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Hey guys,

looking for suggestions on how to allow heavy armour on a high dex based character?

Yeah some will say, I'm a ranged fighter I shouldn't rely on armour. The problem is, there are plenty of other ranged enemies. And the DM likes to have them target the other ranged enemy they're facing :D

Typically, a 20AC isn't helping... I have a reasonably high dex (8) but only 2 going into AC because of the Max dex. Big problem.

Is there a way (like a feat or something) that allows me to increase a max dex? Obviously I couldn't just all of a sudden remove it... But say, increase it from 2 to 4?

Any ideas?

Cheers


Hey guys,

I've been going through a phase of selecting new characters. I've looked at a lot of options, and I've settled on 2 characters to build (one to use now, one later).

I've recently made the decision of using my Hunter - Packmaster.

HOWEVER, I can't decide how to build my pets.

I've currently got a level 7 Warcat and a level 4 bird (owl).

This has been done using the Boon Companion feat.

The hunter is level 7.

Is there a better way to do this? (get higher level companions?)

It was originally 2 warcats (level 7 and 4), but I thought having a bird would be extremely useful, as I can use it to scout.

Cheers


Hey guys,

Quick question.

I'm a hunter with 2 companions, and I'm using Pack Flanking, which allows me to flank from the same square (shared with my companion) but would it still result in loss of dex to AC?

It's not overly important (but still extremely useful) if I can use it. It's a nice added bonus, because being able to flank an opponent with my companion right next to me is fantastic. But it would be even better to be able to inhabit the same square with no penalty.

Cheers


Howdy guys,

Built a new character. Decided to try my hand with a rogue.

All about that stealth (but also poison).

Feats I've focused on are:

Weapon Finesse (so I don't have a tanked AC)
Poison Master (so I don't poison myself - I believe this is just an inhouse feat)
Improved Feint (gone with this so I can feint, hopefully succeed, and then opponent will have their dex denied, so I can sneak attack them)
Combat Expertise (because it's a requirement for Improved Feint).

I've got a high sleight of hand/stealth (14/18 respectively)
16 perception (19 when finding traps), 17 diable device and mid 10s for most everything else. I wanted a character I could also have some fun with out of game (as a chaotic Neutral character).

As a gnome, I've replaced Obsessive with Academican. I've replaced Hatred and Defensive for Gift of Tongues.

Rogue Talents I've got Canny Observer, Fast Getaway and Fast Stealth.

What I'm not sure on is how well this character would work. Like, I know what I want to do with it, but survivability is questionable.

HP is 49. AC is 19

Stats are:
Str:10
Dex: 19
Con: 14
Int: 16
Wis: 10
Cha: 12

Without sneak attack damage, I do a whopping 1d3 +5 damage :D

I was going to use Knife Master Archetype, but decided against it cause I lost trapfinding/sense.

Some thoughts would be great.

Cheers


Hey guys, just got a question regarding the Perform skill for Bards.

Now, I'm a 10th level.

From what I've read on D20psfrd this means that I can choose 3 perform skills? (Act, Sing, String etc?)

At 2nd level, a bard can choose one type of Perform skill.At 6th level, and every 4 levels thereafter, the bard can select an additional type of Perform to substitute.

My big issue is, do I use the ranks from Perform to complete it? Or do I use the associated skills (Bluff and Disguise for Acting) instead?

Like do I add the ranks together (for Bluff and Disguise?) Cause that's like... 38 (as opposed to the 23 for Perform).

Am I barking up the right/wrong tree?


Hey guys,

trying to build my animal companion, but, I'm very confused about how to start it.

I'm already level 10 (druid), and I'm going with a Giant scorpion.

Now, the Animal Companion section lists 'Starting Statistics'

And then 7th Level Advancement

I assume I add the 7th level Advancement stats to the 'starting statistics'?

But then what do I add to get to 10th level?

Cheers


Hey guys,

Just looking for the best feats I should be taking with this particular archetype.

I'm taking Monstrous Mount and Monstrous Mount Mastery as 2 of my 3 Combat Style Feats, (cause of the class).

I'm just not sure what else I should take in.

I'm using a Hippogriff (going to be awesome).

Overall my build is going to be ranged and mellee.

I know there's a feat I can take that allows me to use my bow in close combat (Off the top of my head, I'm taking Point Blank, precise shot, many shot, rapid shot, there is another that you use to block attacks of opportunity).

I'm 10th level, (so I have 5 feats, plus 3 combat style feats).

I believe my companion gets 4 feats? (I know he's level 9).
I have no clue what those feats should be. I'm thinking Iron Will, just to give him a bonus, than some feats that boost his natural armour/unarmed attacks.

Also, I'll be flying/riding him frequently.

I'm unsure which skills I should focus on? I have 70 skill points (Elf with a lowish intelligence). I'm just thinking 10 in each.

Cheers

Cheers


Hey guys,

Looking for ideas on what's best to use intimidation for?

I have a fairly good intimidation built character (a fighter) with 18 points in intimidation.

Thoughts?


Hey guys,

A little confused on working out damage... (First time trying to do it).

Level 9 straight fighter

+5 weapon

str 22
dex 12
con 18
int 12
wis 8
cha 10

Bab 9

I've got power attack (-1 attack +2 Damage
Vital strike
Weapon focus +1 Attack roll
Weapon focus greater +1 Attack roll

I've got damage as:

Without Power Attack
25/20 + D10+15

With Power Attack
23/18 + D10+19

Does that seem right to anybody?


Hey guys,

Pretty quick question...

Best Rage Power and Feats for an in your face, mess stuff up Barbarian.

If it matters, I have a +5 weapon :D

But yeah... Looking for feats that will make me stronger/more attacks...

I've got a high HP but low AC (HP is 104HP, AC is 22 - 20 when I rage)

Only level 9.

I currently get 2 attacks, both with quite high chances of hits. Weapon I'm using is a trident (can be used both one handed and two handed - Been using 2 because that gives me higher rolls and I don't use a shield...)

I get 4 Rage Powers, and I think 6 feats...

Cheers

Simon

PS, Do I get a cookie for making so many threads lately? :D


Hey guys,

Been trying to develop a new character (in case I die - Which is likely) So I'm going to come back as a beastly Dragon Disciple :D

I've taken a read of Oterisks guide (which was a great help, and awesome :D )

I've decided a Nagaji would be awesome as a Dragon Disciple.

Just a few questions (I'll update throughout)

1. I still need a caster (to be able to do spells and whatnot).

Ok, so I'm using Nagaji, which satisfies the prerequisites for speaking draconic, the only other two now are 5 ranks in Arcana, and I need a level 1 caster. Who would be best to use? Would I be better sticking with a sorcerer?

Ultimate goal is to turn into a dragon. (which I can do at level 7, - Our group is currently level 9).

I've somewhat made up my ability scores.
Relied heavily on strength. Thoughts?

Ability = 78 Points
Strength = 10 + Racial = 12 + 8 = 20
Dexterity = 10 + 6 = 16
Constitution = 10 + 10 = 20
Intelligence = 10 – Racial = 8
Wisdom = 10 + 4 = 14
Charisma = 10 + Racial = 12

Will be updating this thread with more information/questions as I finish him off. It took me hours to settle on my Monk build... So this'll be a long process

Cheers

Simon


Hey guys,

I was wondering if anybody could recommend a good second class to partner with my current class (Monk) - I'm Vanaran if that matters :)


Hey guys

Just wondering if there is a way that you can get around the Monks immunity?

I'm a monk, and I'm somewhat concerned... As a player in my group currently loves unleashing all sorts of diseases and such on... Everything :D

At 5th level, a monk gains immunity to all diseases, including supernatural and magical diseases.At 11th level, a monk gains immunity to poisons of all kinds.

At 11th level, a monk gains immunity to poisons of all kinds.

If there is a way to get around it, is there a way to counter it? :D

Cheers


Hey guys,

New member here.

I've been playing Pathfinder for a few sessions (about 3 months, but only 8 sessions total). I'm a bit of a slow learner with this sort of thing, so I haven't picked up everything just yet.

I was hoping someone would be able to give me some advice on my character? From scratch?

I'm planning a half orc character, we're all level 10 in the group.

The class I'm using is 'Fighter'.

So far, I've worked out which feats I want (I believe I get 11 - including 5 bonus feats).

Anybody got some advice?

EDIT: I'm also in the process of reading the stickied Fighter guide :)

Cheers

Simon