Swampwalker

Mavrik Jozen's page

3 posts. Alias of Agent Eclipse.


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Made a build focused on the bow rather than the starknife since that may be a no go. Switched Divine Hunter for Oath of Vengeance/Tempered Champion, although I am not sure if they would conflict as well since Oaths give more spell choices and Tempered removes spellcasting altogether but that Weapon Focus is really nice for eventually going into Empty Quiver Style if allowed. May need to tweak it a bit and change the background around a bit.

Mavrik Jozen:

Male human paladin (oath of vengeance, tempered champion) 1 (Pathfinder RPG Ultimate Magic 60, Weapon Master's Handbook 7)
LG Medium humanoid (human)
Init +4; Senses Perception +1
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Defense
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AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 11 (1d10+1)
Fort +2, Ref +4, Will +2
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Offense
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Speed 30 ft.
Ranged composite longbow +5 (1d8/×3)
Special Attacks smite evil 1/day (+2 attack and AC, +1 damage)
Paladin Spell-Like Abilities (CL 1st; concentration +3)
. . At will—detect evil
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Statistics
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Str 14, Dex 18, Con 10, Int 10, Wis 10, Cha 14
Base Atk +1; CMB +3; CMD 17
Feats Point-Blank Shot, Precise Shot
Traits dangerously curious, touched by divinity
Skills Handle Animal +6, Knowledge (religion) +4, Linguistics +1, Perception +1, Use Magic Device +7
Languages Abyssal, Common
Combat Gear cold iron arrows (50); Other Gear studded leather, composite longbow, 170 gp
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Special Abilities
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Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Smite Evil (1/day) (Su) +2 to hit, +1 to damage, +2 deflection bonus to AC when used.

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Ah yeah I totally forgot to bring that up with the archetype conflicts.

So we are using the PFS rules for Paladin deities that require alignments within a step? As per core only clerics have that rule. If so I will look over other options. Anything else to make note of?


My submission is on the profile here. Divine Hunter/Trickster.

The roguish type with Disable Device as a class skill via Vagabond Child. Probably putting more points in Stealth going forward for scouting ahead. Focus on ranged thrown weapons with Starknives but capable enough with them in melee thanks to the Divine Fighting Technique.

Source Books for Archetype(s): Ultimate Combat and Weapon Master's Handbook. Desna's Shooting Star from the Divine Anthology does not require a specific alignment, merely to worship her.

Vagabond Child is from Ultimate Campaign which isn't core so will have to run that by you.