Maldrek Dellisar III
Male, LE, Tiefling Fighter 1 / Unchained Rogue 5
Init +4; Senses: Low-Light Vision, Darkvision 120', See in Darkness, Perception +12
Defense
AC 21 ; Touch 15 ; Flat Footed 16 (5 armor, 4 dex, 1 natural, 1 deflection)
Hit Points: 46 (1d10 + 5d8 + 6 + 5)
Saving Throws:
Fort +4; 2 Base, 1 Con, 1 resistance
Ref +9; 4 Base, 4 Dex, 1 resistance
Will +4 ; 0 Base, 2 Wis, 1 resistance, 1 trait
Special Defenses: Resistance to Fire 5, Danger Sense(+1 on Reflex saves and AC vs traps, +1 to Perception to avoid being surprised)
Offense
Speed: 30ft. , 30ft. armored
Melee
Elven Curve Blade +9 (1d10 + 4 + 1d6 electricity/ 18-20 x2) or
Elven Curve Blade +7 (1d10 + 10 + 1d6 electricity/ 18-20 x2) when using Power Attack
Special Attacks: Combat Expertise(-2 to hit, +2 to AC), Power Attack(-2 to hit, +6 to damage), Sneak Attack +3d6, Debilitating Injury(Bewildered:-2 to AC or -4 against the rogue; Disoriented: -2 to hit or -4 against the rogue; Hampered: Movement reduced to 5ft and cannot take 5ft steps), Uncanny Dodge
Spell-Like Abilities
Racial(Caster Level 6): Darkness 1/day [ ]
Rogue(Caster Level 5): Detect magic At Will, Darkness 2/day [ ][ ], Deeper Darkness 1/day [X]
Statistics
Str 8 Dex 16+2 Con 12 Int 13+2 Wis 14 Cha 16-2
Base Attack: +4; CMB: +8; CMD: 17
Feats: Exotic Weapon Proficiency: Elven Curve Blade(Fighter 1), Fiend Sight(1st), Fiend Sight(3rd), Extra Rogue Talent: Major Gloom Magic(5th)
Traits Indomitable Faith, Clever Wordplay(Bluff)
Skills: (2+8*5+12= 54)
Acrobatics +12, 6 ranks, 3 class, 4 dex, -1 armor
Bluff +13, 6 ranks, 3 class, 2 int, 2 race
Climn +7, 6 ranks, 3 class, -1 str, -1 armor
Craft(Alchemy) +7, 2 ranks, 3 class, 2 int
Diplomacy +7 2 ranks, 3 class, 2 cha
Disable Device +13(+15), 6 ranks, 3 class, 4 dex, 2 class vs traps
Intimidate +11, 6 ranks, 3 class, 2 cha
Linguistics +7, 2 ranks, 3 class, 2 int
Perception +11(+13), 6 ranks, 3 class, 2 wis, 2 class vs traps
Sense Motive +11 6 ranks, 3 class, 2 wis
Stealth +15 6 ranks, 3 class, 4 dex, 1 trait, -1 armor, 2 race
Languages: Common, Infernal, Draconic, Goblin, Elven, Orcish
Class Abilities: Finesse Training(Elven Curve Blade), Sneak Attack(3d6), Trapfighting, Danger Sense +1, Debilitating Injury, Rogue Talents(Minor Magic:Detect Magic, Gloom Magic, Major Gloom Magic), Rogue's Edge(Perception)
Racial Abilities: Scaled Skin(Fire), Skilled, Spell-Like Ability, Darkvision, Prehensile Tail
Automatic Bonus Progresion: Resistance +1, Armor +1, Weapon +1, Deflection +1, Mental Prowess +2(Charisma)
Favored Class: Rogue(4 Hit Points)
Gear: Shocking Elven Curve Blade (Attuned +1), Masterwork Chainshirt(Attuned +1), Sustenance Ring, Cracked White Soulstone(1/day cleanse Shadowbeasts' drain effect)
Other Gear: Rogue's Kit, Masterwork Backpack, Masterwork Lockpick Tools, Grappling Hook, Trained Raven(Nevermore)
Spare Money: 150 gold pieces