Merisiel

Merisial in Bonekeep's page

35 posts. Organized Play character for Merisal The Risen.


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Scarab Sages

deck handler Elf rogue

after lems heal Merisiel has 15 cards in her deck

1 curse displayed and 1 card in discard

Scarab Sages

deck handler Elf rogue

Merisiel explores and finds am enchanter

Hit me with force Discard ring of manical devices

I hit you with chakram and crossbow

combat 11: 1d10 + 5 + 1d8 + 1 + 1d4 ⇒ (7) + 5 + (6) + 1 + (3) = 22

I have a ring of elemental command for your fire damage

I am very disappointed that the ring still has to be discarded to deal with the fire damage

"

Merisiel Crackshot wrote:

Hand: Shy Ratani, Deathbane Light Crossbow +1, Liquid Blade, Gem of Physical Prowess, Khamsin Coat,

Displayed: Curse of withering,
Deck: 10 Discard: 5 Buried: 0
shirt reroll used
NOTES:
Available Support: Can any card to add d4 to a distant combat check d8 if vs undead

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Helpful Haversack, Blessing of abadar 2, Blessing of Norgorber 1, Find Traps, Blessing of Norborger 2, Shock Longbow +1, Silver Balladeer, Steel Ibis Lamellar, Frost Longbow +1, Old Salt
Recharged:
Discard Pile: Blessing of Erastil, Blessing of Abadar 1, Ring of Maniacal Devices, Chakram, Ring of Elemental Command,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (X or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Top card was liquid blade

Deck shuffled

Scarab Sages

deck handler Elf rogue

Meriesiel heads to scorched ruins and tries to pick up the khamsin coat using gem to try with withered dexterity

con 8: 1d10 ⇒ 9

Acquired turn ends and recharged as too many situational cards in hand

"

Merisiel Crackshot wrote:

Hand: Blessing of Abadar 1, Deathbane Light Crossbow +1, Ring of Elemental Command, Chakram, Ring of Maniacal Devices,

Displayed: Curse of withering,
Deck: 14 Discard: 1 Buried: 0
shirt reroll used
NOTES:
Available Support: Can discard ring of maniacl devices to add d4 to a distant combat check d8 if vs undead

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Liquid Blade, Frost Longbow +1, Find Traps, Shy Ratani, Blessing of abadar 2, Blessing of Norborger 2, Helpful Haversack, Steel Ibis Lamellar, Shock Longbow +1, Old Salt, Blessing of Norgorber 1
Recharged: Silver Balladeer, Gem of Physical Prowess, Khamsin Coat,
Discard Pile: Blessing of Erastil,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (X or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Merisiel heads to the forgery hoping to find some tips on forging documents

She spots an evil eye and tries to stealth past it

stealth 6: 1d10 + 5 ⇒ (9) + 5 = 14

"

Merisiel Crackshot wrote:

Hand: Gem of Physical Prowess, Deathbane Light Crossbow +1, Ring of Elemental Command, chakram, Ring of Maniacal Devices,

Displayed: Curse of withering,
Deck: 13 Discard: 1 Buried: 0
shirt reroll used
NOTES:
Available Support: Can discard ring of maniacl devices to add d4 to a distant combat check d8 if vs undead

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Frost Longbow +1, Blessing of abadar 2, Blessing of Abadar 1, Shy Ratani, Liquid Blade, Steel Ibis Lamellar, Old Salt, Helpful Haversack, Blessing of Norgorber 1, Shock Longbow +1, Blessing of Norborger 2, Find Traps
Recharged: Silver Balladeer,
Discard Pile: Blessing of Erastil,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (X or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Merisiel finds it is the hour of the ancients and heads to the parlour

fights the sun falcon

reveal crossbow and ring of elemental command to add cold trait

combat 11: 1d10 + 2d8 + 6 ⇒ (2) + (1, 1) + 6 = 10

shirt reroll on a d8

combat 11: 1d8 + 9 ⇒ (2) + 9 = 11

"

Merisiel Crackshot wrote:

Hand: Gem of Physical Prowess, Deathbane Light Crossbow +1, Ring of Elemental Command, chakram, Ring of Maniacal Devices,

Displayed: Curse of withering,
Deck: 13 Discard: 1 Buried: 0
shirt reroll used
NOTES:
Available Support: Can discard ring of maniacl devices to add d4 to a distant combat check d8 if vs undead

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Shy Ratani, Blessing of Abadar 1, Helpful Haversack, Frost Longbow +1, Blessing of Norgorber 1, Old Salt, Liquid Blade, Steel Ibis Lamellar, Shock Longbow +1, Blessing of Norborger 2, Find Traps, Blessing of abadar 2
Recharged: Silver Balladeer,
Discard Pile: Blessing of Erastil,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (X or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Merisiel examines khamsin coat at the scorched ruins

scourge: 1d10 ⇒ 6

Curse of Withering

Build that ruined temple

Scarab Sages

deck handler Elf rogue

Merisiel heads to the sepucher after recharging silver balladeer to remove curse of withering

Heads to sepucher of the servant

acquires chakram

discard blessing of erastil to explore

find acid mantis

reveal deathbane crossbow and ring of elements adding acid

Defeated

"

Merisiel Crackshot wrote:

Hand: Gem of Physical Prowess, Deathbane Light Crossbow +1, Ring of Elemental Command, chakram, Ring of Maniacal Devices,

Displayed:
Deck: 13 Discard: 1 Buried: 0
Hero Points: 0
NOTES:
Available Support: Can discard ring of maniacl devices to add d4 to a distant combat check d8 if vs undead

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Steel Ibis Lamellar, Blessing of Norgorber 1, Blessing of Norborger 2, Old Salt, Find Traps, Blessing of Abadar 1, Shock Longbow +1, Frost Longbow +1, Helpful Haversack, Shy Ratani, Liquid Blade, Blessing of abadar 2
Recharged: Silver Balladeer,
Discard Pile: Blessing of Erastil,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (X or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Merisiel Scouts out parlour its a B Blessing of Elements

scourge: 1d10 ⇒ 6

Scarab Sages

deck handler Elf rogue

Also at the garden is Merisiel

"

Merisiel Crackshot wrote:

Hand: Gem of Physical Prowess, Deathbane Light Crossbow +1, Ring of Elemental Command, Blessing of Erastil, Silver Balladeer,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Old Salt, Blessing of Norborger 2, Blessing of Norgorber 1, Find Traps, Frost Longbow +1, Shy Ratani, Blessing of Abadar 1, Shock Longbow +1, Steel Ibis Lamellar, Blessing of abadar 2, Ring of Maniacal Devices, Liquid Blade, Helpful Haversack
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (X or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

To guard

Plague Zombie

Shock long bow recharge silver balladeer

combat 11: 1d12 + 5 + 1d8 + 1 + 1d6 + 2 ⇒ (9) + 5 + (8) + 1 + (2) + 2 = 27

Guarded location

discarded blessing of Erastil i/o my longbow as per Merisiels power so adding 1d4 ⇒ 4 to the villain fight

"

Merisiel Crackshot wrote:

Hand: Shock Longbow +1,

Displayed:
Deck: 9 Discard: 5 Buried: 2
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Deathbane Light Crossbow +1, Blessing of Milani, Blessing of Abadar 1, Shy Ratani, Chime of Unlocking
Recharged: Frost Longbow +1, Gem of Physical Prowess, Ring of Elemental Command, Silver Balladeer,
Discard Pile: Blessing of abadar 2, Blessing of Norborger 2, blessing of nethys, Blowgun, Blessing of Erastil,
Buried Pile: Liquid Blade, Ptemenib,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

To close eternal arena

reveal shock longbow recharge ring of elemental command for the twin of trapper he just defeated

combat 15: 1d12 + 5 + 1d8 + 1 + 1d6 + 2 ⇒ (2) + 5 + (1) + 1 + (3) + 2 = 14

shirt re roll: 13 + 1d8 ⇒ 13 + (4) = 17

discard blow gun to mental damage

"

Merisiel Crackshot wrote:

Hand: Silver Balladeer, Shock Longbow +1, Blessing of Erastil,

Displayed:
Deck: 8 Discard: 4 Buried: 2
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Deathbane Light Crossbow +1, Blessing of Milani, Shy Ratani, Chime of Unlocking, Blessing of Abadar 1
Recharged: Frost Longbow +1, Gem of Physical Prowess, Ring of Elemental Command,
Discard Pile: Blessing of abadar 2, Blessing of Norborger 2, blessing of nethys, Blowgun,
Buried Pile: Liquid Blade, Ptemenib,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

It is the hour of the ancients

bury ptenemib to heal 1d4 + 2 ⇒ (1) + 2 = 3

Blessing of erastil and milani and shy ratani shuffled into deck

Fight the caravan guard

recharge frost longbow and display shock longbow

combat 15: 1d12 + 5 + 1d8 + 1 + 1d6 + 2 ⇒ (6) + 5 + (2) + 1 + (6) + 2 = 22

Discard blessing of abadar to explore hit symbol of fear

recharge gem

con 8: 1d12 ⇒ 11

Symbol banished

turn ends

"

Merisiel Crackshot wrote:

Hand: Silver Balladeer, Shock Longbow +1, Blowgun, Blessing of Erastil, Ring of Elemental Command,

Displayed:
Deck: 7 Discard: 3 Buried: 2
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Milani, Shy Ratani, Chime of Unlocking, Deathbane Light Crossbow +1, Blessing of Abadar 1
Recharged: Frost Longbow +1, Gem of Physical Prowess,
Discard Pile: Blessing of abadar 2, Blessing of Norborger 2, blessing of nethys,
Buried Pile: Liquid Blade, Ptemenib,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Merisiel explores and finds a dwarf

charisma6: 1d8 ⇒ 2

As elves and dwarves dont get along discard blessing of erastil to find the unpronoucable Ushbaki scarab swarm

Reveal ring of elemental command to add fire

Reveal shock bow and recharge ring to add 1d6+2 as per merisiels power

combat 12,16: 1d12 + 5 + 1d8 + 1 + 1d6 + 2 ⇒ (12) + 5 + (8) + 1 + (1) + 2 = 29

Scarab swarm annihilated

"

Merisiel Crackshot wrote:

Hand: Ptemenib, Shock Longbow +1, Frost Longbow +1, Gem of Physical Prowess, Blessing of abadar 2,

Displayed:
Deck: 6 Discard: 5 Buried: 1
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: blowgun, Silver Balladeer, Chime of Unlocking, Deathbane Light Crossbow +1, Blessing of Abadar 1, Ring of Elemental Command,
Discard Pile: Shy Ratani, Blessing of Norborger 2, blessing of nethys, Blessing of Milani, Blessing of Erastil,
Buried Pile: Liquid Blade,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Redoing cards from last turn recharged chime of unlocking and keeping ring of elemetal command in hand did not draw blessing of Erastil

it is the hour of elements Merisiel explores and finds a Vanth

Discretion the better part of valor and all that and evades
Discards blessing of Norgorber to explore again

1d10 ⇒ 1

It is our fate to meet

scourge: 1d10 ⇒ 5

Curse of the ravenous

Bury liquid blade to draw shock bow and shoot Vanth with it recharging deathbane crossbow to help

combat 13: 1d12 + 5 + 1d8 + 1 + 1d6 + 2 ⇒ (1) + 5 + (4) + 1 + (1) + 2 = 14

Kyra casts remove curse

"

Merisiel Crackshot wrote:

Hand: blessing of Milani, Shock Longbow +1, Blessing of Abadar 1, Blessing of Erastil, Ring of Elemental Command,

Displayed:
Deck: 8 Discard: 3 Buried: 1
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: ptemenib, Frost Longbow +1, Gem of Physical Prowess, Blessing of abadar 2, blowgun, Silver Balladeer, Chime of Unlocking, Deathbane Light Crossbow +1,
Discard Pile: Blessing of Norborger 2, blessing of nethys,
Buried Pile: Liquid Blade, Shy Ratani,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Out of explores so i will finish there. May start next turn by evading the vanth

Merisiel Crackshot wrote:

Hand: blessing of Milani, Liquid Blade, Deathbane Light Crossbow +1, Blessing of Norborger 2, Blessing of Erastil,

Displayed:
Deck: 8 Discard: 4 Buried: 0
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1
Recharged: ptemenib, Frost Longbow +1, Gem of Physical Prowess, Blessing of abadar 2, blowgun, Silver Balladeer, Ring of Elemental Command,
Discard Pile: Shy Ratani, Chime of Unlocking, blessing of nethys, Shock Longbow +1,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

Continuing her turn discards blessing of nethys loks at the next two and takes on the carrion Golem

Discard shock longbow from top of her deck reveal deathbane and recharge ring of elemental command

combat 14: 1d12 + 5 + 1d8 + 1 + 1d6 + 2 ⇒ (2) + 5 + (2) + 1 + (3) + 2 = 15

Scarab Sages

deck handler Elf rogue

It is the hour of maat

Merisiel declares blessing and draws the blessing of Nethys and heads to the eternal arena

damage: 1d6 ⇒ 1

Discards chime ofunlocking

Explores and finds Lems blessing of Milani

dex 7: 1d12 + 3 ⇒ (8) + 3 = 11

Scarab Sages

deck handler Elf rogue

Merisiel hands Lem find traps and heads to the altar of riddles suffering a fever dream

explores and finds a blowgun acquired 1d12+5 vs 5 to acquire

discards shy ratani and finds ptemenib

charisma 8: 2d8 ⇒ (6, 2) = 8

recharge ptemenib to look at top card of my location and obelisk

blessing of nethys and tomb raider

Fevered dreams 1d4 + 1 ⇒ (3) + 1 = 4

"

Merisiel Crackshot wrote:

Hand: Silver Balladeer, Ring of Elemental Command, Deathbane Light Crossbow +1, Chime of Unlocking,

[/spoiler]"

At start of Lems turn recharge silver balladeer to remove curse of fevered dreams

"

Merisiel Crackshot wrote:

Hand: Ring of Elemental Command, Deathbane Light Crossbow +1, Chime of Unlocking,

Displayed:
Deck: 11 Discard: 1 Buried: 0
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Shock Longbow +1, Blessing of Norborger 2, Liquid Blade, Blessing of Erastil
Recharged: ptemenib, Frost Longbow +1, Gem of Physical Prowess, Blessing of abadar 2, blowgun, Silver Balladeer,
Discard Pile: Shy Ratani,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

"

Merisiel wrote:

Hand: Frost Longbow +1, Gem of Physical Prowess, Blessing of abadar 2, Find Traps, Shy Ratani,

Displayed:
Deck: 9 Discard: 0 Buried: 0
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Abadar 1, Silver Balladeer, Liquid Blade, Chime of Unlocking, Shock Longbow +1, Blessing of Erastil, Ring of Elemental Command, Blessing of Norborger 2, Deathbane Light Crossbow +1
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Crack Shot
Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 (☐+3) to your combat check
For your combat check that has the Ranged trait, you may use a d10 (☐ or a d12) for your Strength die.
When you would discard a weapon that has the Bow (☐ or Ranged) trait for its power, you may instead discard another card.

"

Scarab Sages

deck handler Elf rogue

For first use erastil recharge scrying reveal ring and frost bow

combat 25: 4d12 + 1d10 + 6 + 2d4 + 2 ⇒ (3, 10, 12, 1) + (2) + 6 + (3, 3) + 2 = 42

second check val recharges shizuru Meri reveals ring discards frost bow Lem recharges kohl

combat 25: 3d12 + 1d10 + 6 + 2d4 + 2 + 1d6 ⇒ (5, 7, 9) + (4) + 6 + (2, 3) + 2 + (3) = 41

then reveal ring discard shock bow Lem swipes and recharges blessing of abadar Merisiel plays her blessing

combat 22: 3d12 + 1d10 + 6 + 2d4 + 2 + 1d6 ⇒ (8, 8, 12) + (2) + 6 + (1, 3) + 2 + (6) = 48

Merisiel recieves disrupting rapier for closing hall

Lem has a recharge check to hopefully add one more card to her deck

Lini needs to acquire bomb to not reduce his

"

Merisiel wrote:

Hand: Ring of Elemental Command, disrupting rapier +1,

Displayed:
Deck: 7 Discard: 10 Buried: 1
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Old Salt, Blessing of Norborger 2, Blessing of abadar 2, Deathbane Light Crossbow +1
Recharged: Gem of Physical Prowess, Silver Balladeer, Steel Ibis Lamellar,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking, Shy Ratani, Blessing of Norgorber 1, Ring of Maniacal Devices, Chakram, Frost Longbow +1, Shock Longbow +1, Blessing of Abadar 1,
Buried Pile: Liquid Blade,

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

So plan is lini gives vulture to Merisiel then heads to try grab bomb

Merisiel on her turn passes ring of manical devices to Lem

And encounters villain her before acting check Lem recharges said ring so Merisiel succeeds at check and reveals vulture and passes it to

1d3 ⇒ 3 Valeros

Merisiel buries liquid blade to draw shock bow into hand

Valero’s to make before acting check hopefully passing vulture to Lem

Scarab Sages

deck handler Elf rogue

Merisiel moves to the hall and resets

"

Merisiel wrote:

Hand: Ring of Elemental Command, Ring of Maniacal Devices, Frost Longbow +1, Liquid Blade, Blessing of Abadar 1,

Displayed:
Deck: 7 Discard: 7 Buried: 0
Hero Points: 0

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Norborger 2, Deathbane Light Crossbow +1, Old Salt, Blessing of abadar 2
Recharged: Gem of Physical Prowess, Silver Balladeer, Steel Ibis Lamellar,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking, Shy Ratani, Blessing of Norgorber 1, Shock Longbow +1, Chakram,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Nice ring of elemental command means I can add acid to every check Including acrobatics I believe giving me 2d12 per check

Scarab Sages

deck handler Elf rogue

I missed Lems swipe and helped defeat the villain

"

Merisiel wrote:

Hand: Ring of Elemental Command, Frost Longbow +1, Steel Ibis Lamellar,

Displayed:
Deck: 9 Discard: 7 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks Certainly not cursed (for now)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Liquid Blade, Ring of Maniacal Devices, Blessing of abadar 2, Deathbane Light Crossbow +1, Blessing of Abadar 1, Blessing of Norborger 2, Old Salt
Recharged: Gem of Physical Prowess, Silver Balladeer,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking, Shy Ratani, Blessing of Norgorber 1, Shock Longbow +1, Chakram,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

acrobatics 8: 1d12 + 5 ⇒ (11) + 5 = 16

reveal steel ibis to reduce fire damage by 1

Discard shock longbow

combat 24: 1d12 + 1d8 + 5 + 1d10 + 1 + 1d4 ⇒ (1) + (4) + 5 + (4) + 1 + (2) = 17

shirt reroll the d12

combat: 1d12 + 4 + 4 + 5 + 1 + 2 ⇒ (9) + 4 + 4 + 5 + 1 + 2 = 25

display frost bow discard chakram recharge steel ibis

combat 24: 1d12 + 1d10 + 6 + 2d4 + 1d6 ⇒ (2) + (5) + 6 + (2, 2) + (6) = 23

discard ring of elemental command to damage

villain escapes unless i missed something

"

Merisiel wrote:

Hand: Frost Longbow +1, Steel Ibis Lamellar,

Displayed:
Deck: 9 Discard: 8 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks Certainly not cursed (for now)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Ring of Maniacal Devices, Blessing of Abadar 1, Old Salt, Blessing of abadar 2, Deathbane Light Crossbow +1, Liquid Blade, Blessing of Norborger 2
Recharged: Gem of Physical Prowess, Silver Balladeer,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking, Shy Ratani, Blessing of Norgorber 1, Shock Longbow +1, Chakram, Ring of Elemental Command,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

It is the hour of elements

1d4 ⇒ 4

The lightning storm disapates Merisiel heads to the catacombs and joins Valeros
finds a chakram acquired

Discards blessing of norgorber to explore again

Fire kukri
strength 6: 1d6 ⇒ 2
Not acquired

"

Merisiel wrote:

Hand: Shock Longbow +1, Ring of Elemental Command, Frost Longbow +1, Steel Ibis Lamellar, chakram,

Displayed:
Deck: 9 Discard: 5 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks Certainly not cursed (for now)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Old Salt, Blessing of Abadar 1, Blessing of Norborger 2, Deathbane Light Crossbow +1, Blessing of abadar 2, Ring of Maniacal Devices, Liquid Blade
Recharged: Gem of Physical Prowess, Silver Balladeer,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking, Shy Ratani, Blessing of Norgorber 1,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

Merisiel explores the hall of the crocdile kings

Sets off an lightning storm that spreads acid everywhere

Discard shy ratani to explore then evade the desert trapper

"

Merisiel wrote:

Hand: Shock Longbow +1, Ring of Elemental Command, Frost Longbow +1, Steel Ibis Lamellar, Blessing of Norgorber 1,

Displayed:
Deck: 9 Discard: 4 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks Certainly not cursed (for now)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Norborger 2, Blessing of Abadar 1, Blessing of abadar 2, Liquid Blade, Ring of Maniacal Devices, Old Salt, Deathbane Light Crossbow +1
Recharged: Gem of Physical Prowess, Silver Balladeer,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking, Shy Ratani,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Merisiel is not the person to take on an acid pool

Scarab Sages

deck handler Elf rogue

It is the hour of elements

With four locations closed it is the hour of getting that nexus crystal from the guardian vault

Discard kopis and chime to poison damage recharge silver balladeer to remove curse of withering

Find telekinesis trap

Evades

Ends turn

random location: 1d8 ⇒ 6

"

Merisiel wrote:

Hand: Shock Longbow +1, Ring of Elemental Command, Shy Ratani, Steel Ibis Lamellar, Blessing of Norgorber 1,

Displayed:
Deck: 10 Discard: 3 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks Certainly not cursed (for now)

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of abadar 2, Old Salt, Blessing of Norborger 2, Deathbane Light Crossbow +1, Ring of Maniacal Devices, Liquid Blade, Frost Longbow +1, Blessing of Abadar 1
Recharged: Gem of Physical Prowess, Silver Balladeer,
Discard Pile: Blessing of Erastil, kopis, Chime of Unlocking,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

start turn at elemental trenches: 1d6 ⇒ 4

As previously stated shock longbow does not have electricity trait

Explore trenches and find symbol of fear

dexterity 12: 1d10 + 3 ⇒ (4) + 3 = 7

No stuck with that one and out of explores

End turn try Con check to remove symbol of fear
Recharge gem of physical prowess to roll my dexterity die instead of my con dice on the con check

8: 1d10 ⇒ 8

Success reset hand

"

Merisiel wrote:

Hand: kopis, Chime of Unlocking, Shock Longbow +1, Silver Balladeer, Ring of Elemental Command,

Displayed:
Deck: 12 Discard: 1 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Shy Ratani, Old Salt, Steel Ibis Lamellar, Liquid Blade, Blessing of Norgorber 1, Blessing of Abadar 1, Frost Longbow +1, Deathbane Light Crossbow +1, Blessing of abadar 2, Blessing of Norborger 2, Ring of Maniacal Devices
Recharged: Gem of Physical Prowess,
Discard Pile: Blessing of Erastil,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

Merisiel will hand off find traps to Lem and head to the elemental trenches

It is the hour of Thoth (or is that just the top card of the blessings discard pile)

There is a Kopis

ranged 6: 1d10 + 5 ⇒ (2) + 5 = 7

Discards blessing of erastil to explore

Find evil eye Lem that spell please

stealth 15: 3d10 + 5 ⇒ (8, 1, 2) + 5 = 16

Top two cards of elemetal trenches acquired/defeated Lem has recieved and played Find traps divine 8 to recharge

"

Merisiel wrote:

Hand: kopis, Chime of Unlocking, Shock Longbow +1, Gem of Physical Prowess, Ring of Elemental Command,

Displayed:
Deck: 12 Discard: 1 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Ring of Maniacal Devices, Blessing of Norgorber 1, Liquid Blade, Shy Ratani, Deathbane Light Crossbow +1, Old Salt, Blessing of Abadar 1, Frost Longbow +1, Blessing of abadar 2, Silver Balladeer, Blessing of Norborger 2, Steel Ibis Lamellar
Recharged:
Discard Pile: Blessing of Erastil,
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

Are we waiting for Lem to start or Lini and Valeros to post their starting hands

Scarab Sages

deck handler Elf rogue

Good shout will join Lem at the crypt. Will probably move to somewhere else bu hope to hand off find traps if she draws it

Scarab Sages

deck handler Elf rogue

Are we all starting at the guardian vault and hoping to close it before we have to move there?

"

Merisiel wrote:

Hand: Blessing of Erastil, Chime of Unlocking, Shock Longbow +1, Gem of Physical Prowess, Find Traps,

Displayed:
Deck: 13 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessings are available for use.
Other: Shh I'm not here winks

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of Norborger 2, Deathbane Light Crossbow +1, Ring of Elemental Command, Shy Ratani, Frost Longbow +1, Blessing of abadar 2, Old Salt, Liquid Blade, Silver Balladeer, Blessing of Abadar 1, Ring of Maniacal Devices, Blessing of Norgorber 1, Steel Ibis Lamellar
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d6 ☐ +1 ☐ +2
Dexterity d12 ☑ +1 ☑ +2 ☑ +3 ☐ +4
Constitution d6 ☐ +1 ☐ +2 ☐ +3
Intelligence d6 ☐ +1 ☐ +2
Wisdom d4 ☐ +1 ☐ +2
Charisma d8 ☐ +1 ☐ +2
acrobatics Dexterity +2
Ranged Dexterity +2
Stealth Dexterity +2

Favored Card: Item
Hand Size: 5 ☐ 6 ☐ 7
Proficiencies:
light Armours Weapons
POWERS:
You may evade your encounter
If you are the only character at your location you may recharge a card to add 1d6+2 to your combat check
For your combat check that has the ranged trait, you may use a d10 for your strength die

"

Scarab Sages

deck handler Elf rogue

deck handler linked

Scarab Sages

deck handler Elf rogue

Still interested. Season 2 would be good season 5 too