| Maiyr |
Name:
Level:
Life Points:
Class:
STR: DEX: AGI:
CON: POW: INT: WILL: PER:
PhR: MR: PsR: VR: DR:
Initiative:
Attack Ability:
Defense Ability:
Damage:
Wear Armor:
AT:
MA: Zeon:
Magic Projection:
Advantages and Disadvantages:
Natural Abilities:
Size: Regeneration:
Movement Value: Fatigue:
Secondary Abilities:
Description:
Possessions:
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Rough template - Though this is what I threw together for my Wizard, depending on Class Chosen, the MA:/Zeon:/Magic Projection could change/disappear completely.
The Archtype/Classes are as follows...
Fighter - Acrobatic Warrior, Dark Paladin, Paladin, Ranger, Shadow, Tao, Warrior Summoner, Warlock, Warrior, Warrior Mentalist, Weaponsmaster
Mystic - Illusionist, Summoner, Warlock, Warrior Summoner, Wizard, Wizard Mentalist
Prowler - Assassin, Illusionist, Ranger, Shadow, Thief
Psychic - Mentalist, Warrior Mentalist, Wizard Mentalist
Domine - Tao, Technician
Novel - Freelance
Figure out a concept that you would like to roll with and I can tell you what would be closest. The setting in Goldar is fairly viking-esque.