't (like time stop)

b) You get all the spells on these lists and the bolded quote is clarifying that you get the bonus spells at the class level that you begin to cast those level spells rather than the level after (as oracles begin casting X level spells 1 class level after clerics)

I'm hoping for option b (who wouldn't want to get disintegrate or time stop) but I would guess it's option a. I'd be open to other interpretations. Just wanted to get a second opinion.


This is the ooc (out of character) thread. This is where one should ask rules questions or continue on strange banter (such as about the injuries to Crisp Rat/Chis Pratt). Essentially stuff that isn't relevant to the story or immediate stuff going on.


To recap what has occurred in the IRL game so far:

You arrived in the town of Belhaim, a small town in the declining empire of Taldor. While resting at the Wise Piper Inn, a thunderous boom shook the town. The Witch Tower had collapsed. Kobolds were found in the rubble. After going there, the local Baroness, Lady Devy, asked that you expendable foreign lot investigate the ruins.

So far there have been two giant centipedes, a disappearing prisoner, and a talking raven. You are in the torture chamber with the raven.


Perhaps you had a great idea for a little piece of a setting, you don't have a world, just a fragment, but it inspired you. It might not even have been your own, perhaps you were inspired by another's work. In any case, you have this idea, and perhaps you want to get it out there.

This is not an advice thread on how to build a world, but instead a repository for all those beautiful ideas. Perhaps a world shall be born out of the chaos, or perhaps this thread shall die quietly in a corner, never to be seen again. But this thread is out there for people to share their ideas. Perhaps a world shall rise.

This is for ideas big and small, be it an overarching mythology or a simple tavern, a magic system, a faction, a city, a nation, a history, a plane, in full-fledged description or just a simple line.

In addition, this thread is for ideas of all settings, from pre-historic to post-apocalyptic. Perhaps classic fantasy, perhaps modern dystopic, western, Victorian, action science, space, steampunk, ancient history, far future.

Anyways, this is out there now. I may not frequent the thread very often (if indeed this manages to become a thread) but this was my idea to throw out into the void and maybe it will inspire worlds.