Voice of Awesomeness wrote: As the site was up and down like a freakin yo-yo tonight(even parts of the day), I haven't had the chance to really go through the applications. Thus, I won't be making my choices till tomorrow. Sorry to keep you waiting, wasn't my fault! I hear ya, them gobbies keep messin' things up! While waiting, I am refining the verbiage and I saw one technical error.
I am a little delayed but all of the bones to start playing is there. Paizo went down last night and then I fell asleep while waiting ... LOL However, I have all of my weapons, gear, spell book, spells memorized, and my background outlined but not written. Basically, only refined fluff remains. Mavros is the name of the character I will be using.
Background Generator:
STRIX (aka HUMAN) Using the Human Background since the Strix are closer to humans than the other humanoids. I may change some random decisions to fit my character. Strix Homeland 1d100 ⇒ 81 City or Metropolis - Real homeland sacked by humans sold in the City of Monuments. Strix Parents 1d100 ⇒ 91 Parents are Dead - killed in sack Strix Siblings 1d100 ⇒ 39 Siblings 1d2 1d2 ⇒ 1 SIBLINGS Relative Age of Siblings 1d100 ⇒ 52 Sibling is younger than you are Circumstances of Birth 1d100 ⇒ 82 Blessed Birth Parent's Profession 1d100 ⇒ 92 Parents were merchants Major Childhood event You were profoundly affected by the death of the relative closest to you—a parent, grandparent, favorite sibling, aunt, uncle, or cousin. This death affected you profoundly, and you've never been able to let go of it. You gain access to the Reactionary combat trait and the Deny the Reaper story feat. MAGUS Background The first time you held a magic weapon and felt the thrum of arcane energy within, you knew that magic and melee were meant to be joined. Since that moment, magic weaponry has become symbolic of the most potent syntheses of your magus training, and your ability to create magical weapons and imbue mundane arms with magic still resonates with this focus. You gain access to the Bladed Magic magic trait. Conflicts 1d20 ⇒ 15 Blackmailed BLACKMAILED SUBJECTS 1d20 ⇒ 3 Tradesperson Conflict Motivation 1d8 ⇒ 2 Love Conflict Resolution No Guilt (+2 cp) Either guilt is for the weak, or you know you made the right decision. You might not openly brag about your part in the conflict, but you don't deny it when confronted either. Romantic Relationships 1d20 ⇒ 11 Current Lover Relationship with Fellow Adventure 1d100 ⇒ 35 Former Allies Character Drawback 1d100 ⇒ 14 Family ~Anderlorn |