LordGreyscar's page

3 posts. No reviews. No lists. No wishlists.


RSS


I have an issue with some players not liking the official rule set on exp. They are arguing over solo exp being too... well s&+~ty. They are claiming is supports the splitting of the party all because they talked about doing coup de gras. The rouge bailed out on it due to fear of a magic trap. While he talked with the party leader about it, the oracle snuck back and killed the monster when out of sight and earshot of them. I gave the oracle solo exp for the kill due to no one else in the "combat" of it or even near it. The rest of the party got mad due to them being used to the home-brew rule of shared exp. I did tell everyone at the start of the new campaign that they would be switched to official rules. Was I wrong for the solo exp on the coup de gras?


Thedmstrikes wrote:
Snap Shot wrote:
Benefit: A rogue with this talent may treat her initiative roll as a 20 for a surprise round, regardless of her initiative, but she may only take an attack action with a ranged weapon. Her normal initiative roll is used in subsequent rounds. If two or more rogues possess this talent, their initiative determines the order in which they act, but they all go before any other creature. If a rogue is prevented from acting in the surprise round, this talent has no effect.

As I read this there is no specific language that says the rogue always gets a surprise round. I lack the time to research, but if memory serves there is a talent, feat, trait, or something that does allow the possessor to get a surprise round every time. Rogues have many ways to achieve surprise to be granted action within a surprise round, so maybe the author assumed that would be the case more often than not. RAW, I do not see automatic surprise round in this talent.

I will also add that with the language of this talent, the rogue can take another action in the surprise round as normal by disregarding this talent should they choose to do something other than make a ranged attack. They would just function normally as in any other surprise round they are allowed to act in.

Thank you, this helps a lot.


Benefit: A rogue with this talent may treat her initiative roll as a 20 for a surprise round, regardless of her initiative, but she may only take an attack action with a ranged weapon. Her normal initiative roll is used in subsequent rounds. If two or more rogues possess this talent, their initiative determines the order in which they act, but they all go before any other creature. If a rogue is prevented from acting in the surprise round, this talent has no effect.

Two out of five of my groups says this GIVES a surprise round. While me, another, and the dm say the wording doesn't.

"For a surprise round" is the phrase they say gives them a surprise round. While I disagreed, I gave the example: "I will give you a nick for every penny I give you. Does that mean you have 6 cents now? Because I won't give you penny." They said "That wording has nothing to do with this."