Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Will save: 1d20 + 6 ⇒ (11) + 6 = 17 +3 if spell or SLA Marsk kicks at the creature next to him. unarmed strike: 1d20 + 4 ⇒ (7) + 4 = 11 damage: 1d3 + 3 ⇒ (2) + 3 = 5 Using my lore keeper domain power to ID strengths and weaknesses of the creature as if I'd rolled a 20.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Heal: 1d20 + 3 ⇒ (19) + 3 = 22 Looking at the bodies, Marsk says softly: "Throats cut." Then he moves into the room. Double move.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk lets fly with another bolt, but it clangs harmlessly against the wall.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk draws his crossbow and unleashes a bolt at the spider. attack: 1d20 + 3 ⇒ (6) + 3 = 9 damage: 1d8 ⇒ 6
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk deftly--or, perhaps, luckily--avoids the spider's web and casts a spell. Reflex save: 1d20 ⇒ 18 casting bless
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk heads down into the sewer behind Grahl and his pet. Perception: 1d20 + 5 ⇒ (3) + 5 = 8 +2 to notice unusual stonework
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
GM:
Special resistances Marsk steps around the creature and punches at it again.
Would using lore keeper again do any good?
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk enters the room and punches at the creature that attacked his fellow dwarf. unarmed strike: 1d20 + 4 ⇒ (13) + 4 = 17 unarmed strike, damage: 1d3 + 2 ⇒ (2) + 2 = 4 Activate my lore keeper domain power via Domain Strike (a 20 to ID the creature).
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk hops off the stairs and punches at the monk. unarmed attack: 1d20 + 4 ⇒ (16) + 4 = 20 damage: 1d3 + 3 ⇒ (2) + 3 = 5 Also activating my lore keeper domain power as a swift action via Domain Strike. I get information about the creature's strengths or weaknesses as if I'd rolled a 20 to ID it.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk looks at the unconscious man. "Aye, I reckon I can spare a spell for 'im." Marsk walks ove and prays for the healing of Irori to wash over the unconscious man. sacrificing shield of faith to cast cure light wounds spontaneously. CLW: 1d8 + 2 ⇒ (4) + 2 = 6
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk follows his comrades into the inn and walks past them to engage the enemy NE of Scar. A double move into the room should put me directly in front of the indicated creature.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
"From th'Darklands, ye say? Lemme at 'em!" I'd like to use my lorekeeper alternate racial ability to see what I know about dwarven enemies coming up from the Darklands around here. Knowledge (history): 1d20 + 2 ⇒ (10) + 2 = 12
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Sell:
Buy:
PFS #133867-4
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
I don't have any higher-level characters, but my other level 2's both need only 1 more XP to level, so they'd be level 3 for parts 2-4, if that would be useful.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk grabs the holy symbol of Irori that dangles from his neck on a chain, stretches it out towards the goblin, and says, "O Irori, give my companions the skill to become victorious in your name!" casting bless Perception: 1d20 + 5 ⇒ (16) + 5 = 21 +1 to notice unusual stonework
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Knowing that he is not the quietest individual around, Marsk makes sure to give Ben a long head start. Stealth: 1d20 - 5 ⇒ (17) - 5 = 12
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Ben Sandlock wrote: Ben is under a medium load so his movement speed is 15. Seeing that the halfling appears to be somewhat overloaded, Marsk says: "Laddie, ye look like y'could use a little help. Let me carry some of yer gear for ye." There's absolutely no reason to be encumbered with a dwarf in the party :)
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
"I can understand th' need to keep them alive, but goblins are sneaky beasties. Seems to me letting them walk on their own is askin' for 'em to walk off. It's mounts for sure with the be--I mean 'prisoners'--tied to 'em, if you want t'keep hold of 'em.
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
"Grimor, have ye got this? If y'be wantin' my aid, tumble into the snake's hidey-hole and give me a crack at 'im." If Grimor tumbles past the snake:
Marsk closes with the snake and makes an attempt to stomp him into dust. unarmed strike: 1d20 + 3 ⇒ (17) + 3 = 20 unarmed stike damage: 1d3 + 3 ⇒ (3) + 3 = 6 Might as well use Domain Strike, just in case If Grimor doesn't move: Marsk watches his companions deal with the snake. i.e. I delay
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
Marsk studies the runes to see if they have religious significance or historical significance to dwarves. Knowledge (history): 1d20 + 2 ⇒ (5) + 2 = 7
Male Dwarf Cleric 2 | HP 15/17 | AC 18; Tch 11; FF 17 | F +4; R +0; W +6 (+3 vs. poison/spells/SLAs) | CMB +4; CMD 15 (19 vs. bull rush/trip) | Speed 20 ft | Init +1 | Perc +5 (+7 stonecutting)xx
regular attack: 1d20 + 3 ⇒ (17) + 3 = 20 regular damage: 1d3 + 3 ⇒ (2) + 3 = 5 AoO attack: 1d20 + 3 ⇒ (18) + 3 = 21 AoO damage: 1d3 + 3 ⇒ (3) + 3 = 6
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