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It tells me "Patrons at this level will be able to join the first month of Early Enrollment". That's strange as I remember people pledging being divided into different months by how many people had pledged before them.
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This is a really interesting discussion as the concept of a virtual economy is different from a real one. Both the "cash shop gems/PLEX" and gold are currencies, as they can be used to purchase goods and services. Purchasing gold with PLEX doesn't cause the price of goods to inflate, it causes gold to appreciate in terms of PLEX. In a graph like this one:
However, people who buy gold may be more inclined to spent it recklessly, and that could be considered as a determinant of aggregate demand (aggregate demand is all the spending that happens in an economy). As there is more spending, there's a rightward shift on aggregate demand, which raises the price level of goods (A raise in the price level means there's inflation).
As long as you can't directly exchange PLEX at a fixed rate for currency the server creates when you pay for it, I don't think inflation because of PLEX is a problem, as gold is still increasing at a rate that is unaffected by the purchase of PLEX. In a slight tangent, I'd like to talk about why inflation would be bad.
I'm not saying all my conclusions are right, but hopefully this will contribute to the discussion. ![]()
This is unrelated, but I didn't want to start another thread. When the ability to upgrade my pledge comes out, will I still be able to get in the first month of EE? Due to my lack of research when the Kickstarter was ongoing I didn't notice how closely this game resembled my idea of a perfect game. I'd be willing to pay for the $300 tier that had a few slots open, if it means I can get in the first month of early enrollment. ![]()
I'm not entirely sure how this will work, and haven't been able to find the info. What exactly does buying training time mean? I know people get a fixed exp rate per hour. Are we getting the ability to essentially buy more exp? Or is there a time we have to wait for a new skill to train, and that makes the process faster (while still ending with the same amount of exp I would have had)? Someone please clarify this as I'm very confused about how this system works. |