Girl

Maddie Elthis's page

491 posts. Alias of Daedalus the Dungeon Builder.


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Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Remy!" Maddie calls out in concern, freezing in midair. Fortunately or unfortunately, the monster is dispatched before she recovers. Her invisible self swoops down and she hovers near the monk, "Are you okay? Mister Ashblade, heal her faster!"


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie shimmers into visibility with blue light already gathering around her, changing first to teal and then to outright green, coalescing into a barrage of magical projectiles and unerringly homing in on the snake-kin... thing.

Magic Missile: 5d4 + 5 ⇒ (1, 3, 3, 2, 2) + 5 = 16


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Oh wow, uh yeah actually.
Because this is my only PBP game still running, I have to rely on my RSS reader for updates, and apparently that was broken for... a while. I just happened to check it today, and wow am I behind.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie pulls upon the strands of time, hastening her allies in their attacks.

Casting Haste


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Oh yeah, that feels weird! And icky. Kinda cool, but yeah, definitely a thing we should get rid of."

With a wave of her hand, magic strong enough to cause reality to stutter flows from the little girl to the painting, trying to wash away the necromantic energies infusing the painting.

Greater Dispel Magic: 1d20 + 13 ⇒ (10) + 13 = 23

If that doesn't manage to dispel it, using Rewind and 3 points from my Temporal Pool to regain the spell slot and try again.

Greater Dispel Magic: 1d20 + 13 ⇒ (15) + 13 = 28


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie is a curious girl who, at an even younger age started getting strange dreams and even waking visions. They were prophetic, but in an unusual way- they always incorporated herself in some form. Namely, herself as an adult (or at least an adult to her four-year-old eyes) doing fantastic things and wielding magic. Occasionally- an occurrence that grew more common as she grew older- her older self would actually interact with little-Maddie, teaching her the basics of magic. By the time she was eight, she was already a proficient wizard, and her lessons with her future self had mostly drawn to a close.
After a fairly odd day in the market, Maddie suddenly found herself pulled to another timeline alongside Remy, a woman who swiftly became Maddie's only real source of comfort in this strange new world, missing not only her but anyone who she might recognize as family.

Fortunately, she's always been a fairly adventurous gal and took it mostly in stride. How could she not, after all? Some of the half-remembered dreams she had as a kid were finally starting to come true! She's becoming an awesome wizard, and she gets to learn all this really cool magic and see all these really cool places!


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

It's hardly a secret that I've been really busy as of late, so while I'd love to keep playing (I am still having fun) if we can't, that's alright as well.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

I already have Greater Dispel, Flik. I should probably try to remember that.

Numbers! I dunno, the auto-sheet spoils me.
Choices!
Feat: Quicken Spell
7th-level Spells: Limited Wish, Greater Teleport


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie keeps fumbling blindly with her spells, trying to speed up her allies.

Haste while Blind: 1d100 ⇒ 41

Unfortunately, her best flailing does nothing to force the laws of reality to bend to her will.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

I only have one Fly prepped, sorry!

Maddie's fingers trace out well-practiced motions, pulling the future a bit closer that much faster.

Casting Haste
Blind, high win: 1d100 ⇒ 40

Unfortunately, Maddie makes a crucial error in the spell's construction, not noticing until it's too late, and accomplishes little beyond a lightshow that nobody can enjoy.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

50% chance to cast Fly, high wins: 1d100 ⇒ 86

Maddie manages to muddle her way through her casting of Fly, well-practiced fingers tracing out the spell formulae and directing it at Remy.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Fort DC 25: 1d20 + 7 ⇒ (10) + 7 = 17
K (planes) DC 22: 1d20 + 25 ⇒ (10) + 25 = 35

"Eeek!"] Maddie exclaims as her world turns white, and she clasps invisible hands over her eyes as she tumbles blindly away from the shining child.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

I'm still enjoying it, and the slow pace is nice. Since the game started, I graduated college, started a job, published a book (with more on the way), got married, and moved into my own apartment.

So basically, I don't mind that it's not as fast, I don't have anywhere close to the same amount of time that I used to.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie laughs gleefully as she calls upon her magic, a ray of green magic springing from her fingertip and attempting to age Karrigan to dust.

Disintegrate DC 25: 1d20 + 9 ⇒ (1) + 9 = 1024d6 ⇒ (4, 2, 5, 1, 6, 3, 5, 1, 2, 2, 6, 4, 6, 6, 3, 6, 3, 3, 2, 4, 6, 2, 3, 4) = 89

The world flickers blue

Maddie laughs for a moment, then she cuts herself off, frowns, and does nothing.

Rewind for 3 points


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Invisible waves of force wash from Maddie, enveloping the fiend and trying to entrap it.

Casting Telekinesis
Grapple: 1d20 + 12 + 9 ⇒ (3) + 12 + 9 = 24
SR (if needed): 1d20 + 12 ⇒ (18) + 12 = 30


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie suddenly reappears, facing away from the medusa but nonetheless unleashing a barrage of homing missiles at the monster!

Magic Missile: 5d5 + 5 ⇒ (5, 2, 5, 5, 4) + 5 = 26


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Of course you are! We're the greatest!" Maddie boasts, floating by upside-down at approximately eye level. Her eyes are still tightly shut, though.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie wastes no time, pulling on her recently-strengthened connection to the timestream and boosting her allies.

Casting Haste


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie's face is one of undisguised glee at the absolutely massive repository of knowledge she's been provided, and she races throughout the room gleefully picking books out from the topshelf without any assistance as she tries to learn everything she can.

...She's probably learning relevant things, by sheer accident at least as she utterly tears through what seems like every book in the library in record time.

K(history) DC 40: 1d20 + 24 + 4 ⇒ (16) + 24 + 4 = 44
Damage: 1d12 + 8 ⇒ (5) + 8 = 13

K(history) DC 40: 1d20 + 24 + 4 + 1 ⇒ (15) + 24 + 4 + 1 = 44
Damage: 1d12 + 8 ⇒ (7) + 8 = 15

K(history) DC 40: 1d20 + 24 + 4 + 2 ⇒ (7) + 24 + 4 + 2 = 37

K(history) DC 40: 1d20 + 24 + 4 + 3 ⇒ (18) + 24 + 4 + 3 = 49
Damage: 1d12 + 8 + 1 ⇒ (10) + 8 + 1 = 19

K(history) DC 40: 1d20 + 24 + 4 + 4 ⇒ (20) + 24 + 4 + 4 = 52
Damage: 1d12 + 8 + 2 ⇒ (2) + 8 + 2 = 12
Critical Confirm?: 1d20 + 24 + 4 + 4 ⇒ (16) + 24 + 4 + 4 = 48

K(history) DC 40: 1d20 + 24 + 4 + 5 ⇒ (8) + 24 + 4 + 5 = 41
Damage: 1d12 + 8 ⇒ (3) + 8 = 11

K(history) DC 40 (now with an upgraded Headband): 1d20 + 25 + 4 + 6 ⇒ (14) + 25 + 4 + 6 = 49
Damage: 1d12 + 9 + 1 ⇒ (12) + 9 + 1 = 22

In her free time, she takes advantage of much, much more experience and some rare reagents and gems from Ninuron's hoard to improve her Hairband of Vast Intelligence with knowledge from the library itself.

Spellcraft DC 18: 1d20 + 23 ⇒ (10) + 23 = 33

Okay, so acting as a primary researcher, Maddie could fully succeed by day 5, but if Flik gets some assistance from someone and turns Days 1 and 3 into a success, that becomes day 4 where the library is fully read.
That said, Maddie will probably need to be torn away from the books when it is time to leave.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie's going to be splitting her days into crafting and researching (to be rolled very soon), upgrading her Headband to +4 (Key Skill being Knowledge (nobility)).
It'll take 6,000 gp and require a DC 13 (CL 8th for the headband) spellcraft check, so I'm gonna double speed for +5 DC and still auto-succeed.

Anyway, that will wrap up in 6 days and then Maddie can start crafting stuff for people now that we finally have money.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie keeps her eyes open just enough to make sure she doesn't mess up her spellcasting while she works her magic. Once she finishes, vivid magic snakes out and envelops Remy, doubling the monk in size.
Casting Enlarge Person


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Fort DC 20, Forewarned: 1d20 + 7 + 1d6 ⇒ (9) + 7 + (3) = 19
Welp.
Damage: 5d6 ⇒ (3, 1, 3, 6, 2) = 15

Maddie cries out as space twists and slices into her. She curls into an invisible ball, looking away as she pulls on time to aid her allies.

Casting Haste


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Will DC 20: 1d20 + 10 ⇒ (12) + 10 = 22

Maddie is well-versed with confusing temporal visions, and while it's not exactly easy, she does manage to wrestle her mind into focus.

Wow, I just realized how miserable my saving throws are. Level 12 with only a +2 cloak of resistance and +2 headband of intellect is weird.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Yaay!" Remy feels tiny, excitable, invisible arms close around her neck. Somehow, the book stays floating midair despite both of Maddie's hands being otherwise occupied.

Unsure what (if any) sorts of benefits this might yield, or how to get them, so just rolling a few checks and hoping for the best.

Spellcraft: 1d20 + 23 ⇒ (12) + 23 = 35
K(arcana): 1d20 + 24 ⇒ (7) + 24 = 31
K(planes): 1d20 + 24 ⇒ (5) + 24 = 29


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"I mean I know we can't keep it like this forever," Maddie countered, "But everything's frozen anyway and I think I can learn a lot from this!"
The book tilts itself up slightly.
"Just a couple hours, pleeeeassse?" there was presumably a pleading expression on her face that's spoiled slightly by the fact she is, after all, invisible.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Books!" Maddie's voice echoes from an empty patch of air as she darts around the room, trying to get at every frozen piece of literature within reach of a flying, invisible child. Eventually, she lands upon the one object in the room her efforts bear fruit... or perhaps nuts, on, and the tome seems to float up and spontaneously flip its pages under her scrutiny.

K(arcana) DC 30: 1d20 + 24 ⇒ (5) + 24 = 29
K(planes) DC 30: 1d20 + 24 ⇒ (18) + 24 = 42

"I think this is it!" she exclaims, "Ooh, there's so much chronomancy here." the angle of her voice changes as it seems like she's now facing the group, "Do we have to fix it?" she whines, "I wanna study this!"


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie glares at the construct as it fails to wither and die, and sends a barrage of missiles at the robot.

Magic Missile: 5d4 + 5 ⇒ (4, 1, 3, 2, 2) + 5 = 17


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie reappears floating close to where Remy was, a thin green ray lancing through the air. Where it strikes,
"Get away from my friends!" she shouts.

Disintegrate, Invisibility (DC 24): 1d20 + 9 + 2 ⇒ (15) + 9 + 2 = 2628d6 ⇒ (3, 5, 6, 4, 1, 6, 4, 4, 6, 5, 5, 3, 1, 4, 2, 4, 4, 4, 2, 1, 4, 3, 5, 3, 5, 6, 3, 6) = 109 (19 damage on a successful save)


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie's invisibility shatters as a barrage of magical missiles rains down on the... dimensional.

Magic Missile: 5d4 + 5 ⇒ (4, 2, 3, 1, 1) + 5 = 16


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie taps into the surrounding mass of temporal magic, tipping her allies over to the next level.

Casting Haste


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Knowledge (planes): 1d20 + 24 ⇒ (10) + 24 = 34

"Ooh! You're a time dragon! Do you know what's making time freeze? Oh, yeah. I think your dreams are kinda like mine, ya? Where ya're chatting with yourself, but they've been kinda broken recently because of all the damage being done to the timeline?


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Knowledge (Arcana) (dragon): 1d20 + 24 ⇒ (20) + 24 = 44
Knowledge (Arcana) (for the effect): 1d20 + 24 ⇒ (9) + 24 = 33-1=32 if Spellcraft instead

"Ooh!" Maddie squeals in delight at the frozen expanse around them, trying to study it all. She even activates her own momentary time stop to see how it affects their surroundings.

Probably not the best person for social checks, but we might get some info from this.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Level 12!
+1 Int
New skill 'slot': Stealth
New spells: Greater Dispel Magic, Permanent Image


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Yeah! If we know enough, we can do anything!" Maddie's voice triumphantly agrees from somewhere around head height, "To the library! Let's take out some more old geezers!"


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Hopefully.
*sighs*
I'm mid job-hunt and also writing full-time (or close to it) which leaves me creatively drained a lot of the time. So long as I keep on top of things I should be alright, I just get stuck in a feedback loop of "oh I'm so far behind, I don't have time to catch up right now" or I suffer problems.
It's... not ideal, I won't lie, but I do also enjoy this game quite a bit and definitely at least want to try and stay a part of it.

Level-up coming soon.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"I knew we'd do it! He never stood a chance!" Maddie triumphantly kicks the pile of dust that was the former archwizard.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

*curls into an apologetic ball in the corner*
Let's just... yeah. Let's not go there. Ugh.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Level 11!

Feat: Arcane Discovery: Time Stutter
(Side note, I never understood why this ability is supposed to be good. Like sure, you get an extra swift action and a move action, but that doesn't seem to be that potent in comparison to a lot of the other things you could be doing. Heck, the Quick Runner's shirt used to do something similar and it cost 1,000 gp)

New spells: Contingency, Disintegrate
Switching my Spell Specialization to Disintegrate

Borgol, while I haven't been doing it much lately, I can craft you a headband if you want. Basically just cover the base material cost and wait a few days.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie floats above the battlefield, continuing to throw Magic Missiles in a never-ending tide.

Magic Missile: 5d4 + 5 ⇒ (3, 2, 4, 1, 1) + 5 = 16


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie breaks invisibility to cast Magic Missile, sending the barrage of bolts at the closest ghoul.

Magic Missile: 5d4 + 4 ⇒ (3, 3, 3, 2, 3) + 4 = 18


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie kicks around the room, invisibly swimming through the air while the others deliberate.

I am around, I've just been... really bad about actually going onto the forums regularly. My life has changed a ton since the game started and it's just tricky giving the games the attention they deserve.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

"Sure thing!" Maddie's voice emanates from near Remy's head, then silence.

Stealth: 1d20 + 26 ⇒ (20) + 26 = 46

Yep- let's be real, what 10-year-old that would remain permanantly invisible and airborne wouldn't?


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

As a heads-up, Maddie will use Haste next round unless something big happens, just in case I don't post super quickly again.

Maddie continues trying to aid Remy, casting a spell to bring her to the size of a giant.

Casting Enlarge Person on Remy, and will take effect by the start of her next turn.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie squeaks and dives down, a spell on her fingertips as she taps Remy on the head.

One Fly, coming up!


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie floats invisibly over everyone's head, trying to catch a peek at whatever they're hiding.

Stealth: 1d20 + 26 ⇒ (8) + 26 = 34


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Wizard level 10!
Numbers and stuff. *shrug* Automatic character sheets are great.
New Spells: Teleport, Telekinesis
Changing Spell Specialization to Telekinesis

Chronomancer stuff!
Forewarned now is a d6 instead of a d4, and I can spend 2 temporal pool points to apply Haste for 1 round to someone I cast a spell on


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie floats along, flying above the heads of everyone and fighting the urge to look down from far above. She figures it's probably better that she stays within earshot, though.


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie perks up at the offer of being given something, raising her hand to volunteer, "Ooh! Me! Pick me!"


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie, now invisible, works to empower her allies, realizing this bird was more of a threat than they first thought.

Casting Haste


Female Child Human Chronomancer 12 | HP: 62/62 | AC 17 TC 13 FF 15 | Fort: +7, Ref: +9, Will: +10 | Init +4 (forewarned)| Per +15 SM -1 | 30 ft. speed/ 40 ft. fly | +6 CMB | CMD 17 FF 15 | Temporal Pool 6/9 | Telekinetic Fist 9/9 Full Stats, Spells

Maddie glances back at the cultist attacking Flik, sparing them only enough attention to pelt them with magical bullets before her glare returns to the thunderbird.

Magic Missile: 5d4 + 5 ⇒ (3, 1, 4, 2, 1) + 5 = 16

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