Pahmet Monk

Maran Stonefist's page

37 posts. Organized Play character for Caio Henrique Di Giaimo Silva.


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Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Thanks DM!! Sry for anything!!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran will flurry attack Nissan with his Staff.

Flurry 1: 1d20 + 2 ⇒ (11) + 2 = 13
Flurry 2: 1d20 + 2 ⇒ (18) + 2 = 20

damage 1: 1d6 + 3 ⇒ (5) + 3 = 8 damage 2: 1d6 + 3 ⇒ (1) + 3 = 4

You are surrounded, surrender now Nissan!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7
SirPeter wrote:
Maran Stonefist wrote:
He will try to bash it open!
So, roll the hit and damage.

Maran tries to bash the door.

Attack: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d6 + 4 ⇒ (2) + 4 = 6

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

He will try to bash it open!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Manran will move close to the door (5ft) and open it. He will ready an attack with an enemy come close to him.

Attack: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d6 + 4 ⇒ (6) + 4 = 10

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran moves to near door 2 and will attack the first one that opens the door.

attack: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d6 + 4 ⇒ (4) + 4 = 8

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran will try to go in stealth until near door 2. Where he will try to listen something from behind the door.

Stealth: 1d20 + 2 ⇒ (14) + 2 = 16
Perception: 1d20 + 7 ⇒ (7) + 7 = 14

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

We can open the rest later with they maintain ther wnd of the bargain... the dwarf says.

If we opell all now what use this chests will have for us?

Sorry i was afk this weekend´

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

So anyone knows how to operate mechanims? This chest here (CHEST 1) has a complex mechanism that i think that with the proper skill can be open! I would do it, but i just lack the skills and the tools - the dwarf says ranting, a little angry with his lack of skills

Anyone with Disable Device? Lol

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran goes to chest 1 and tries to search for any combination or clue in the chest.

Let me have a look, Tanna...

Perception: 1d20 + 7 ⇒ (20) + 7 = 27

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

There's something carved here in this chest. It seens like a riddle... Mara says appointing to chest 3

Though different now sounds my name, the spelling still remains the same. Once prior leap of might, now becomes bird of white... Hah, anybody get a clue about it?

And this one seens like a solid block of stone to me... - Maran says appointing chest 4

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran goes to the chest 3 and 4 and tries to see with there is one way to open the sone chests...

Let me see these stone ones, my clan stonework is famous even amongst the dwarfs

perception chest 3: 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17

perception chest 4: 1d20 + 7 + 2 ⇒ (15) + 7 + 2 = 24

If there's unusual stonework he receives +2 bonus

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

No smashing? Oh c'mon!!! If you need to open something the best way is to smash it open... - Maran says while trying to exemplify how to bash an chest with his bare hands...

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

There's more!! They are raising from the grains! - Maran says screaming

He tries to attack the blue that came from the grains.

Quarterstaff Flurry: 1d20 + 1d20 ⇒ (14) + (7) = 21 +2 in each
Quarterstaff Damage: 1d6 + 1d6 ⇒ (3) + (2) = 5 +3 in each

Miss Chance Atk 1 and Atk 2: 1d100 + 1d100 ⇒ (60) + (96) = 156 I have Low-light and Darkvision, do not know if this can help here...

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Moving 4 squares: 4d20 ⇒ (7, 10, 10, 13) = 40 +3 in each

Maran will move foward and ready an atack against the first foe that comes to his reach using his quarterstaff

Attack Quarterstaff 2 handed: 1d20 + 3 ⇒ (8) + 3 = 11

Damage: 1d6 + 4 ⇒ (5) + 4 = 9

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran will try to notice something in the West passage.

perception: 1d20 + 7 ⇒ (2) + 7 = 9

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7
Tanna Giantsmite wrote:
I will cure everyone who needs it, so since you roll it, and if the GM allows it, you can keep your potion, that's now 2 uses of my wand

Thanks!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Before continue to enter the room, Maran drinks his Cure Liwght Wounds potion

CLW: 1d8 + 1 ⇒ (5) + 1 = 6

So, right or left? This door is a little open. I think we should go this way. - Maran says quietly pointing the right door

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Sorry for the delay, it's been some hard days

Maran was listening in silent since the rescue.
Whe he see the three guards he says:
We are late... Something very bad is already happening here. We need to get this book fast so you can stop this madness...

To finish he says : keep your weapons ready!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

It was close... I'm happy we got her on time... But I think I'd be happier with we got here a little sooner... Maran says trying to remove some water from his long beard.

So, what was all it about? Why the did these to you?

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran seeing that all prisoners are already to the surface he tries to Swim to the surface too.

Swim: 1d20 + 3 ⇒ (17) + 3 = 20

Getting there he shouts - Is everyone of you guys here ? - he counts the four drowing mans and a smile comes to his face, the he shouts again - Tomren, Tanna begin the pulling!!

If he can, he will try to aid one of the mans in the climbing

Aid Climb: 1d20 + 3 ⇒ (8) + 3 = 11

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran will continue to aid the nearest man to raise to the surface.

In case I need to swim:

Swim: 1d20 + 3 ⇒ (1) + 3 = 4

The dice roller has abandoned us all

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran seeing that the prisoners are having a hard time trying to swim he tries to help the closet prisoner to swim (aid another action).

In case I need to swim to him:

Swim: 1d20 + 3 ⇒ (4) + 3 = 7

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Well since Maran see Nemrok helping Yargos , he will try to break the last chain from the chained man.

Str: 1d20 + 3 ⇒ (14) + 3 = 17

Hahahaha that name was from my cellphone corrector.

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran will try to take Yaroslavl hand and escort him to the surface.

Swim: 1d20 + 3 ⇒ (15) + 3 = 18

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran sees that the prisoners are coming loose from the chain so he will try to take they to the surface...

Swim: 1d20 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Man, those checks are really crushing us...

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Once you have reached the prisoners chains and keep yourself submerged, do you still need to roll swim checks? Since I already get to them!

Maran keeps trying to break the chains. He looks to the prisoners waving their hands in agony!
He tries to use all his strength hoping to succeed and free those poor souls.

Str: 1d20 + 3 ⇒ (9) + 3 = 12

if still need Swim: 1d20 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran tries to break the chains with his bare hands!!

Str: 1d20 + 3 ⇒ (8) + 3 = 11
Swim: 1d20 + 3 ⇒ (17) + 3 = 20

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7
Tanna Giantsmite wrote:

Than you for the tutorial! Very helpful. My prepared spells are:

Level 0 -
Light, guidance, read magic
Level 1 -
Divine Favor, Cure Light Wounds, Acid Dart (domain)
I suppose I should replace my CLW Lv1 with another spell, probably with Bless

I think your acid dart is like a power you gain from the earth domain. It's not a spell!

The spells from your domains are: a)Earth : Magic Stone (1st) and b)Artifice: Animate Rope (1st).
When you prepare spell's, every day, you have one slot from domains. So you need to chose one of these.
You have the Domains Powers, that are
Earth - Acid Dart (Sp): As a standard action, you can unleash an acid dart targeting any foe within 30 feet as a ranged touch attack. This acid dart deals 1d6 points of acid damage + 1 point for every two cleric levels you possess. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Artifice - Artificer's Touch (Sp): You can cast mending at will, using your cleric level as the caster level to repair damaged objects. In addition, you can cause damage to objects and construct creatures by striking them with a melee touch attack. Objects and constructs take 1d6 points of damage +1 for every two cleric levels you possess. This attack bypasses an amount of damage reduction and hardness equal to your cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
So you can use both 7 times per day.

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran pushes all the air he can in his lungs. And submerged in the water.

He will try to take the prisoners up with Nemrok

Swim: 1d20 + 3 ⇒ (6) + 3 = 9
Str: 1d20 + 3 ⇒ (2) + 3 = 5

Hold Breath: 2/28

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran will go to the cliff and jump in the water to try to rescue the prisoners. He will use acrobatics to try to soften the fall.
Acrobatics: 1d20 + 6 ⇒ (13) + 6 = 19
Swim: 1d20 + 3 ⇒ (3) + 3 = 6

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Maran quickly goes in front of Nemrok and readies an action to strike any foe that comes in range with his quarterstaff.

Don't worry, I'll protect you! Just be fast with it, we don't have much time!

Melee Quarterstaff Attack: 1d20 + 3 ⇒ (16) + 3 = 19
Quarterstaff damage: 1d6 + 4 ⇒ (3) + 4 = 7

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

"If we press hard we will make on time. We must secure the life of Yargos at all cost!!" Mara says aloud, trying to repel their feelings that something bad might already have happened Let us try to use the stream as an impulse to our movement toward the cliff

Sry for not doting, didn't notice the thread!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7

Confirming!

PFS#: 196964 - 2
Name: Caio Silva
Character Name: Maran Stonefist
Faction: Liberty's Edge
Init: +8
Perception: +7 (+2 vs. unusal stone work)
Sense Motive: +7
Day job check: None

Liberty's Edge

I'm starting to GM PFS too. I'm will use Confirmation S05e08!

Liberty's Edge

Male Dwarf Monk 1 Lv1 | AC15, T 15 FF 13 | HP= 10/11| F+4, R+4, W+5 (+2 vs poison, spells and spelllike; +1 vs ench) | CMB= +3 (grapple +5) CMD=18 | Init+8 | Perc +7
Dante Doom wrote:
SirPeter wrote:
SirPeter wrote:
SirPeter wrote:

Does anybody have interest in play "Silent Tide [CORE]"?

It will be at least 1~2 posts by day, between monday and friday.
Credits to PbP Gameday IV too.

Until now we have:

Ilmakis (Wizard 2)
Tomren Tellius (Wizard 1)
Cyrus9553 (Cleric 1) - waiting confirmation.

As we don't reach 4 players, no table for now, unfortunately.
Could I join you, guys? Monk lvl 1

Awaiting your orders, captain! I hope that my fists are useful in this mission.