| GM Tempest |
| 1 person marked this as a favorite. |
This looks interesting.
All arcane can work if you multiclass or make use of some archetypes. Or you could add on Variant Multiclassing without the feat price for a little verity. Then again you could do gestalt so everyone ends up with wizard as a class without blocking out other classes.
Depends on the level you want to start and complexity you want to deal with. Some options are more powerful then others, so I would suggest it as the baseline. Offering something that won't effect all PCs will make for a big imbalance.
I know one thing for sure. I do not do gestalt games, no matter what. Besides, having 6 or 7 is already going to off-setting the lack of any full divine caster(especially at higher levels), should I decide to run that route.
We'll be starting at level one, using Shattered Star as a baseline(it will be reskinned throughout the adventure), but probably going to level 18-19 (provided we survive the whole way through XD).
