M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Glad you're feeling better.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Disappointing, but life gets in the way sometimes. Good luck in your other games, guys.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Back at'cha! Happy New Year, everyone!
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Yup, let's go. I fear the worst for the poor girl.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
A good question. Would we leave valuable gear with his corpse?
I'm also fine with Seljak using the sword. A little welcome gift for joining up.
Lefty will use the ring for now, if no one else wants to. He's the scout, after all.
We can sell it later and we can get 50,000 for it.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Okay. We just hang onto the sword until we can sell it. This ring, on the other hand, is very valuable, and one of us should wear it.
The elf explains what it does.
Ring
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
This ring and this sword are both magical. It's a Ring of Spell Turning. That's why your magic bounced back at you. The longsword is an Anarchic sword, so don't touch it if you're lawful.
It's a +3. https://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abi lities/anarchic/
Lefty could use it, but it's not a finesse weapon, so he'll pass.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
As soon as we've buried our friend. There is still a little girl we've been asked to find, and while we've defeated some terrible enemies, we haven't found her. We're going back until we do find her, dead or alive.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
This way, the elf says, and guides him to where Ting's body is being prepared for burial.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty sees to the burial of his friend. Then, he looks for help going back to the grinder.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Once we get to town, Lefty will examine the strange bottle. Until then, we'll charge to home base.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty has 5 in swim. He can give it a shot. If he takes 10, he can get the stuff out.
The elf uses his Ranged Legerdemain ability to scrounge all the light, nonmagical stuff.
sleight of hand: 1d20 + 12 - 5 ⇒ (10) + 12 - 5 = 17
If there's anything magical or heavier than 5 lbs., he takes off his gear, ready for a refreshing dip in the acid.
Hit me with the spell, and I'll dive in.
Also, Lefty wasn't trying to detect magic on the metal. He was appraising it to see what kind of metal it is.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty is out of spells. I don't...
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
We're too weak to face whatever's behind that. We have to go.
If, by some miracle, the missing girl is in there and not morphed into something awful, we're too weak now to save her. We'd die as swift as Ting did. Let's bury him and come back here at full strength. We're down a party member, now, so it won't be easy.
Lefty allows himself to feel what he feels.
I'll miss Ting. He was so brave, and such a character! I loved the way he talked.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lothorian will try to guess what the metal is.
Taking 10 on appraise = 18
I think we need to regroup and come back to this new portal. I'm out of spells.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty uses his wand of Infernal Healing to heal up 10 hp on himself and Wyran.
He then looks for suitable gear to use to get Ting out.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Poor Ting. I guess he's beyond saving now. We'll give him a decent burial after we find the girl. I'm beginning to think she's not here, though, given what we've found in here.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty's out of spells and doesn't feel like trying to fight the mummy with his wizard's BAB.
Finish him! says the elf, as he steps back, useless.
I can't embiggen the screen.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Aggressive barbarian, you say? I like those. I vote for that.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
I can do mage hand, but it only works on non-magical items that weigh less than 5 lbs.
There are other possibilities if I can prep a new set of spells.
We can all pitch in to save Ting. I like his wild accent and attitude.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
He's out of spells, but he has a cantrip. Lefty fires a Ray of Frost, converting it to Fire.
ranged touch: 1d20 + 6 ⇒ (6) + 6 = 12
fire dmg: 1d3 + 1 ⇒ (3) + 1 = 4
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty assists Wyran. kn. religion: 1d20 + 8 ⇒ (4) + 8 = 12
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty is about to agree with Ting, when a sudden touch of evil washes over him.
will: 1d20 + 5 ⇒ (14) + 5 = 19
Wow! Finally! lol! Can't go yet, but whew!
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty summons Dancing Lights again, guiding it into the room for proper illumination before we go in.
percep: 1d20 + 11 ⇒ (18) + 11 = 29
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
I thought it might be an illusion, but it's some sort of necromancy. I don't get why a skeleton would breathe at all. What's the point? It just doesn't add up.
Well, it's not doing anything and it's not the girl. Let's keep looking.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty tries to identify the type of magic going on here.
spellcraft: 1d20 + 11 ⇒ (14) + 11 = 25
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lothorian readies an action if anything attacks Ting.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty knows the spell, but didn't prepare it. He's about out of spells.
Not today.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty listens, also.
percep: 1d20 + 11 ⇒ (1) + 11 = 12
He doesn't hear a thing. lol
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
No need to bother these poor folk, then. Let's move on.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
This will tell us what we need to know about these coffins, the elf says.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Can anyone detect undead?
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty takes a look at the coffins to determine if Wyran's spell would work through them.
kn. engineering: 1d20 + 8 ⇒ (10) + 8 = 18
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
The magic here is ancient, and of a kind I don't recognize. I can't tell you what it is. This was done long ago, using powers I've never heard of. Let's hope it's dormant.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Wyran Zuranan wrote: Wyran steps back from the slabs of glass. "Strange way to store undead monsters. Evil of course! I wonder if they could be destroyed without actually releasing them?"
"Lefty? Can you identify the magic?"
They are definitely radiating magic. Let's pause a bit before we press on.
The elf tries to identify the magic in play.
spellcraft: 1d20 + 9 ⇒ (19) + 9 = 28 Add 2 if there's a magical item involved.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty hangs back a bit, still shaken from his last ordeal, but he can't help but look.
percep: 1d20 + 11 ⇒ (12) + 11 = 23 +1 if there's a trap
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty conjures some Dancing Lights, sending it ahead of Ting to illuminate anything right ahead of the group.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Anybody got a fishing pole?
Lefty sure isn't going back in.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Well, that was no fun, the elf muses as he starts to move again.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
The trickster isn't feeling very tricky at the moment. He hopes the paralysis is temporary.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Good question. Is Lothorian conscious? He didn't take much damage.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Will: 1d20 + 5 ⇒ (17) + 5 = 22
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Lefty is content to just die in the pool.
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
fort: 1d20 + 4 ⇒ (9) + 4 = 13
Time to make another character, I think. LOL!
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
will: 1d20 + 5 ⇒ (1) + 5 = 6
Yes, my queens! I will do anything you say!
Oh, boy. LOL
M Elf U. Rog 1, Evok 4, AT 1 HP 44/44 | AC: 22/18 T: 14 F: 15 |CMB: 3 CMD: 17 | F +4 R +5 W +5 | Init +5 | Perc: +11|
Yeah, Ting. Let's just go around it and keep looking.
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