Lord President Moorluck wrote:
They gave me indigestion, too. The nukes, not the cutoff jeans.
Lord Secretary War-Bucks wrote:
Now I'm going to have to get my fur cleaned. Again.
Urizen wrote:
The First Lady might, though. ;)
Lord President Moorluck wrote:
We will repel the invaders, sir!
Nordstrom wrote:
<Points, oh let's see, the M-16 at the zombie> Move it, you!
Nordstrom wrote:
<Arrives carrying an AK-47, M-16, a pair of Glocks, and several bandoleros of ammunition> What seems to be the problem, sir?
Not that inoccent. wrote:
Er, uh, if only you were the, er, uh, right species. Yeah. Species.
Not that inoccent. wrote:
Too much kicking a**, not enough grabbing...
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Pathfinder Lost Omens, Rulebook Subscriber
Misfire has a condition where a weapon can misfire if improperly cared for -
This seems to suggest that the Misfire is a condition of firing that gun until it is cleaned. However, several feats can 'cause misfire' Such as Risky Reload
Does the Misfire in Risky Reload mean that the gun is "Jammed, until you take an interaction to clear it - as if you had misfired"
Additionally: is the "Misfire" on the end of Risky Reload risk turning the previous 'failed Strike' into a Critical Failure Strike - as mentioned by failing a misfire flat DC in the misfire section?
Pathfinder Lost Omens, Rulebook Subscriber
So, I propose a new piece of equipment - In theme with how Shield Boss and Shield Spike modify an existing item; Pommel - Can be attached to any Sword Family that does Slashing and/or Piercing. Adds 1 Bulk to the Weapon. Gives weapon Versatile (B)
Thoughts?
Pathfinder Lost Omens, Rulebook Subscriber
I am currently leveling a Goblin Sorcerer (elemental - Fire Bloodline - (Primal) I am looking for how the following interact - Goblin Ancestry: Burn It! (BI!) : p48
Things I know and Suspect:
()(BI!) specifies all spells and alchemical items (not other items such as staves), so it should apply to cantrips as well - whereas (DS) specifies spell slots. Burn It is fire damage only, while (DS) is all non duration elements. () Since (BI!) is 1/2 spell level, but (DS) is full spell level; Where (DS) applies, it will be a better status bonus than (BI!). ()Elemental (BM) only applies to the spells you receive from the bloodline, but that includes the cantrip produce flame - since it is marked as a part of the asterisk, as well as burning hands, fireball, etc
p592 Entry on staves seem to suggest the staff is almost a focus, and that the character casts the spell (makes sense as you already have to know the spell) - but also says it "can be affected by any modifications you can normally make while casting spells, such as meta magic feats". The Section on wands makes no such specifics to modifications, but does say "because you are the one casting the spell, use your attack roll and spell DC."
Example Assumptions: Lvl 3 goblin sorcerer - with Burn It ancestry, (DS) feat, Elemental Primal Fire bloodline, Just got his new Staff of Fire lvl 3. CHA 18 - +4 Mod Spell AR +9 ; DC 19 Cantrip lvl 2;
1st question: If (DS) and (BI!) both apply to a cast spell, (DS) has a bigger bonus and can/should be used, but could you also apply (BI!) to the +1 persistent Damage to that spell? (I believe this question is entirely theoretical, as (DS) requires spell slots to be used, but there are no spell slot spells that deal persistent fire damage (Cantrips only), and wand of fireball does have persistent fire damage but doesn't qualify for (DS) for not burning a spell slot) 2nd question: Is casting 'from the staff' v casting originally considered:
3rd question: is casting 'from a wand' v casting originally considered:
4th question: does (BI!) apply bonus damage to wands? would this include the persistent damage on the wand of smoldering fireballs? Current Understanding:
Above lvl 3 Sorcerer casts Burning Hands (H+1) from his spell slot, as signature spell:
Casts burning hands with a staff charge:
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