Alchemist

Marcellus Horax's page

69 posts. Alias of Remnar.


Full Name

Marcellus Horax

Race

Stats:
AC 19 | Class DC 17 | Perception +5 | Fortitude +6, Reflex +6, Will +7 | Speed 35 ft |

Classes/Levels

| ♥️ 13/24 | ☘️ 2/3 | ⚕: Wounded 1 | ✋: empty

Gender

#197 | LN Human Male Inventor 2| Expl: Investigate|

Strength 16
Dexterity 14
Constitution 10
Intelligence 16
Wisdom 12
Charisma 10

About Marcellus Horax

Link

Marcellus Horax
Male Human Inventor 2, Armor Innovation
LN, Medium, Human
Archetype: Fighter Dedication
Perception: +5
Languages: Common, Dwarven, Elven, Goblin, Orcish
STR: 16 (+3), DEX: 14 (+2), CON: 10 (+0), INT: 16 (+3), WIS: 12 (+1), CHA: 10 (+0)
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AC: 19; Fort: +6; Ref: +6; Will: +7
Hitpoints: 24
Hero Points: 1
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Speed: 35 feet

Dagger, Melee: agile, finesse, 1d4, thrown 10 ft, versatile S
[dice=Dagger, Melee 1]1d20 + 7[/dice]
[dice=Damage, Dagger, piercing]1d4 + 3[/dice]

Maul, Melee
[dice=Maul]1d20 + 7[/dice]
[dice=Damage, Maul, Bludgeoning]1d12 + 3[/dice]

Feats: Battle Medicine, Godless Healing, Peerless Inventor, Recognize Spell, Shield Block

Class Features: Built in Tools (Healer's tools, Thieves Tools), Explode, Explosive Leap, Overdrive, Searing Restoration

Trained Skills:
(T) Acrobatics: +6
(T) Arcana: +7
(T) Athletics: +7
(T) Crafting: +7
(T) Lore: Legal: +7
(T) Medicine: +5
(T) Occultism: +7
(T) Society: +7
(T) Survival: +5
(T) Thievery: +6

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Worn Gear: Inventor Power Armor (with healers and thieves tools built in), Maul, Dagger
Backpack: Basic Crafter's Book, Bedroll, Chalk (10), Flint and Steel, Rations (2), Rope (50 ft), Repair Kit, Soap, Torch (5), Waterskin
Coin: 15 G | 2 S | 0 C
Current Bulk: 5; Encumbered: 8; Max: 13
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Class Stuff:

Armor Innovation
- Power Armor
-- Speed Boosters

Botting Instructions:

Primarily stride into combat and strike with the maul listed above.

If there are spare actions to begin combat, use Overdrive, requires a DC 16 crafting check. Success gets a +1 to damage, critical success gets a +3. Critical fail damages as listed on the link.

If unfortunately surrounded by enemies, consider Explode. DC 17 flat check or its done for 10 minutes after (basically its a focus spell with a 1/5 chance to recharge).

Battle Medicine with Godless healing is available if needed.