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Marcel the Rat's page

5 posts. Alias of chillblame.


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Oh well. Have fun guys.


Ok, all fixed, I hope. Decided to stick with the ratfolk.


Oh, ok I read it wrong. Sigh. ( head off to hang head in shame)

I do think that could have written clearer. Oh well redesign time. May have to make him human.


GM Ellix wrote:

Your build doesn't appear legal Marcel, as you have 3 feats.

Edit: In addition, one of those feats, Combat Expertise, you need an Int of 13 to qualify for.

swashbuckler archetype gets two rogue talents at level one. I used those to get finesse rogue and combat trick to get the extra feats. You are right about the intelligence and I will correct that.

edit
new stats
str 12
dex 18
con 11
int 13
wis 12
cha 7

I'll update the profile, sorry about the error.


Chillblame here, here is my character
Marcel the Rat, male, Ratfolk, Rogue (Swasbuckler) 1, CG
STR 12 INT 11
DEX 18 WIS 12
CON 13 CHA 7
HP 10
Initiative +6

offense:

CMB +0
Rapier +4 1d4+1 18-20
Hand axe +4 1d4+1 *3
unarmed +4 1d3+1

defense:

CMD 15
AC 21 T 16 FF 16
Fort +1 Ref +6 Will +1

feats:

Combat expertise: -1 to hit, +1 to AC
Dodge: +1 to AC
Wpn finesse: Use DEX instead of STR with attack roll

Traits:

Armor expert: -1 to armor check penalty
Boarded in the Mwangi Expanse: You gain Polyglot as a bonus language and receive a +1 trait bonus to know nature
on all Knowledge (nature) checks regarding the jungle.
Drawback, Vain: whenever failing an opposed CHA skill check, -2 on all CHA checks for 24 hours
reactionary: +2 to initiative

Skills:

+8 Acrobatics 1+4+3
+1 climb 0+1
+8 Escape artist 1+4+3
+5 know local 1+1+3
+3 know nature 1+1+1
+5 Perception 1+1+3
+12 stealth 1+4+3+4
+5 Swim 1+1+3
+2 survival 1+1

Abilities:

sneak attack 1d6
Martial training: hand axe
Two rogue talents (combat trick, Finesse rogue)
Tinker: +2 craft alchemy, perception, use magic device
Darkvision 60'
Languages: Common, Polygot
Rodent empathy: +4 on handle animal to influence rodents
Cornered fury: when reduce to half HP, and bo concious ally's within 30', +2 to attacks and AC

Equipment:
145.5
Chain shirt 100
Buckler 5
Rapier 20
Handaxe 6
backpack 2
Rope 50' 1
mess kit .2
hip flask 1
Grooming kit 1
Grappling hook 1
Canteen 2
Belt pouch 1
waterproof bag .5
Bedroll .1
Mess kit .2
Flint and steel 1
traveler's outfit*2 1
trail rations*5 days 2.5
4gp, 5sp

Background:

Ah, Marcel the Rat. He boarded the ship, Jenivere, in some haste to avoid the pursuit of several nasty individuals who had taken exception to his acebric tongue, and drunken ways. So he put forward the rumor that big Bill was known to be copulating with the dead, at least once a night. It's not like he invented the rumor, he was just passing it around. It was perhaps unfortunate that that was said in front of said individual. With his two biggest friends. While owing him a fair sum of gold. It was at this point Marcel discovered a burning need to depart this hole of a town. Quickly. On the first ship availiable.

Evading the above mentioned Bill and Co. he gathered his gear, and headed to the port. Which is how he boarded the good ship Jenivere. Once he made port, he planned to find another ship, going, well anywhere else. Time for a different venue.

Shame about the ship wreak, really. Well at least Bill couldn't find him here.