
About Mavrik Jozen
Khanon Sirian
Male human (Varisian) paladin (divine hunter, tempered champion) 1 (Pathfinder RPG Ultimate Combat 62, Weapon Master's Handbook 7)
LG Medium humanoid (human)
Init +2; Senses Perception +1
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Defense
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AC 16, touch 12, flat-footed 14 (+3 armor, +2 Dex, +1 shield)
hp 12 (1d10+2)
Fort +3, Ref +2, Will +2
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee starknife +5 (1d4+4/×3) or
. . starknife +5 (1d4+4/×3)
Special Attacks smite evil 1/day (+4 attack and AC, +1 damage)
Paladin Spell-Like Abilities (CL 1st; concentration +5)
. . At will—detect evil
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Statistics
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Str 10, Dex 14, Con 12, Int 13, Wis 10, Cha 18
Base Atk +1; CMB +1; CMD 13
Feats Divine Fighting Technique (desna's Shooting Star), Point-Blank Shot, Precise Shot
Traits chance encounter, vagabond child (urban)
Skills Acrobatics -1 (-5 to jump), Diplomacy +8, Disable Device +6, Linguistics +2, Perception +1, Sleight of Hand +0, Stealth +0
Languages Abyssal, Celestial, Common, Varisian
Other Gear studded leather, buckler, starknife, starknife, masterwork thieves' tools, 122 gp
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Special Abilities
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Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Divine Fighting Technique (Desna's Shooting Star) Starknife att/dam is Charisma based. Advanced: full-rd thrown starknife deals 1d4 hits.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Smite Evil (1/day) (Su) +4 to hit, +1 to damage, +4 deflection bonus to AC when used.
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Khanon was a refugee displaced during the chaos of the Worldwound and found himself living in Old Kenebras during his youth. Many of his peers chose to join the Crusaders to espcae their meager living but bitterness made the young boy turn away. Instead he grew up in the streets where he learned to move quietly and quickly through the wilderness to gather supplies or treasure.
Having been turned onto a lucrative spot lost to the demons he ventured deeper into the Worldwound than ever before. Unfotunately the supply post was locked tightly and he was set upon by a roving pack of demons. He would have died that day if it wasn't for the divine intervention of a cloaked woman wearing the symbol of Desna. Brought to a crusader caravan where an old childhood friend recognized him and offered to catch up. It was then that he reconsidered joining the crusades as a way to find the woman who saved him.
Spending equal time in training and learning from the Desnan church helped him hone his skills into that of a Divine Hunter specialized with her weapon of choice.