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TYVM !


I just thought of a question ! At what point in your turn can you attempt to recharge a card ?


Thanks guys that really helped me out! Now i wont look like a complete idiot when we play our first game.


Hi I'm a new player that's about to start hosting a weekly game with some friends who are also new to this game.I could REALLY use some clarification on some rules of the game, I currently have the beginners box and I purchased the character add-on pack .I'm having a hard time understanding some of the details in the rule book.

Questions:

1)When its your turn and you advance the blessings deck

A)Can you attempt to acquire the blessing ?

B)Does it take your turn ?
( as in , if I attempt to acquire the blessing can I still "explore" the location ?)

2)On a Bane card,whether it be a monster or henchman, if the card has a "check to acquire/Defeat" and a power at the bottom, do you perform the check AND do what the power section says or just perform the check UNLESS the check section says none ? EX.the Enchanter card from the beginner deck.(sorry if that was confusing, cuz im pretty sure i confused myself lol)

3)When attempting to defeat a bane card, anyone in the same location c an attempt the check right ? so does everyone that attempts the check and fails, take the damage or just the player that turned the card over ?

4)Does a combat check mean you can use any "offensive" ability or spell to affect a check to defeat ?

5)What do you do when a bane card has a check that none of the current players has as a stat die high enough ? EX. the Satyr card requires a DEX or Acrobatics check of 9 to defeat but my char only has a d6 die and no cards to affect this roll or any other player at the time ?

This is all i can think of for now. I really appreciate your help. Thank you in advance.