Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"So we went out like you said and we found your son braving defending himself against some brigands. We helped out and defeated them. We noticed some signs that lead us to the bandit camp and once again fought alongside your son to defeat the bandits. We then noticed the bandits weapons bore the mark of Marek, the town smithy, which was peculiar to say the least but after discussing things over with your son we found out he suspected the smithy for some time and conspired to reveal the nefarious nature of Marek. You son was working to protect you and the town." Milythandyr blurts out.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
OK seriously, that was well played as I was not expecting that answer from him at all. "How about we go deal with him when that is done you make remarks as if you had planned the whole set up and acted the fool to gain more evidence against him if he is indeed rolled up in nefarious acts. Then you can say that you played him by allowing him to feel he outsmarted you, when that was not the case. Best case in that play is people will think twice about trying to con you since you will be seen as cunning as a fox."
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"I think it would be good for you to speak to Marek about how his sigil was on these weapons. maybe he has been robbed and you could help him solve that problem. That would be very heroic and worthy of a bards tale." Milythandyr tells the boy. Diplomacy: 1d20 + 11 ⇒ (9) + 11 = 20
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Milythandyr takes a step to her left, waves her hands around and chants the sylvan tongue and shoots a ray of fire from her hand at the red axe beak
Scorching Ray Crit?: 1d20 + 5 ⇒ (3) + 5 = 8...DMG: 4d6 ⇒ (4, 6, 4, 2) = 16
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"No no no we are not your mothers lackeys. We did speak to her and heard of your adventure out here and we decided to come see if you could use our help which would allow both of us to benefit since your fame would grow and ours as well by being associated with you. However going back to Silverhall would allows us to train and devise a plan to deal with these pesky bandits once and for all in some glorious manner which the bards would sing for ages. Sounds good yes?" Milythandyr says to the boy. Diplomacy: 1d20 + 11 ⇒ (16) + 11 = 27
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"I think it is so brave of you to go off an adventure all by yourself. However I do think it would be better if you take some people with you that can handle themselves mostly to tell others of your exploits as they watch them first hand themselves. Then people wont say you made any heroics deeds up." Milythandyr tells the boy.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"Oh yes that would be lovely... another swordsman and professional adventurer to accompany us. As you an see I am not a good fighter... a rather poor one to tell you the truth. it would be better for us and for me personally if you were to stay with us and be a part of our group for the time being. I would fell safer and I am sure Kharam would as well." Milythandyr says in a rushed tone. Diplomacy: 1d20 + 11 ⇒ (11) + 11 = 22
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"My name is Milythandyr and this is Kharam my trusted companion. We came from far away to this area. We have traveled quite a bit in our time... lets see... we have been to a crypt, we traveled to a circus, we even went inside a temple... oh we also went to the lands of Tien i think they were called... and now we are here. How did you get here? My clothes smell now." Milythandyr blurts out oblivious of the current situation.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"Kharam attack him!" Milyth yells out as she draws her knife to cut herself free... Dagger DMG: 1d4 ⇒ 1 Kharam Bite: 1d20 + 5 ⇒ (20) + 5 = 25...DMG: 1d6 + 2 ⇒ (2) + 2 = 4
Kharam Claw1: 1d20 + 5 ⇒ (12) + 5 = 17...DMG: 1d4 + 2 ⇒ (3) + 2 = 5
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"Bandits will be bandits. They should be brought to justice for their crimes but maybe suffering in the wild will make them re think their choices in life." Milyth prepares to leave withthe others and calls for her wolverine who moves next to her side.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
UMD: 1d20 + 9 ⇒ (13) + 9 = 22 Milyth can activate the wand without taking 20 if speed is of the essance. Or we can use a potion if you want to save the charge. Either way is good for me. "Kharam get over here. Who knows where they have been. Stop sniffing them!" Milyth yells over to her companion to get him back by her side.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Kharam moves up to attack... Bite vs blue: 1d20 + 5 ⇒ (19) + 5 = 24...DMG: 1d6 + 2 ⇒ (1) + 2 = 3 many thanks for the info- this character is almost all GM credit and I never play her so still learning to play a sorcerer
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Handle Animal: 1d20 + 3 ⇒ (5) + 3 = 8... and Kharam goes off to drink the water or wanders off... "Kharam! Where are you going? Kharam cant you hear me? Fine i will do this myself!" Milyth says and she tries to Daze the blue foe with a minor spell...Daze= DC 14 WIL save
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Milythandyr gasps when she sees the blow to Lyans head and rushes forward a bit trying to decide which spell to use....Magic Missile at Blue: 2d4 + 2 ⇒ (1, 3) + 2 = 6 "Kharam go bite them!" she instructs her companion...
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Milythandry spies the lake and tells Kharam "Oh water.... I bet we can stay for a bit and cool off in the water. Oh look a campfire... someone must be nearby. Is that him over there?" she says pointing across the water.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"By the heavens are we there yet...?!" Milythandyr says to the others... "Does this trail even end? Who is following his trail? Are you going the right way? Can we rest, my feet hurt. Does anyone's feet hurt or am I the only one? I mean I like walking int he woods as much as anyone else and I do appreciate nature but this is like a forced march here. How far did this kid go outside of town? Can we stop to have a rest..look a that. looks like a handkerchief....tied to a branch...hmmm a white swan on a blue background... wonder what that means..." Perception: 1d20 + 6 ⇒ (15) + 6 = 21
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"Are we going for a walk in the woods? Oh Yeah! That sounds very exciting to say the least. I love walking in the woods. And I am sure Kharam will enjoy being outside as well. He gets grumpy sometimes when he stays cooped up inside of city walls so he will enjoy his time running around the forest trails on a nice walk looking for a lost boy. This mission dies not seem that difficult at all. They should have just sent some trackers and a nurse maid to get the boy." Milythandyr prattles on and on as the group moves to the woods.
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
OK Leatherhead now i get the speech... very clever "This sounds all very fascinating. I do like stories and this altor sword story sounds interesting. Can you start at the beginning if we have the time. I would love to hear everything about this Altori legacy, I must admit I am not skilled with a blade and neither is Kharam, I mean he is an animal and lacks opposing fingers to grasp anything and use it in his paws, that would be silly though. Can you imagine a wolverine running around with a sword, even one of your fancy dueling swords. it would be a sight to see that is for sure but even trying to grasp it would make running for him rather difficult.... as you were saying..."
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Diplomacy Lander: 1d20 + 11 ⇒ (12) + 11 = 23 Diplomacy Marek: 1d20 + 11 ⇒ (5) + 11 = 16 "Well they told me that Lander has always been fascinated by stories of bravery and derring-do. When he was a child, he spent hours questioning soldiers, guards, and mercenaries about their campaigns and fights against monsters. His collection of Brevic military histories is second to none in Silverhall. Although I was not able to find as much info on the blacksmith other than Marek Bogdan owns the Three Tongs smithy and is a skilled artisan who specializes in making weapons. Not really my cup of expertise so that may be why they did not tell me much since I have no skill with a blade and I may have looked foolish asking questions about a trade I know nothing in." Milyth mutters out as the group walks...
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"Ah so a mission within a mission....sounds...fun...? So this boy Lander... he seems like a free spirit of sorts... glad I am not like that...so he took off did he?... do you know where he went?...did he go with anyone?...is he a capable lad or does he find himself in danger a lot of the time?...can we speak to anyone about Lander or any leads in finding him.... you know a place to start searching...? and what exactly does this horn thing do if you do not mind me asking? Just curious..." Milythandyr spurts out during the conversation...
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"Well I know who will be up in the front during battle..." a wild looking female says walking in with a pet wolverine at her side as she looks at the golemn in armor...."Kharam stay here and do not go wandering off again... that got you in trouble last time...hallo all...I am Milythandyr and this is Kharam... are you all here for the mission as well...? I got a letter... it was very nice... although I am not royalty so that part confused me a bit as if it was meant for someone else and I intercepted the letter by mistake...i have never been to these parts before..." she prattles on looking for something to drink...
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
"It was nice to be able to assist. I must confess the open warfare and eerie cavern did rattle my nerves. Thankfully the others were able to help me through the ordeal. I am glad we and the ociety could be of service to all."
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Kharam runs up and attacks the giant foe with his ferocious bite...
Milythandyr takes her wand of color spray and shoots a color beam at the giant foe... DC WIL 14
Female Kitsune Sorcerer 5 (HP: 22/22)(AC:14/ MA 17/FF:14,T:13)(F:+4 R:+6 W:+6)(Init:+3)(Perception: +6)
Milythandyr taps Kharam with protection from evil from her wand and sends him into battle alongside Yoshi...AC 23, +2 saves...and the wolverine moves around the battlefield to the left of Yoshi...
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