So my group is gonna be starting up the aforementioned AP soon, and I'm struggling a bit with what to run...
So far the party, as I know it, is:
Human Fighter (Two weapon, but still built tanky due to feat choices)
Elf/Aasimar (one of the two) Arcanist (Using the Wizard school archetype, I think)
Aasimar Oracle (Life, I think)
Something Else That Is Likely An Alchemist (Guessing Bomber build)
Which leaves me to fill in the hole. Honestly this happens a lot since I can be notoriously indecisive sometimes, but I digress.
Anyway:
I'd been considering a Rogue-esque, either Unchained Rogue or Ninja, something to flank with the Fighter at times, since our Oracle isn't going to be in melee much. (character and player reasons.)
Another option was to go Arcane Trickster again, I played one in the last AP we finished and loved the hell out of it, though there were some definite downtimes.
Alternately maybe running a Witch, just to stack casters, but that would leave our Fighter as the only melee we have.
I'm open to class suggestions, (and what would work best with the listed party), but I'm 99% set on playing a Kitsune race-wise (I don't care about 'optimal' races, if I did I'd be running human or whatever.) with the other 1% being 'NG Changeling Witch' because the dichotomy there amuses me.
So, ah, basically: 'what sort of class/build seems to fit with what we have here? I'd prefer to avoid a heavy-armor melee if I can, it's really not my style.