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Male Halfling Bard (Archaeologist) 2
![]() "Watch your step!" Max lashes out with his whip, trying to throw one of the skeletons off balance, then dodges out of the way. Trip maneuver on Skeleton 1. If the check fails by 10, Max drops his whip rather than being tripped himself. He then takes a 5' step to B7.
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Male Halfling Bard (Archaeologist) 2
![]() Perception: 1d20 + 7 ⇒ (8) + 7 = 15 "Now what have you got there you dirty dog?" Max rubs his hands together as he unearths the box and gives it a quick once over. Perception Checking for traps: 1d20 + 7 ⇒ (14) + 7 = 21
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Male Halfling Bard (Archaeologist) 2
![]() Max has learned Ancient Osiriani as well now.
The halfling makes a walk of the perimeter, on the lookout for less obvious entrances. He then focuses his attention on the gates themselves. Perception: 1d20 + 7 ⇒ (16) + 7 = 23 "Magic?" he asks Inferis and Cerastes. ![]()
Male Halfling Bard (Archaeologist) 2
![]() Max seems to be hardly paying attention to the details of Ibrahim's explanation as he takes a heavy toke of the hookah. "Well you seem to know your stuff. I think we can take you on. On a trial basis, of course. As soon as we figure out the next job that is." "Too bad about the snake. maybe we could find a gnome or something to tinker it into submission." ![]()
Male Halfling Bard (Archaeologist) 2
![]() "Seems you had it easy, just dealing with a couple of dried up corpses. We had an entire sarcophagus animate to keep us out. Now normally, such a trifling thing we'd dispatch with haste, but this particular stiff decided to try to flood us out at the same time. Can you imagine? A veritable flood in the middle of the desert! But we cut that overgrown cabinet down to kindling despite the odds." Max brags. In response to Ibrahim, he adopts the exaggerated airs of an interviewer. "Nature magic, huh? Can't say as we've run afoul any animals out there yet, aside from the bugs. Know anything about battling bugs?" ![]()
Male Halfling Bard (Archaeologist) 2
![]() "If that is how it has to be. Not everyone is cut out for the dangers of the line of work." he replies to Lori. "May the wind be ever at your back, or whatever it is sailors say." "Well met Falto. I am Maxelmish Stoutwick, and we are the Silver Serpents." he says with a flourished bow. He chuckles as the knife nearly impales Falto. "I dunno Ra, I think he's good for a few laughs. Maybe one of those acts where he's tied to a a great spinning wheel and and a knife thrower with a blindfold tries his luck." ![]()
Male Halfling Bard (Archaeologist) 2
![]() Max follows the dwarf, trying to cheer him up. "Don't sweat it too much Ra. What's Akhentepi going to do with a chunk of gold anyway? He's gone on to his final reward. I'll tell you what, hows about we try and track down his descendants? We find them, then use our shares of the mask to treat them to a feast in this old general's honor. Let the living remember him for a change. Heck, when my time to kick the bucket comes, I'd insist that you take my last share and buy a round to toast my name, not bury it with me somewhere in the sand." ![]()
Male Halfling Bard (Archaeologist) 2
![]() So the math here was pretty tricky, and none of this is counting the mask we are still debating getting. After Lori takes her split in cash (1666 gp) and leaves, I propose we all chip in to buy a wand of cure light wounds. This leaves us with the following. If you want to claim one of the silversheens or darkvision potions, deduct its sell price (half of the buy price) from the gold you are getting to compensate: Party as a whole is getting:
Cerastes is getting:
Ra is getting:
Max is getting:
Inferis is getting:
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Male Halfling Bard (Archaeologist) 2
![]() For the loot, I guess the only real questions are: Does Cerastes want the masterwork spear and/or the holy symbol?
Other than those, I'm thinking we keep the Scarab Shield and the the potions and sell everything else. I'm also not sure whether the silversheen is worth keeping. Once the two questions above are answered, I can calculate what we get for it.
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