Millech the Hump

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Sovereign Court

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Hi everybody,

As far as I can tell, the design team hasn’t clarified how the Blood of Dragons ability from Dragon Disciple interacts with the Bloodrager class. I decided to do a little number crunching on a Bloodrager (Draconic Bloodline) multiclassing into the Dragon Disciple Prestige class (for PFS so I stopped at level at 11). This was using the revised version released earlier today (although I don't know if it makes a difference here)

Basically, I wanted to compare 3 things:
1) A straight Bloodrager level 11
2) A Bloodrager 5 / DD 6 assuming that the Blood of Dragons ability from DD did not stack with the Bloodrager draconic bloodline determining powers
3) A Bloodrager 5 / DD 6 assuming that the Blood of Dragons ability from DD did stack with the Bloodrager draconic bloodline when determining powers.

I did not do full builds since you could probably make the choices in feats etc. for each of the three possibilities.
So here is how things ended up breaking down (Note I am not posting full builds for brevities sake and I wanted to highlight the *differences* between the three):

Pure Bloodrager
BAB: 11
Raging: STR: +6, CON: +6, WILL: +3,
Claws: 1d8,
Resist Energy: 10
Natural Armor: +2
Breath Weapon: 11d6 1x/day
Base Fort/Ref/Will: 7/3/3
DR: 2-
Bonus Spells: Shield (1st), Resist Energy (2nd)

Bloodrager/DD (5/6) IF they DONT stack
BAB: 9
Raging: STR +4, CON: +4, WILL: +2,
Claws: 1d6,
Resist Energy: 5 (Note doesn’t stack with the 5 gained from DD)
Natural Armor: +4 (+1 from BR and +3 from DD)
Breath Weapon: 6d6 energy 1x/day
Blindsense: 30’
Ability Boosts: STR +4, CON +2
"Sorcerer" Claws 1d4 and Bite: 1d6+1d6 Energy (3+CHA Rounds)
Base Fort/Ref/Will: 7/3/4
*Spells only as a 9th level Bloodrager* (no 3rd level spells)
Bonus Spells: Mage Armor (1st ? do you get this since its not on the Bloodrager spell list, I don't know), Resist Energy (2nd)

Bloodrager/DD (5/6) IF they DO stack
BAB: 9
Raging: STR +4, CON: +4 WILL: +2,
Claws: 1d8 and Bite: 1d6+1d6 Energy
Resist Energy: 10
Natural Armor: +4 (2 from BR levels (including the stacking from DD) and 2 from DD itself)
Breath Weapon: 11d6 2x/day
Blindsense 30’
Ability Boosts: STR +4, CON +2
Base Fort/Ref/Will: 7/3/4
*Spells only as a 9th level Bloodrager*
Bonus Spells: Shield, Resist Energy (I assumed that if the bloodlines “stack” then you would use the bonus spells listed in the BR class rather than the Sorcerer Draconic bloodline)

All right so that is it.
Looking at the differences, they are notable, if not terribly powerful.
If you multiclass into Dragon Disciple (regardless of stacking)
You lose 2 levels of spell casting, resulting in no 3rd level spells but no difference in the # of spells known, or, oddly, the # of first or second available per day.
You lose 2 BAB (loss of third iterative if using a manufactured weapon)
Your raging bonus to STR/CON is 2 less, but you gain base stats, net your CON doesn’t change and your STR is actually 2 higher (still at net -1 to hit stuff since you lost 2 BAB). Advantage to base stats since you won’t always be raging, but lower chance to hit while raging.
Your Raging bonus to will saves is -1, but your base Will save is +1 so basically a wash (minor advantage to having a higher Will while not raging in case you are caught flat footed)
You gain +2 Natural Armor
Loss of DR 2/-
You get the same number of bonus feats but get them a level later (6/9 if straight Bloodrager and 7/10 with multiclass) and have a slightly different list (no cleave but added quicken spell and skill focus: knowledge arcana)
You gain access to a bite attack that does 1d6+1d6 Energy (this probably more than offsets the loss of the third iterative attack)
Your breath weapon will change (see below)

Comparing the Stacking to not stacking the changes are a little more significant:
If they stack:
Your 1st level bonus spell is shield rather than mage armor (shield is more useful since you will probably be wearing actual armor).
Your Energy Resist is +5 greater
Your claws do 1d8 instead of 1d6
Your breath weapon will change: either do -5d6 damage (not stacking) or you will be able to use it +1 time per day (stacking).
In order to get the bite attack if they don’t stack you might have to reduce the damage of your claws. Dragon disciple says you only get the bite when you manifest the bloodline claws which do 1d4 damage (not how I think it should work, but a possible interpretation).

Personally, I feel that allowing the Blood of Dragons ability to stack with the Bloodrager Draconic Bloodline results in a more powerful character than not. However, doing so would also prevent any shenanigans of taking a non-draconic Bloodrager Bloodline and still getting some dragon peanut butter in your abyssal or aberrant chocolate (I didn’t look to see if anything really jumped out at me as being an overly powerful combination if they don’t stack)

Thanks for sticking it out!
What are your thoughts on combining the Bloodrager with the Dragon Disciple?

Sovereign Court

2 people marked this as FAQ candidate.

So, here is the question:

Can a monk who is using Flurry of Blows wait until rolling all of their normal attacks before choosing to spend a Ki point for an extra attack? Or must the monk declare the use of this ability at the start of a flurry?

Spending a ki point for the extra attack is a swift action which can only be used when a monk is doing a Flurry of Blows. I have done a little bit of searching but can't seem to find anything one way of the other on this.

Sovereign Court

Hi ya'll.
First let me lay out a quick sketch of what I am talking about.

xZxxx
O|y|O
O|x|O

The player is in position "y", and the end of a corridor, with an open door directly in front of them and walls to either side. Can the player take a 5 foot step to position "z"?
Until about a month ago I thought the answer was "no!" but then I had a late night where I remembered reading a rule clarification that seemed to allow movement like this.
However, my local PFS group recently posted that movement like this was not allowed (my original thought).

My question: Was I temporarily on the crack?

*edited for spelling error that made me look like I was *currently* on the crack*

Sovereign Court

Hi,

So I have been looking onto joining the local PFS group and decided (recently) to go ahead and take the plunge. I haven't ever played pathfinder before, but I have done a lot of 3,3.5,4, and other non-d20 games.

So here is my first attempt at a character. A human monk raised in a Temple of Irori (after being abandoned as a baby, of course)in Katapesh, who if he survives will pursue his destiny as a descendant of the Aldori swordlords.

Eli
Male Monk (Master of Many Styles/Hungry Ghost)1
Init +1; Senses Perception +6
==DEFENSE==
AC 13, touch 13, flat-footed 12 (+1 dex, +2 monk bonus)
hp 9 (1d8+1)
SR 0
Fort +3, Ref +3, Will +4
Defensive Abilities AC Bonus (PFCR 57)
==OFFENSE==
Spd 30 ft/x4
Melee Unarmed Strike +4 (1d6+4) 20/x2
Melee Temple Sword +4 (1d8+4) 19-20/x2 monk, trip
Ranged Shuriken +1 (1d2+4) 20/x2 monk
Special Attacks Unarmed Strike (PFCR 59)
==STATISTICS==
Str 18, Dex 13, Con 13, Int 13, Wis 14, Cha 7
BAB +0, CMB +4, CMD +17
Feats Crane Style (PFUC 93), Crane Wing (PFUC 93 - 94), Improved Unarmed Strike (PFCR 128), Punishing Kick (PFAPG 167), Snapping Turtle Style (PFUC 120)
Skills Acrobatics +6, Climb +8, Knowledge (religion) +5, Perception +6, Profession (cook) +6, Swim +8
Traits Fencer (Combat) (PFAPG 328), Wisdom in the Flesh (Religion: Irori) (PFAPG 333)
Languages Common, Vudrani

So my questions are thus:
Is this legal, have I missed anything for PFS?
and
Is my plan to take a few levels of monk before going fighter (swordlord) madness?