Female Catfolk Synthesist Summoner 2
Round 5: Attack Roaghaz, presuming I can get to him.
-2 to strength, +1 to hit, and weapon size have been taken into account. To hit Bite 1d20 + 5 ⇒ (20) + 5 = 25
Possible Crit: 1d20 + 5 ⇒ (3) + 5 = 8
Female Catfolk Synthesist Summoner 2
chavamana wrote: The kobold leader starts to look apopectic that none of his enemies have fallen, "Be a good little kitty and die!" Medge Fort DC 16: 1d20 + 1 ⇒ (10) + 1 = 11 Medge and her armor turn small. "Er ... was that the spell you were meaning to be casting?" Round 4: Full attack. -2 to strength, +1 to hit, and weapon size have been taken into account.
To hit Claw 1d20 + 5 ⇒ (3) + 5 = 8
To hit Claw 1d20 + 5 ⇒ (9) + 5 = 14
To hit Bite 1d20 + 5 ⇒ (14) + 5 = 19
Female Catfolk Synthesist Summoner 2
chavamana wrote: Medge moves herself up to the boulders, flinging a globule of acid through the break until it sizzles against the kobold leaders green scales. He snarls a bit, "Thanks for the shine job, Scrufs." To his men, "Once you've taken out the traitor, kill the furry ones." "Ha! It is we who shall take out the traitor and be killing the furry ones!" "You are the traitor," Medge explains helpfully in case he missed it. Round 2: Attempt to move through Web: CMB 1d20 + 5 ⇒ (12) + 5 = 17
Attack with Bite: 1d20 + 5 ⇒ (17) + 5 = 22 Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Female Catfolk Synthesist Summoner 2
Akatsuki no Yume wrote: "Would you mind overmuch if I were to dub your weapon 'Sound & Fury'?" "What would such a name signify?" Medge asks curiously. Round 2: Same general plan as last time.
Bite: 1d20 + 5 ⇒ (8) + 5 = 13
Claw: 1d20 + 5 ⇒ (14) + 5 = 19
Claw: 1d20 + 5 ⇒ (7) + 5 = 12
Female Catfolk Synthesist Summoner 2
Round 1: Medge will attack as many enemies as she can reach.
Initiative: 1d20 + 2 ⇒ (16) + 2 = 18 Bite: 1d20 + 5 ⇒ (14) + 5 = 19
Claw: 1d20 + 5 ⇒ (11) + 5 = 16
Claw: 1d20 + 5 ⇒ (5) + 5 = 10
Her AC is probably 22 right now?
Female Catfolk Synthesist Summoner 2
chavamana wrote: However, both kobolds are foolish enough to announce their intentions, and neither come close to actually touching the animalistic humanoid intruders. Medge's foe, in fact, bounces the tip of his guisarme off the wall so hard that he knocks himself prone, splashing into the water. Medge nods sympathetically. "I, too, would sooner be throwing myself off of the cliff rather than to face the terror that is myself."
Female Catfolk Synthesist Summoner 2
(I had to look it up, too, even though I love that movie.) Sir Alexander Dane: Could they be the miners?
Guy Fleegman: HEY! Don't open that! It's an alien planet! Is there air? You don't know!
Fred Kwan: Hey guys, I just wanted you to know that, the reactors won't take it; the ship is breaking apart and all that... Just FYI. Fred Kwan: Hey, Commander. Listen, we found some beryllium on a nearby planet. And we might be able to get there if we reconfigure the solar matrix in parallel for endothermic propulsion. What'd'ya think?
Female Catfolk Synthesist Summoner 2
Akatsuki no Yume wrote: She tosses a length of rope up before actually waiting for a response. "It's there for you if you need it." "I would not be killing foes that are not moving," she says as she ties them up. "That would be, what is the word, the terrible thing."
Female Catfolk Synthesist Summoner 2
"Ow," says Medge. Sigrit Arkose wrote: "A bit more," she says, and calls upon Pharasma again. "Ah, that is being much better, thanking you." Akatsuki no Yume wrote: "They must get up there somehow." she mutters as much to herself as anyone else. "I could perhaps be climbing up there," Medge offers. Climb roll: 1d20 + 13 - 1 ⇒ (9) + 13 - 1 = 21
Female Catfolk Synthesist Summoner 2
Akatsuki no Yume wrote: Akatsuki raises an eyebrow again. "Shoot for the eagle, hit the pheasant, you won't eat crow?" she quips with a questioning smile. "And that is being hope? Just a thing with feathers?" Medge wrinkles her nose. "That is not a very poetical concept, is it?"
Female Catfolk Synthesist Summoner 2
Sigrit Arkose wrote: "N... Damn. Shouldn't. You've seen Farmer drinking this. Your skin's not broken, shouldn't hurt more than getting splashed with whiskey hurts. But." Sigrit scowls, personally offended by the almost-wound. "But it wants to let disease in. Don't know how it's doing that. So I can't promise it won't find some way to sting you, too." Medge weighs her choices for a moment. "Then you proceed," she decides. "I shall be bearing bravely up under the pain."
Female Catfolk Synthesist Summoner 2
Sigrit Arkose wrote: "Farmer, might I have a splash from your flask? The stuff strong enough to strip the sin from a demon's tongue. I need to make sure this is CLEAN. Errr, with your leave, Catlass." Farmer Odell wrote: Farmer hands over his flask. Medge looks at the flask suspiciously. "Will this have a hurt to it?"
Female Catfolk Synthesist Summoner 2
Medge will dismiss the Grease if her comrades-in-arms would prefer. She will also repair some of the damage to her armor. 1d10 + 2 ⇒ (10) + 2 = 12 Rolls:
Heal 1d20 + 2 ⇒ (14) + 2 = 16
Survival 1d20 + 10 ⇒ (14) + 10 = 24 Percerption 1d20 + 6 ⇒ (6) + 6 = 12 "Pah, we are being infected with some kind of disease," Medge mutters. "Dam-ned filthy ... um ... filthy ... Rattus norvegicus dirae. Specifically and only."
Female Catfolk Synthesist Summoner 2
GM: OK, same as before but will cast the Grease spell defensively and center it on self. I'll use the same numbers as last time and add some more.
Defensive Casting, DC 17: 1d20 + 7 ⇒ (10) + 7 = 17 Grease Spell Reflex Saves DC 16: 1d20 ⇒ 6, 1d20 ⇒ 11, 1d20 ⇒ 8, 1d20 ⇒ 15, 1d20 ⇒ 20, 1d20 ⇒ 6 Medge's own Reflex Save, DC 16: 1d20 + 0 ⇒ (17) + 0 = 17 She will then scamper up the wall and past them. Medge's second Reflex Save, made so she can move out of the Grease, DC 16: 1d20 + 0 ⇒ (17) + 0 = 17 Climb check: 1d20 + 13 ⇒ (12) + 13 = 25
Female Catfolk Synthesist Summoner 2
GM/Bakuu: "Code Tango Beta Niner, if it pleases you. The oils slick."
Medge lifts an arm and shoots a stream of greasy oil onto the floor beneath the kobolds. Grease Spell Reflex Saves DC 16: 1d20 ⇒ 6, 1d20 ⇒ 11 She will then scamper up the wall and past them to avoid the grease patch herself. Climb check: 1d20 + 13 ⇒ (12) + 13 = 25 If they are prone, I believe they will get attacks of opportunity, but at -4 to hit. Medge's current AC is 22.
Female Catfolk Synthesist Summoner 2
Fenyx Spelljammer wrote: Fenyx nocks his arrow, "The boulder of reason says, 'Their chance to work this out peacefully has passed. Honor your friends' attempt, but it's now the time to destroy them.'" Medge blinks. "... Quoi?" Catfolk:
"... What?" Round 1: Initiative 1d20 + 2 ⇒ (19) + 2 = 21
Medge will walk into the cave (double move). If attacks of opportunity are necessary to do this, she will simply take them. (Although the good initiative roll may mean she doesn't have to.) Current AC: 22
Female Catfolk Synthesist Summoner 2
Pasara Tanner wrote: In her saddle on Onyx, beside Aka atop Hana, Pasara says in a low voice, "If Bakuu signals she needs help, I'm sure we can deal with these two guards. But how many do you suppose reside within?" Medge shrugs. "My master plan was to wander inside regardingless, ignoring the stupid guard-peoples and all who dwell within. But, the vicissitudes of life are overtaking this before it can be enacting."
Female Catfolk Synthesist Summoner 2
Fenyx Spelljammer wrote: "Belheim গ্রামের মানুষের নেতা আমাদের Roahgaz বা শান্তি চুক্তি সম্পর্কে Roahgaz জন্য কথা বলতে পারেন যে কারো সঙ্গে কথা বলতে পাঠানো হয়েছে. আমরা উইজার্ড যে শান্তি বিশ্বাসঘাতকতা করা হতে পারে মনে হয়. আমরা একটি পছন্দের শান্তিপূর্ণ পদ্ধতিতে এটি পুনরুদ্ধার করতে ইচ্ছুক." "বকবকানি আজেবাজে শব্দ ছাইপাঁশ আবোল - তাবোল বলা বকবকানি!" Medge adds to this for good measure. Draconic: "Babble nonsense noise nonsense blather babble!"
Female Catfolk Synthesist Summoner 2
Round 1:
Initiative: 1d20 + 2 ⇒ (15) + 2 = 17
Current AC: 20
No action other than the below, and possibly more talking depending on events. "No no no no no," Medge says, shaking her head, continuing her slow approach. "Be taking. Us. To. Your LEADER. Lee-der." "Er. Is anyone here speaking their language?"
Female Catfolk Synthesist Summoner 2
GM:
Medge will cast Mage Armor on herself when she first sees the kobold guards. The Blood Vow Lair Farmer Odell wrote: "So we talk to them first?" Farmer addresses the question (quietly) to the group at large, but Sigrit in particular. "All is right," Medge agrees. "Hey! Kobold guards!" she shouts as she walks towards them, waving hello. "Please to be taking us to your leader, yes?"
Female Catfolk Synthesist Summoner 2
Pasara Tanner wrote: Pasara puts pressure on the wound that the strige left, at least till someone can look at it. "Thanks for the assist, Medge," she says. "Not of a problem," Medge replies graciously. Pasara Tanner wrote: Seeing Medge lick up the blood, she asks casually, "Tasty?" "... Interesting," Medge says, glancing up. "You are having the hidden depths, Pasara Tanner."
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