Seltyiel

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Submitting Lise Kharisthana, representing the CG deity Milani. Let me know if you have any questions/concerns. I wouldn't necessarily expect any issues getting along with other alignments--we'd all be working toward a similar goal, after all.


Oops, I meant to put the witches under Hybrid/Support as well. Oh well, everyone knows what witches do, right? ;)


I hope you're used to my summaries by now @Arie IJzer. Couldn't help myself, haha. If anyone catches something amiss, feel free to holler. So far it looks like we have:

Spoiler:

Divine
Finn Garrety - Male Samsaran Dual Cursed Life Oracle
pavaan - Halfling Oracle?
Helikon - Cleric of Desna or Pharasma, or Druid of Gozreh
Elektra Stardancer - Female Aasimar Cleric of Desna
Kherov Blacktail - Male Half-Orc Saurian Shaman
Desiona Veleshi - Female Half-Elf Menhir Savant Druid
Sun-Dapple Grün - Male Grippli Cleric
Son of Greylocke - Male Human Wolf Shaman Druid

Martial
Rozzo Capria & Kondi - Male Human Huntmaster Cavalier & Cute Puppy Dog
St. John Smythe - Male Human Rondelero Duelist
Haloniel - Elven Fighter
Siri Quinray - Female Half-Elf Barbarian
Dendrik Mulari - Male Human Calistrian Hunter Fighter
Garran Oakthorn - Male Human Barbarian

Hybrid/Support/Other
Charlotte Greystone - Female Human Investigator
Viorec Rulasti - Male Human Rogue
Antorin Glimmerkin - Male Elf Knife Master Rogue
Carmen Terpsichore - Female Human Dervish Dancer Bard
Chimalsi Kybwa'ka - Male Human Warpriest
The Morphling - Whip Magus?
Xeno - Female Tiefling Magus
Akvius Sirthos - Male Tiefling Grenadier Alchemist
Valarael Shadowsong - Female Elf Mindchemist Alchemist
Roark Zemmer - Male Human Ranger
Seferneru - Male Human Trapper Ranger/Fighter
Malthu - Male Tiefling Inquisitor
Joll Beliker - Male Human Inquisitor

Arcane
Vazio Tanzer - Male Halfling Void-Touched Bloodline Sorcerer
Cyrioul Fasar - Male Elf Diviner Wizard
Xabala Kybwa'ka - Female Half-Elf Beast-Bonded Witch
Fahari - Female Human Witch
Melanie & Miltia - Female Tiefling Sylvan Bloodline Sorceress & Boa Constrictor

Hybrid or Martial
Jolly Roger - Scarred Witch or Bloodrager

Clearly, paladins need not apply.


@Arie IJzer: Thanks for the feedback. Shoanti actually works well, so the names and places in Melanie's backstory have been changed to protect the innocent ;p Her character sheet is also now ready for review.


Here's the updated applicant roster for everyone's information. Holler at me if I missed anyone.

Name/Alias - Character Concept
Seranov/Doctor Gii - Human Male Cleric of Nethys
Fenmeir Azast - Dwarf Male Slayer
Bennevy - Human Male Archaeologist Bard
Arthrax - Human Male Fighter
Sarpadian/Zarsh - Half-Orc Male Invulnerable Rager Barbarian
Kirraak - Strix Male Urban Ranger
Pavaan/Cyithar Tialan - Elf Female Witch
organized/Grok - Half-Orc Male True Primitive Barbarian
Elxurian - Aasimar Female Hospitaler Paladin of Iomedae
Nazard/Demona Flint - Peri-Blooded Aasimar Fire Elemental Specialist Wizard
Digger Chandler - Inquisitor of Groetus
Uncle Taco - Maja Molotov - Human Female Magus/Fighter/White-Haired Witch
Seth86/Yuki Tsune - Kitsune Female Trickster Rogue
Arie IJzer/Jordan D'Aquiterre of Mons Savall - Human Male Sound Striker Bard
Algar/Lysandris Merisiel - Samsaran Female Hedge Witch
Double Gold - Something with guns?
Peter Harrah - Orc Fighter
Max_Sterling/Wendee Masterson - Human Female Magician/Soundstriker Bard
Jolly Roger - Aasimar Male Emissary/Beast Rider
Lex Bishop - Human Female Hexcrafter/Staff Magus
Birger Hexbreaker - Superstitious Ulfen Barbarian
pH unbalanced - Gnome or Halfling Inquisitor
Connor Brisbane - Witchwolf Bloodrager
Svelk Svenson - Human Male Winter Witch
Raltus/Naler Stinkbrew - Dwarf Male Mindchemist Alchemist
Tassadan/Ikkis Unmar - Human Male Oracle of Winter


I'd like to submit Melanie, a tiefling sorceress with the wildblooded fey bloodline who I played through book one previously, before the campaign dissolved :(

Please let me know how you feel about her concept and backstory for your campaign. I know some tweaking will be in order from the previous campaign, so her character sheet isn't finalized yet, but can be once I have your feedback. As for her role, think of the "savage princess" type--with a boa constrictor companion. I may even see about eventually getting said boa a size category or two larger than normal.

Funny you mention eastern things and wayangs, as those happened to be a part of her backstory, but it's just fluff and doesn't need to be tied to the campaign itself in any way. If you still strongly oppose after reading her backstory, I can see about making adjustments.


After some difficulty posting earlier, I'd like to submit Wendee Masterson--Human Magician/Soundstriker Bard and life of the party, looking to support the party with her repertoire of skills and buffs, and hoping her puns don't get her into too much treble.

Description/backstory and character sheet is in her alias.


Another idea is to ignore most of the mechanical aspects (this is primarily for flavor, after all) and just make sight-based Perception fail, but allow a bonus on others? I'm open to ideas, and thanks for the advice, The Morphling :)


@Seth86: I'd prefer not to take a feat for a self-imposed penalty if we can work out a fair exchange instead. However, if it were something like the Blingfight feat, or something similar, instead of blindsense, that could work too.


Sure thing. I like to think a bit outside the box sometimes :) I'll go ahead and start on an alias for her and work out the sight/blindness stuff once you've made a decision.


@GM Sigma: No problem. Yeah, it's a lot more than I thought!

I'd prefer to avoid too much overlap with other applicants, but this girl's been waiting in my concepts for a while and I think this campaign sounds like a good fit, so I'd like to submit a human female magician/soundstriker bard. I wasn't even aware of the Fire Music feat when I came up with this concept, but that should actually give you a good idea of what I have in mind.

I'd like to start her at "middle age" (35), including the appropriate modifiers to physical and mental ability scores. Would that be ok?

Also, if possible, I'd like to play her as blind (with all appropriate penalties for such). It'd be something she has always lived with, so would you consider allowing blindsight (60 ft.?) to compensate? This also fits with her being a musician, for whom sound is very important, for nearly her entire life.


While deciding what character concept I should go with, I thought it'd be nice to sort through the applicants thus far to make things easier, so here's that info for everyone else's benefit as well. Apologies for any mistakes.

Player/Alias - Character Concept
Seranov/Doctor Gii - Human Male Cleric of Nethys
Fenmeir Azast - Dwarf Male Slayer
Bennevy - Human Male Archaeologist Bard
Arthrax - Human Male Fighter
Sarpadian/Zarsh - Half-Orc Male Invulnerable Rager Barbarian
Kirraak - Strix Male Urban Ranger
Pavaan/Cyithar Tialan - Elf Female Witch
organized/Grok - Half-Orc Male True Primitive Barbarian
Elxurian - Aasimar Female Hospitaler Paladin of Iomedae
Nazard/Demona Flint - Peri-Blooded Aasimar Fire Elemental Specialist Wizard
Digger Chandler - Inquisitor of Groetus
Uncle Taco - Maja Molotov - Human Female Magus/Fighter/White-Haired Witch
Seth86/Yuki Tsune - Kitsune Female Trickster Rogue
Arie IJzer/Jordan D'Aquiterre of Mons Savall - Human Male Sound Striker Bard
Algar/Lysandris Merisiel - Samsaran Female Hedge Witch
Double Gold - Something with guns?
Peter Harrah - Orc Fighter


Ouch, Chaotic Good deities out of the fight before it begins. But congratulations to those who were selected.


Somehow I was expecting more evil deities on the Chaotic side, but it's actually looking pretty balanced right now.

@GM DFang/Maxson Stal: While looking at that, I noticed Nemyth Vaar is apparently a 3rd party deity...? Hopefully that doesn't mess things up too much for either of you.


@GM DFang: Ah, I was thrown off by Asmodeus being in the Chaos camp even though he's Lawful. Assuming he is on Order instead, that makes things easier to imagine.

Edit: Just noticed it looks like Deiros dropped out, so no Asmodeus anyways (for now? :) ).


@GM DFang: Just making this part didn't get lost in the shuffle--Lise is Lawful despite representing Milani, who does happen to be very close to Iomedae (possibly represented by Ashe), and an arch-enemy of Asmodeus (possibly represented by Deiros), so being on the Order side sounds like it would be more fitting.

However, if Milani really has her mind set on something else... well, I guess that's that :p

Also, updated character info is in alias.


@Cr500cricket: Variant heritages have been OK'd. Using one for aasimar myself ;)

@Iacobus: Races were limited to 15RP. I know android is only one higher, but someone else had expressed interest earlier, so you may want to have another race in mind.


I see Mistress Morgana was looking at Calistria as well, so thought I'd note that, if it makes things easier, Lise could just straight-up represent Milani (I had Calistria for flavorfulness, but can just as easily do without). In that case, given Milani's relationship with Iomedae, I'd say she'd be much more likely to represent Order, which is fine with me. Just putting it out there.

Also, looks like I dumbed on Lise's languages, so she wouldn't have Draconic. Whoops.

@ZaGstrike: There are a lot of nice race choices for oracles (mechanically speaking). Dhampir has some interesting potential with the Bones mystery, but drow, changeling, half-orc, human, or aasimar/tiefling(variant) would work well, too. Even gnome, halfling, half-elf, and catfolk mesh well as "less-traditionally evil(?)" options. You really do have even more options than that though, so try to narrow it down to a few races you like if none of those above grab your attention.


@GM DFang: Thanks, here's my submission:

Name: Lise [pronounced li-se] Kharisthana
Patron Deity: While she reveres Milani, it was Calistria who selected Lise for this trial. Although Calistria may be a bit radical for Lise's taste, it's not hard to imagine why Calistria would take interest in one such as her. As a result, she could foreseeably be placed on either side of Law or Chaos (GM's choice!?).
Class: Ninja
Mythic Path: Have not had the opportunity to play with mythic rules yet, but looks like Trickster is the way to go here.

Personality & Background:

Description: Lise is of slender build, standing at 5'5" with dark green eyes and long, black hair worn straight and unbrushed. Very fair skin and the unnatural grace of her movements accentuate an indelible beauty. Her musical voice and melodic laugh betray an ancestry not altogether human.

Background: Lise was to be born to human parents before an encounter with a vampire left her father dead and her expectant mother struggling to retain her humanity. Almost certainly due to some aasimar heritage that had remained dormant for generations, Lise's mother found--or perhaps was given by an unborn Lise herself--the strength to live as a human until the child was born.
Precisely what happened after that, Lise did not need to ask. The one who raised her, a fey guardian of one of nature's most beautiful realms, relayed what was necessary and, in addition to providing a mother's love, taught Lise that she can be an instrument of righteousness in the world. Finesse, deception, beauty, and words became her weapons... in addition to actual blades, of course. Although the beauty of nature is dear to her, Lise had a call to answer--and so she left behind the peaceful forest life for a city drowning in corruption and blood. The blood was that of the innocent, exploited and helpless in an unjust system. With practiced patience, Lise began using her weapons to track down those spilling the blood, and add to it their own.

Personality: Lise believes in hope and justice despite the often cruel nature of reality. She despises those who abuse whatever power they may wield, and acts methodically in removing one despicable target after another. She has no romantic aspirations of heroism or recognition--she simply lives by her own code: to murder those who deserve it. Not only does it give her a sense of purpose, but such villains often live a life of luxury they can no longer enjoy when removed from the world--and Lise has come to appreciate some of these "repurposed" finer things.
Appreciating such luxuries has become something of a replacement for nature in her extended times away from her true "home" in the forest. During such times, she also pines for the company of the forest's animal and other inhabitants, greatly divergent from the animals she hunts in the city.
Lise also enjoys various musical and artistic performances, and is herself a talented dancer. Other favored non-murderous activities include shopping, reading, stargazing, and flower tending. Excellent with preparation, details, and persuasion, she is unfortunately less skilled at improvisation and, sometimes, considering the feelings of others.

Rolls:
4d6 ⇒ (1, 4, 3, 1) = 9=8
4d6 ⇒ (3, 6, 2, 2) = 13=11
4d6 ⇒ (3, 6, 4, 1) = 14=13
4d6 ⇒ (5, 3, 6, 5) = 19=16
4d6 ⇒ (6, 2, 1, 2) = 11=10
4d6 ⇒ (4, 3, 1, 4) = 12=11
4d6 ⇒ (2, 4, 2, 6) = 14=12
4d6 ⇒ (6, 2, 2, 1) = 11=10
10,11,11,12,13,16 = 17

Rerolling...
4d6 ⇒ (6, 1, 6, 6) = 19=18
4d6 ⇒ (4, 4, 1, 5) = 14=13
4d6 ⇒ (1, 2, 2, 4) = 9=8
4d6 ⇒ (2, 6, 6, 5) = 19=17
4d6 ⇒ (6, 2, 2, 1) = 11=10
4d6 ⇒ (5, 6, 5, 6) = 22=17
4d6 ⇒ (3, 2, 3, 3) = 11=9
4d6 ⇒ (2, 6, 6, 2) = 16=14
10,13,14,17,17,18 = 51

Details:
Lise Kharisthana (rough-ish TL: Graceful Death Flower of Light [Sylvan/Greek])
Musetouched aasimar ninja 1
LN Medium outsider (native)
Init +7; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 18, touch 15, flat-footed 13 (+3 armor, +5 Dex)
hp 12 (1d8+3+1)
Fort +3, Ref +7, Will +3; +2 racial bonus vs. death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school.
Resist negative energy 5
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Offense
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Speed 30 ft.
Melee wakizashi +5 (1d6/18-20), wakizashi (two-weapon fighting) +1/-3 (1d6/1d6/18-20), sai +5 (1d4), sai (two-weapon fighting) +1/-3 (1d4/1d4), shuriken +5 (1d2)
Special Attacks sneak attack +1d6
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Statistics
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Str 10, Dex 21, Con 17, Int 13, Wis 14, Cha 20
Base Atk +0; CMB +0; CMD 15
Feats Weapon Finesse
Traits princess, indomitable faith, legacy of death Rite Publishing trait, identical to reactionary
Skills Acrobatics +9, Bluff +9, Diplomacy +12, Disable Device +9, Knowledge (Local) +5, Perception +6, Perform (Dance) +11, Sleight of Hand +9, Stealth +9
Languages Common, Celestial, Sylvan, Draconic
Gear wakizashi x2, sai x2, shuriken x10, studded leather armor, thieves' tools, grappling hook, silk rope (50 ft.), 0 gp
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Special Abilities
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Deathless Spirit, Resistance 5 against negative energy damage, do not lose hit points when gaining a negative level, and gain a +2 racial bonus on saving throws against death effects, energy drain, negative energy, and spells or spell-like abilities of the necromancy school. This racial trait replaces celestial resistance.
Skilled (Variant), Azata-blooded aasimars have a +2 racial bonus on Diplomacy and Perform checks.
Variant Aasimar Ability, You gain an additional +2 racial bonus to your Dexterity score. This replaces an aasimar's spell-like ability racial trait.
Darkvision (60 ft.), Aasimar can see perfectly in the dark up to 60 feet.
Princess, You gain a +1 trait bonus to Diplomacy and Intimidate checks.
Legacy of Death, You gain a +2 trait bonus on Initiative checks.
Indomitable Faith, You gain a +1 trait bonus on Will saves.
Meticulous (Drawback), –2 penalty on skill checks for skills with which you’re untrained.
Poison Use, A ninja is trained in the use of poison and cannot accidentally poison herself when applying poison to a weapon.
Sneak Attack, A 1st level ninja deals 1d6 sneak attack damage.


This sounds very interesting. I'll see if I can adapt my character from a failed Curse of the Crimson Throne campaign.

Notes/questions:
1) I'll be taking Reactionary as one trait, but would prefer to label it the third-party "Legacy of Death" for flavor reasons, if that's cool. It is otherwise identical to Reactionary.
2) Are aasimar/tiefling variant heritages permitted?