Female CG Half-Elf Magus (Spell Dancer) 5| HP: 37/37| AC: 20 Touch, 15 Flatfooted 16 | CMB: +3, CMD: 19 | Fort: +5, Reflex: +5, Will: +5 (+7 Ench)| Init: +7 | Arcane pool 10/10 | Perception +2
So we're about a week away from it being a full month since the GM's last post, which doesn't bode well. Hopefully they're okay, and not caught in one of those areas currently devastated by storms, but it looks like we're caught in the irony of being picked for a game that'll never get started, while the people picked from the leftover applications have a game that's happily chugging away.
Female CG Half-Elf Magus (Spell Dancer) 5| HP: 37/37| AC: 20 Touch, 15 Flatfooted 16 | CMB: +3, CMD: 19 | Fort: +5, Reflex: +5, Will: +5 (+7 Ench)| Init: +7 | Arcane pool 10/10 | Perception +2
Synopsis:
Though born, raised and trained in Waterdeep, her inherent borderline hyperactivity and need to travel, learn and explore has thaken her towards her father’s homeland, the fabled Cormyr and the associated Eastern Heartlands in search of adventure.
Female CG Half-Elf Magus (Spell Dancer) 5| HP: 37/37| AC: 20 Touch, 15 Flatfooted 16 | CMB: +3, CMD: 19 | Fort: +5, Reflex: +5, Will: +5 (+7 Ench)| Init: +7 | Arcane pool 10/10 | Perception +2
Str 11 (4pts) Str 14
Total points spent = 12
yep also gone are the days of Schwarzenegger/Stallone's invulnerable hero who barely has a scratch by the end of the movie. Today's heroes are more like John McLaine. They're not untouchable, and as amazing as they are, things aren't always easy. John Wick gets shot, stabbed, kicked down multiple flights of stairs etc. Sometimes it's how hard the battle is for the hero that makes it amazing.
That's a great assessment Slowdrifter. It's like playing the human fighter in a party where every other character has crazy racial/spell-like/supernatural abilities, or everyone else is a spellcaster. It requires another level of RP to make the character interesting, and if done well makes the character more impressive by comparison. In the wake of a dragon's breath, the wizard surrounded by a shimmering field of protection, druid who took elemental form, and paladin in heavy armor dripping with "divine" everything as protection aren't anywhere near as scary as the human fighter standing there, cloak still on fire, clearly singed, angrily looking at the one responsible.
Oaky I think everything is complete. Looking at the sheet I note that I'm actually the absolute bottom of the stat rolls. The dice gods went insane on this recruitment, lol. ------------------------------------- BACKGROUND & APPEARANCE -------------------------------------: Lythrana Bayle Height: 5'4 Wt: 122lbs Hair: Silver Eyes: Violet Skin: Dusky Grey-lavender Visual appearance: Notably half-drow with a sleek dancer’s body, wearing light armor and carrying a beautifully crafted, mithral sword. In daylight she practically always has the hood of her cloak up and tries to stay out of the direct midday sunlight as much as possible. Aside for the tell-tale incidental scars from the nicks and cuts associated with spending a long time working with the sword and various bladed weapons, the most notable would be the arcane sigil for “movement” tattooed in the small of her back. Lythrana moves like a dancer, every movement is fluid and elegant. Once in conversation with her for a while, she’s far more intelligent than her first impression might lead one to believe, since she can be rather impulsive Background:
Flaw:: Spending any substantial amount of time with her, one would notice that she is definitely hyperactive, finding the idea of confinement or being physically restrained, abjectly terrifying. Extended periods of inactivity tend to leave her agitated, and she finds it near impossible to remain completely still. She feels like she’s not fully living if she isn’t in motion, and forced stagnation has a profound effect on her emotional state. On a related note, she tends to find irritation with indecisiveness, or those who willingly choose inaction in situations that call for something to be done.
Still a work in progress,(gear etc..) but I present Lythrana Bayle, half-drow Spelldancer Magus, daughter of a Sword Dancer of Elistree and a retired Cormyran war wizard. Driven by her boundless energy, and hunger for both experiences and knowledge, her favorite thing is to lose herself in the magic of battledancing. Her flaw is both her hyperactivity and impulsiveness, bordering on recklessness, despite her brilliance. She actually comes off as less intelligent than she actually is because of it.
20 Questions: 1. What is your character’s name?
2. How old is your character?
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)?
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
5. Where was your character born? Where were you raised? By who?
6. Who are your parents? Are they alive? What do they do for a living?
7. Do you have any other family or friends?
8. What is your character’s marital status? Kids?
9. What is your character’s alignment?
10. What is your character’s moral code?
11. Does your character have goals?
12. Is your character religious?
13. What are your character’s personal beliefs?
14. Does your character have any personality quirks (i.e. anti-social, arrogant, optimistic, paranoid)?
15. Why does your character adventure? Why did your character accept the job?
16. How does your character view his/her role as an adventurer?
17. Does your character have any distinguishing marks (birth-marks, scars, deformities)?
18. How does your character get along with others?
19. Is there anything that your character hates?
20. Is there anything that your character fears?
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