Shiyara the High Mediator

Masaki's page

7 posts. Alias of Windcaler.


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It really depends on the character. I dont like dump stats because of my pure anti-min-max standpoint. However there are certain characters who I see as dim witted (Int), weak (Str), or sickly (con). Ive even had a character have severe burns all over her body so she looked like a monster, thus reducing her charisma to 7 made sense.

I think if there is a weakness you see in the character then by all means reduce a stat to show that weakness but I think dump stats that arent supported by proper roleplaying is a good sign of a min-maxer who IMO should not be playing in my games (that said if the GM is fine with a full group of min-maxers go for it, I wont tell someone how to run their game)


I understand that you guys have your own way of building characters and youre trying to be helpful and I appreciate that. However you need to understand that the feat choices up to level 5 are pretty much set in stone now. Im taking heavy armor prof for a few reasons and Im taking it at first level because thats what works for me. Weapon focus at first level doesnt work for me, sorry

Im still willing to listen to ideas beyond level 5 though, so far theres been some nice suggestions I hadnt considered


By chance will ultimate equipment finally have a maul in it?


TarkXT wrote:
Masaki wrote:

Besides what self respecting gorumite wouldnt be wearing spiked armor as soon as possible?

One who rips it off the freshly killed corpse of an enemy.

Even then it would have to be resized, costing 200-800 GP. No full plate is something you make or have made for yourself, then enchant with your hard earned money


She does channel positive energy which is one reason why I was considering versatile channeler. it seems like a nice little switchblade feat

Im pretty sure Im sticking with heavy armor prof at 1st level. With 900 gp to spend and the ability to craft spiked full plate armor at 512 gp(rounded up) I just cant justify leaving it for 5th level. Its only a +1 hit bonus that Ill miss out on for 5 levels, where I get a +3 AC bonus with heavy armor prof (assuming breastplate to full plate differences). Besides what self respecting gorumite wouldnt be wearing spiked armor as soon as possible?

Although i may replace unarmed strike with Defensive combat training. I hadnt considered that before


The starting domain will be War. I could really only see war or destruction for her and war wins out for a few thematic reasons

Shes also starting with heavy armor prof to begin with because the Rich parents trait, along with crafting costs allow her to wear full plate at first level (the GMs just allowing an autosuccess on initially crafted equipment at 1/3 of the cost). This means I would either have to take heavy armor prof at 1st level as a normal feat or the bonus crusader feat. So I could pick up weapon focus as the crusader feat and grab heavy armor prof as the regular 1st level feat


I have an Adventure path coming up and Im looking for some ways to build a very effective human cleric of Gorum. She's brash, opinionated, and always looking to fight anything and everyone even if its just a duel.

Ive decided to take the crusader archetype from Ultimate combat so she gets all sorts of great fighter feats for her greatsword. The issue Im having is feats beyond her crusader feats (which will be 1st:Heavy armor prof 5th:Weapon focus 10th:Weapon spec 15th:Greater weapon spec 20th: Greater weapon spec).

Her ability scores are 20 str 14 dex 15 con 12 int 16 wis 12 cha

1st level feats will most likely be Heavy armor prof (from crusader archetype), Toughness (human bonus feat), and finally I wasnt sure what to take for the normal 1st level feat but I settled on Improved unarmed strike because I see her as a mix of swordswoman and martial artist. Her skills will be Craft weapons and armor, spellcraft, and probably heal

After third level, Im having issues coming up with a nice feat build. What I as thinking of is the following but I would like some suggestions from more experienced players who have played front line fighter clerics (I mostly play healing ones)

1st Improved unarmed strike
3rd Power attack
5th craft magic arms and armor
5th level crusader feat: Weapon focus greatsword
7th improved grapple
9th Vital strike
10th level crusader feat: Weapon specilization greatsword
11th Bloody assualt (APG)
13th Hammer the gap (UC)?
15th versatile channeler (UM)?
15th crusader feat: Greater weapon focus greatsword
17th Improved critical greatsword
19th
20th crusader feat: greater weapon specilization