Maroux

Lyrev's page

14 posts. Alias of SCKnightHero1.


RSS


Here is my half orc oracle of winter, Lyrev. I hope it was alright that I'm using variant multiclass.


Darth Signus wrote:
Epiphany Bluntridge wrote:
I have to admit that Ace Bolt is hurting my OCD tendencies, it is Bolt Ace - although they both sound like friends of Buzzlight year :)
That hurts mine.... Buzz Lightyear....Had to watch those movies with younger cousins enough to remember it.

Is that bad or good?


Hey Frosty, I changed Lyrev to an oracle of winter/boreal sorceress vmc to fit her background better. Now, I might take the mystery cultist prestige class later on. I hope that's okay.

Also according to the rules on Variant Multiclassing, VMC can only give spells from the Variant multiclass class (say the sorcerer class) if the GM allows it. Are you okay with giving spells to VMC players?


Never had to do one of these before. :(

10 minute background:

Lyrev is a shy devout follower of Tolc, although she tends to be a flirty at times. She doesn't like to talk about her past. But she is kindhearted. She does have a secret though: She wants to one day settle down and start a family, while also trying to find a way to reform the winter witches of Irrisen into one that shows the world the beauty of winter. One of her closest friends is a Ulfen ranger named Arric the Blind, a kindhearted blind man who taught her the ways of Tolc. Along with a kind old elven woman named Herra who helped her find out that her powers were from the very spirits of winter and that might be why Tolc took an interest in her.

There is one enemy that Lyrev hopes to never meet: a young human warlock named Oli Winterfang, a man who was the prized pupil of Lyrev's former winter witch mentor.

Lyrev tends to twirl a loose locke of hair when she is deep in thought. She also tends to practice an unique form of prayer to Tolc each night before she goes to sleep: Kneel naked outdoors at night while dipping your hands in two bowls of tepid water. Slowly raise your hands above your head and hold them there until the water from both bowls has evaporated. It is a ritual that tends to freak out her friends.

And yes that is how followers of Tolc pray. Both her secrets are part of her goals as well.

I hope this is okay. I never written a 10-minute before. Also my character is done.


This is SCKnightHero1 here. I have to look over m y character over some more but she's almost ready.


Congratulations to those who were picked! Good luck y'all and have fun adventuring!


Good luck everyone and thank you gm for this opportunity!


Alright, everything is a go for Lyrev!

Again thank you for the opportunity GM!


Here is SCKnightHero1's submission. This'll be a fun game!

I'll have to fix her stats a bit but everything is good.


Oops! I'll fix it tonight, but thank you for pointing it out!


Hello SCKnightHero1 here and here is my character Lyrev! I think she's 15 point but if not I can easily fix her.


Darrian Masters Dungeon Maestro wrote:
Sorry about that... it was a busy day. New job with nights... Anyway, will get back to you guys tomorrow. Trying to adjust and my brain isn't taking it well... See you tomorrow. ^_^

It's cool. I'm a patient person. I know the feeling myself actually. Work at a bookstore.


1 person marked this as a favorite.

Here we go! Sorry I'm late posting this. Beware the walls of text!

Stats:

Lyrev
Female Half-Orc (Ulfen) sorcerer 1
NG Medium humanoid (orc, human)
Deity: Arshea
Height: 6'8"
Weight: 199 lbs
Init +2, Senses darkvision (60 ft.); Perception +2
=================================================
DEFENSE
=================================================
AC 12, touch 12, flat-footed 10 (+2 Dex, )
hp 10 ((1d6)+4)
Fort +1, Ref +2, Will +4

=================================================
OFFENSE
=================================================
Speed 30 ft.
Melee shortspear +1 (1d6+1)
Ranged shortspear (thrown) +2 (1d6+1)
Melee greataxe +1 (1d12+1/x3)

Sorcerer Spells Known (CL 1st; concentration +4)
1st(4/day)-icicle dagger, magic missile
0th(at will)-acid splash, detect magic, ray of frost, read magic(DC ), resistance(DC 13)

=================================================
TACTICS
=================================================

=================================================
STATISTICS
=================================================
Str 13, Dex 14, Con 12, Int 13, Wis 15, Cha 16,
Base Atk +0; CMB +1; CMD 13
Feats Eschew Materials, Toughness
Skills Diplomacy +4, Knowledge (Arcana) +6, Spellcraft +5,
Traits Failed Winter Witch Apprentice (Spellcraft), Winter's Soul, Arcane Temper
Languages Common, Draconic, Hallit, Orc, Skald
SQ bloodline arcana, bloodline powers, bonus sorcerer spell, boreal bloodline, cantrips, cold steel, darkvision, intimidating, orc blood, orc ferocity, weapon familiarity,
Combat Gear rations (trail/per day) (3), cheese (hunk) (2),
Other Gear shortspear, greataxe, cold-weather outfit, backpack, common, bedroll, blanket (winter), orc trail rations, survival kit (common), waterskin (filled), holy symbol (wooden), spell component pouch, 31.7 gp
=================================================
SPECIAL ABILITIES
=================================================
Arcane TemperYou have quick reactions and fierce concentration. You gain a +1 trait bonus on concentration and initiative checks.

Bloodline Arcana Whenever you cast a spell with the cold descriptor, increase the spell's save DC by 1.

Bloodline Powers Your connection to primeval winters grants you a mastery of cold magic that few can match, and a savagery that fewer still can withstand.

Bonus Sorcerer Spell Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast.

Boreal Bloodline Descended from inhabitants of the lands of ice and snow, you count among your ancestors giant-kin, troll-born, and frost-rimed spirits. Their savage and raw energies flow down through generations to infuse you to the marrow with the chill of the polar wind, crackling auroras, and the long winter's night.

Cantrips You learn a number of cantrips, or 0-level spells. These spells are cast like any other spells, but they do not consume any slots and may be used again.

Cold Steel (Sp) At 1st level, you can touch a weapon or up to 50 pieces of ammunition as a standard action, giving it the frost property for 1 rounds. You can use this ability 6 times per day.

Darkvision (Ex) Range 60 ft.; Darkvision is the extraordinary ability to see with no light source at all, out to a range specified for the creature. Darkvision is black and white only (colors cannot be discerned). It does not allow characters to see anything that they could not see otherwise-invisible objects are still invisible, and illusions are still visible as what they seem to be. Likewise, darkvision subjects a creature to gaze attacks normally. The presence of light does not spoil darkvision.

Eschew Materials

Failed Winter Witch Apprentice (Spellcraft) As a child, you were apprenticed as a winter witch in the frozen land of Irrisen, but you did not complete your training. Perhaps you disagreed with the politics of Irrisen's White Witches, or you had an altercation with one of your teachers, or maybe you were just ill suited to the practice of witchcraft. Whatever the reason, you left the ranks of the winter witches and left Irrisen. Whether or not you have continued your training on your own, you still retain some small knowledge of witchery and the magic of the icy north. You gain a +1 trait bonus on Knowledge (arcana) and Spellcraft checks to identify spells or magical effects with the cold descriptor, and one of these skills (your choice) is a class skill for you. In addition, you gain Hallit or Skald (this does not count toward your number of languages).

Intimidating (Ex) Half-orc receive a +2 racial bonus on Intimidate skill checks due to their fearsome nature.

Orc Blood (Ex) Half-orc count as both humans and orcs for any effect related to race.

Orc Ferocity (Ex) Once per day, when a half-orc is brought below 0 hit points, but not killed, he can fight on for one more round as if disabled. At the end of his next turn, unless brought to above 0 hit points, he immediately falls unconscious and begins dying.

Sorcerer Spell Level 0

Weapon Familiarity (Ex) Half-orcs are proficient with greataxes and falchions, and treat any weapon with the word "orc" in its name as a martial weapon.

Winter's Soul The eternal winter of Irrisen is as much a part of you as it is the land. You may cast Ray of Frost once per day as a spell-like ability. This is cast at your highest caster level gained; if you have no caster level, it functions at CL 1st.

Background:

Lyrev was born in the mountains of Irrisen, the daughter of an Ulfen father and a half-orc mother. At a young age, Lyrev was different. She would play in the snow even on the coldest of days, while other children huddled for warmth in their homes. To her, ice and snow were beautiful. Her father would sometimes call her his ‘Winter Strider.’ Her family and the beauty of winter were Lyrev’s entire world. But sadly, that world would be forever shattered by a harsh one…

The Winter Witch, Nazhena Vassilliovna, great-great-granddaughter of Queen Elvanna, passed through Lyrev’s village, searching for someone she had heard had a strange affinity with the cold. Nazhena wanted to mold this gifted person into another winter witch or even a cold sister. She was a bit surprised to see that the person she sought was a half-orc village girl. Lyrev’s father went into a rage when the winter witch demanded that his daughter come with her. His family had already suffered a great deal, having been brought low during the Winter War, and he refused to let the damned children of Baba Yaga take his only child. Nazhena struck down the brave Ulfen warrior with shards of deadly ice right before Lyrev’s eyes. The witch then ordered that the rest of the villagers be slain. As the witch’s guards began to unsheathe their weapons, Lyrev begged Nazhena to spare her people and that she would gladly come with the winter witch. The witch agreed, and she and her entourage left with the half-orc, but before leaving, Nazhena had the right ear of all of the villagers cut off, to serve as a reminder that she and the rest of the Winter Witches of Irrisen were not to be trifled with. Lyrev had learned that winter was not always beautiful.

For several years, she studied under Nazhena, but as time went on, the half-orc eventually learned that her powers were different from most other winter witches: hers came from within herself as if her very blood was infused with the powers of ice, snow, and winter. This didn’t help much with her training. Lyrev saw firsthand at how evil the rulers of Irrisen were. It disgusted the half-orc as her winter witch mentor tried to sculpt the young sorceress into a true winter witch. However, this was, thankfully, not to be. One day, Lyrev was sent to command a few frost trolls. When she saw the frost trolls torturing a young man who had been accused of being a spy, the half-orc had had enough. She demanded that they stop or else. The trolls merely laughed. Young Lyrev unleashed the full fury of winter’s wrath on the trolls, horrifying them that they should have resisted her magic as she killed them. Her actions were enough to give the prisoner a peaceful death, thanking her with his final breath. Nazhena was enraged. Lyrev told her exactly how she felt and thought about the winter witches. Stunned and even angrier than to start with, the winter witch told the half-orc that she was weak like her dead Ulfen father. And that was when Lyrev did something that no one had ever done before, thus shocking everyone present: the half-orc punched the Queen’s great-great-granddaughter in the face, knocking out several teeth in the process. Then, someone struck her in the back of the head and darkness overtook her. When she came to, she was bound in chains with a very angry Nazhena standing over her. The winter witch informed her failure of an apprentice that she had thought about killing her, but decided on something else. Using magics inherited from Baba Yaga, she cast a curse on Lyrev, turning the female half-orc into a hermaphrodite. The half-orc was then tossed into cold night as her former mentor laughed and told her that her village was no more, having been destroyed by a white dragon. Now, Lyrev, alone, cursed, and afraid, left her homeland of Irrisen.

She traveled to other lands, hoping to find some way to either remove the curse or avenge her family and village, but she could not find what she was looking for. As she passed through Varisia, she was at her lowest. The depression and sorrow were going to kill her, and then as luck would have it, or the will of fate steeped in to deliver her, a group of mystery cultists of Arshea passed by. Seeing the half-orc in such distress, the empyreal lord’s followers took pity on Lyrev and nursed her back to health, physically, emotionally, and spiritually. After hearing her tale, the mystery cultists were able to help her to cope and even accept her new hermaphroditic state and not view it as a curse. Lyrev even remembered that sometimes the villagers had said that her mother must have been a male orc in a past life because of her strength. Now strengthened by both the teachings of the Host of Delectation and the strength inherited from her mother and father, Lyrev recovered quickly and vowed that she would be strong enough to take down Nazhena and avenge her family. Thanking the mystery cultists, Lyrev left to complete her mission, her confidence and spirit stronger than ever, but before setting off, the mystery cultists gave her a holy symbol to aid her in her darkest moments and to remind her that the Spirit of Abandon would always be watching over her. Lyrev smiled as she looked forward to settling things the winter witches, especially her former, yet still vile mentor.

Description:

Lyrev Winter Strider is a tall, curvy, slightly muscular half-orc with grayish-green skin and black hair that she keeps in braided clumped tangles. Her right eye is icy blue, while her left eye is amber. While Lyrev appears to be female, she is exactly a hermaphrodite, having been cursed by her former mentor, the winter witch Nazhena. She dresses in blue, gray, purple, and white robes that show off her cleavage a good bit yet her clothes are trimmed with wolf and bear furs. She carries a greataxe with her, which makes many (especially bandits) to incorrectly assume she’s a barbarian or fighter. When she starts casting magic, they realize their mistake.

Personality:

Lyrev is a kindhearted and passionate half-orc sorceress who defends her friends and total strangers to the best of her abilities. The curse placed on her nearly destroyed her, but with the teachings of Arshea, she has fully accepted her new hermaphroditic status, although she longs to fall in love with one who will see past her physical body and know the warmth in her heart and soul. Winter witches and those who harm children quickly suffer her ire like no other. While strong and fierce in battle, she is friendly and easy to get along with.


Here's the stats of Lyrev.

Lyrev

Still working on her description and waiting to hear back from gm about her background.