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25 posts. Alias of Ilmakis.


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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

I second this :)

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Malakan used his wand of shield on him

UMD DC20: 1d20 + 11 ⇒ (20) + 11 = 31

Then took it back in his sleeves and moved ahead ready to take down the giants.

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

I don't have any ranged weapon. I prefer seeing the pain in the eyes of my targets when I kill them, sending them my god's regard.
But, if you want to do it from afar I'm Ok.

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

No worries
Glad to see you back GM :)

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

I supposed 41 is enough to intimidate the Mammoth for at least 2 rounds ?

+1 Adamantium spiked chain (flat footed): 1d20 + 23 ⇒ (12) + 23 = 35
free intimidate check: 1d20 + 33 - 4 - 5 ⇒ (18) + 33 - 4 - 5 = 42
damages: 2d4 + 25 + 4d6 ⇒ (3, 3) + 25 + (1, 3, 1, 6) = 42
(swift action thanks to Hurful) +1 Adamantium spiked chain (flat footed): 1d20 + 23 - 4 ⇒ (19) + 23 - 4 = 38
damages: 2d4 + 25 + 4d6 ⇒ (2, 3) + 25 + (6, 2, 5, 1) = 44
+1 Adamantium spiked chain (flat footed) 2: 1d20 + 18 ⇒ (1) + 18 = 19
damages: 2d4 + 25 + 4d6 ⇒ (2, 3) + 25 + (2, 5, 1, 4) = 42
+1 Adamantium spiked chain (flat footed) 3: 1d20 + 13 ⇒ (9) + 13 = 22
damages: 2d4 + 25 + 4d6 ⇒ (2, 3) + 25 + (2, 2, 2, 6) = 42

Malakan continued to strike the mammoth. if my first attack (and second thanks to hurtful) kill the creature, I will use a move action to target the second mammoth as my studied target

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Malakan after being hit was ready to fight back

+1 Adamantium spiked Chain 1: 1d20 + 23 + 3 ⇒ (3) + 23 + 3 = 29
damages: 2d4 + 25 + 3 ⇒ (2, 4) + 25 + 3 = 34
free Intimidate: 1d20 + 33 - 4 ⇒ (4) + 33 - 4 = 33
(swift action) attack flatfooted: 1d20 + 23 - 4 + 3 ⇒ (11) + 23 - 4 + 3 = 33
damages: 2d4 + 25 + 3 + 4d6 ⇒ (2, 1) + 25 + 3 + (1, 1, 5, 4) = 42

if these attack kill the giant the other will be on his mount

+1 Adamantium spiked chain 2: 1d20 + 18 - 4 ⇒ (15) + 18 - 4 = 29
Damages: 2d4 + 25 ⇒ (3, 2) + 25 = 30
free intimidate: 1d20 + 33 - 4 ⇒ (12) + 33 - 4 = 41
+1 Adamantium spiked chain (flatfooted if intimidating) 3: 1d20 + 13 - 4 + 2 ⇒ (9) + 13 - 4 + 2 = 20
damages: 2d4 + 25 + 2 + 4d6 ⇒ (3, 2) + 25 + 2 + (6, 2, 1, 1) = 42

Dark Archive

Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Can Malakan attack this turn, I'm a little confused GM

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Sacred armor is a swift action, blessing are standard

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

In this case forgot my previous post GM :)

Malakan double move to be next the nearest giant.

in giant Pray the lord of Midnight as you will suffer pain

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Which one could I target with a single move ?

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

After seeing the second giant fall Malakan moved to engage the two riders.

Stealth: 1d20 + 20 - 5 ⇒ (12) + 20 - 5 = 27
+1 Adamantine Spiked Chain (with power attack): 1d20 + 21 + 3 - 4 ⇒ (10) + 21 + 3 - 4 = 30
damages: 2d4 + 13 + 12 + 3 + 4d6 ⇒ (2, 3) + 13 + 12 + 3 + (3, 2, 5, 4) = 47 if stealth doesn't work remove the 4d6 damages
If hit, free intimidate: 1d20 + 33 - 2 ⇒ (7) + 33 - 2 = 38
If intimidate, swift action to attack (Hurful)
+1 Adamantine Spiked Chain (with power attack) flat-footed and Cruelty: 1d20 + 21 + 3 - 4 + 2 ⇒ (12) + 21 + 3 - 4 + 2 = 34
damages: 2d4 + 13 + 12 + 3 + 2 + 4d6 ⇒ (4, 3) + 13 + 12 + 3 + 2 + (2, 5, 1, 5) = 50

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Malakan used his abilities to move twice as fast as usual slayer advance to be able to reach the second giant on the tower.

Then he strike

+1 Adamantine Spiked Chain (with power attack): 1d20 + 21 - 4 ⇒ (1) + 21 - 4 = 18

but he miss miserably ...

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Once all his comrades were in place, Malakan used his invisibility to surprise the hill giant on the left tower. He took the time to study the hill giant on the tower and the two riding the mammoth before striking.

+1 Spiked Chain with studied target +3 (flatfooted) and power attack: 1d20 + 21 - 4 + 3 ⇒ (18) + 21 - 4 + 3 = 38
damages: 2d4 + 13 + 3 + 12 + 4d6 ⇒ (4, 2) + 13 + 3 + 12 + (1, 4, 5, 1) = 45
Free intimidate: 1d20 + 33 - 4 ⇒ (13) + 33 - 4 = 42
Swift action if intimidate successful (Hurtful) :
+1 Spiked Chain with studied target +3 (flatfooted) and power attack and Cruelty: 1d20 + 21 - 4 + 3 + 2 ⇒ (6) + 21 - 4 + 3 + 2 = 28
damages: 2d4 + 13 + 3 + 12 + 2 + 4d6 ⇒ (4, 2) + 13 + 3 + 12 + 2 + (5, 1, 4, 6) = 52

if I can't study my targets remove 3 to my attacks and damages

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

always right !

GM:
Thanks to Arris' spider climb Malakan climb to the right tower until he will be able to sabotage the horn

Can I take 10 on my roll ?, if not, the rolls :) :

Stealth (add +20 for invisibility): 1d20 + 20 ⇒ (11) + 20 = 31
Disable Device (sabotage): 1d20 + 18 ⇒ (2) + 18 = 20

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Malakan call for Zon-Khuton to make one with the shadows. As pain came through his body he began to fade in nothingness. Invisibility, 1 use on 3

Then, he moved to the tower.

Stealth (take 10 and add +20 for invisibility): 10 + 20 = 30

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

The best way to handle it IMO, is for an invisible Malakan to use disable device to subtlety rendering each horn ineffective before you all go.
He could use Spider Climb to facilitate his access to the horns.
What do you think ?

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Malakan could be invisible by himself and have a decent climb skill. As he have an adamantium weapon, he could take care of the first horn without breaking his invisibility and let you kill the other giant.

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Giant are humanoid so it's knowledge local ;-)

Know. Local: 1d20 + 19 ⇒ (12) + 19 = 31

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

I could ask my god to bless me with invisibility and I could smash their horn with my spiked chain. But, once I do it, the other would have a fair chance to use its own.

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Malakan tried to remember something about the place they where going

Knowledge Geography (take 10): 10 + 8 = 18

I have rebuilt my character (in a small way) to be able to buy one potion of fly and one scroll of fly

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Do we know wich one will go with the two missing shard Captain ?

asked Malakan.

I have nothing able to make me fly. Do you have possibilities to do it ?

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

The grim half-orc with terrible scars you know as Malakan, his blood soaked armor and still bearing his strange nightblue spiked-chain, and wearing around his neck an unholy symbol of Zon-Kuthon, entered in the room and smiled to the other members of the team, his cold eyes glowing with that nefarious intelligence.

With his croaked voice he said Hi. Be the blessing of the Midnight Lord upon you my friends

Then he respond to Grim. I don't know yet, but I'm sure we will be able to find the rest soon. Venture-Captain Sheila Heidmarch will provide us with all the information we need, I'm sure.

He looked at each of the Shard...

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Hi everyone

I'm Ilmakis, I'm a veteran player and GM for PFS and I'm playing Pathfinder since its Beta.
I know most of the rules (except those for the new classes), and I hope to be of help in this area if anything arise during the game.

I like roleplaying rather than rollplaying nevertheless I enjoy both :)

I will play a Slayer, follower of the Midnight Lord and I hope my build will be as effective as I hope :)

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Slayer 13 :
HP122/122 | AC28 - 25FF- 18T) | Perception +18(+20), Sense Motive +18 | +4(+6) Init | Fort +17, Ref +17, Will +11

Dot.

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Ilmakis' character here