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Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Thanks DM Feral, this game was a lot of fun, I very much enjoyed it! Thanks for showing mercy and not killing me there! c.olsen1992@gmail.com is my e-mail! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc will continue raging for the next 54 seconds, knowing that if he stops he'll die, "Ai'll need some healin' if someone can spare it," As he holds his guts in one hand from the rent in his stomach and armor. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() I didn't roll my perception check on purpose, I freely accept the sneak attack damage. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Wow, I hope that kills him, I'm at 2 hp right now if all three of those hit! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc, hanging on by a few shreds of life left will attack this creature with the combined might of Desna and Gorum. "Suffer the wrath of two gods, hah!" Gonna be a lot of dice rolling, I'll do them in spoiler posts Attack 1:
Attack 1: 1d20 + 16 + 1 ⇒ (15) + 16 + 1 = 32 Attack 1 Lucky: 1d20 + 16 + 1 ⇒ (17) + 16 + 1 = 34Potential Crit Confirm 1: 1d20 + 16 + 1 ⇒ (9) + 16 + 1 = 26Maybe this confirms?
Damage: 2d6 + 23 + 2d6 + 1d6 ⇒ (1, 2) + 23 + (4, 2) + (4) = 36
Attack 2:
Hasted Attack 2: 1d20 + 16 + 1 ⇒ (17) + 16 + 1 = 34 Hasted Attack 2 Lucky: 1d20 + 16 + 1 ⇒ (18) + 16 + 1 = 35Potential Crit Confirm 2: 1d20 + 16 + 1 ⇒ (19) + 16 + 1 = 36 I imagine that confirms
Damage: 2d6 + 23 + 2d6 + 1d6 ⇒ (6, 2) + 23 + (6, 2) + (5) = 44
Attack 3:
Attack 3: 1d20 + 11 + 1 ⇒ (18) + 11 + 1 = 30 Alright my dice were outrageous Attack 3 Lucky: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29 Confirm Crit 3: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27 Maybe
Damage: 2d6 + 23 + 2d6 + 1d6 ⇒ (2, 4) + 23 + (2, 4) + (3) = 38
Vicious, if those hit: 3d6 ⇒ (6, 4, 6) = 16 ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() wait, we are in book 5 ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Sorry about the wait, had my RL game night, we are in book 4 of Runelords, I oddly enough play a tanky-gnome battle bard in that too! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc'll ready an attack should he come close enough for that to happen, maintaining his rage, hasted form and flaming sword.Only has 3 rounds left of it, 2 after this current round D: "Thank's Lamare, jus' stay behin' me, hah! I won' let this bug get close ta ya," Readied Attack: Raging Attack 1: 1d20 + 16 + 1 ⇒ (4) + 16 + 1 = 21 Damage 1: 2d6 + 23 + 2d6 + 1d6 ⇒ (4, 6) + 23 + (1, 4) + (6) = 44 Vicious: 1d6 ⇒ 5 ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Hah well its all you and your character! If its just Fizzy and I left fighting back to back, there's no other Gnome I'd rather die with! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Wait, why is Lamare retreating? We totally got this!! Heal, buff or blast, just don't run ;) ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() I sure hope he doesn't have an ability that turns him invisible when knocked out, gonna be hard as hell to heal him! Dunc, angered at the savage beating he just took we'll swiftly heal himself, activate his armor and then begin raging. CMW(need a good roll, come on baby: 2d8 + 4 ⇒ (3, 3) + 4 = 10 "Call me the Flyswatter, Hah!!" He'll full attack starting with the Yellow one and if it dies, moving onto the green one. Attack 1: 1d20 + 16 + 1 ⇒ (8) + 16 + 1 = 25
Attack 2(Hasted): 1d20 + 16 + 1 ⇒ (11) + 16 + 1 = 28
Attack 3 + Strength: 1d20 + 16 + 1 + 2 ⇒ (14) + 16 + 1 + 2 = 33
Vicious Damage back: 3d6 ⇒ (5, 5, 3) = 13 Mama mia, Dunc's sitting at 38 health, 20 of that from his rage, not the place he wants to be right now! Percy looks like he is at -1. Oh what a time to be down 2 party members. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Man its a good thing I don't have catch off guard cause I'd be swinging with Marta right about now Caught completely unaware, "By Gorum's Rusty Axe! Percy, Fizz!" Dunc'll draw his greataxe, igniting it with flames, step forward and swing, his muscles bulging as he channels Gorum's Blessing into this attack. Free action, Strength Blessing, +2 to Attack but not Damage, swift action activate Sacred Weapon to add Flaming, there is some contention about whether its also a standard action to activate the flaming property, I've always played as that'd be too debilitating since the ability only lasts for a few rounds. If you play it that way, totally cool, had a GM rule that way before and I don't have a problem with it. Attack 1 + SB: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30
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Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc'll end his rage-ing state, calming his armor at the same time. Breathing heavily he'll draw his wand and use it a couple of times over the next 5 minutes or so, recuperating himself. Grimacing, "I'm not good, but let me have a look," Casting Identify, he'll attempt to make heads of the vials. Identify vs DC 28: 1d20 + 3 + 10 ⇒ (6) + 3 + 10 = 19 Shaking his head, "I've never seen anythin' like this," ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() I'm sorry, I'm the worst with my character, no excuses, I am a raging barbarian, no reason I should be allowed to cast spells. A horrendous mistake on my part. Please forgive my mistake, I'm glad I caught it. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() thank you! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dang, I was just looking, I could very well die again here, do you mind if I swift action spend a ferver to convert my Grace into a Cure Moderate Wounds? If allowed to do so: CMW: 2d8 + 4 ⇒ (1, 6) + 4 = 11 ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc, watching his companion turned to stone before his very eyes will scowl, roaring in anger at the Medusa's but not before suffering the very same risk that fell Marta. Fort Save + Rage: 1d20 + 12 + 2 ⇒ (7) + 12 + 2 = 21
Glaring at the Medusa's, he'll attempt to cut the blue one down, maintaining his rage and fast-moving form. Attack 1: 1d20 + 16 + 2 + 1 ⇒ (3) + 16 + 2 + 1 = 22
Attack 2(Hasted): 1d20 + 16 + 2 + 1 ⇒ (16) + 16 + 2 + 1 = 35
Attack 3: 1d20 + 11 + 2 + 1 ⇒ (14) + 11 + 2 + 1 = 28
Vicious Damage: 3d6 ⇒ (1, 1, 3) = 5 As his sword gores the enemy, Dunc's sword hand viciously weeps blood as his sword's magic exacts its toll! "I'll gut ya, even if I have ta die trying!" ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Idk, the GM said three fort saves, Last sentence of his last post. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Three fort saves, btw ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Yeah I think I meant the green one but I was thinking of Yellow cause Fizz just laid into it and my fingers typed one thing while my mind thought another! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Maintaining his fast-moving form, Dunc'll lay into the enemy, starting with the yellow enemy. Grinning evily at his enemy, "You're all mine now! Hah!" Greatsword 1: 1d20 + 16 + 2 + 1 ⇒ (14) + 16 + 2 + 1 = 33
Greatsword 2(Hasted): 1d20 + 16 + 2 + 1 ⇒ (6) + 16 + 2 + 1 = 25
Greatsword 3: 1d20 + 11 + 2 + 1 ⇒ (14) + 11 + 2 + 1 = 28
Vicious damage back to me: 3d6 ⇒ (6, 2, 4) = 12 ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc will cast a spell on himself, sacrificing a fervor to do it lightning fast, then slapping his armor his form seems to shimmer with speed, he'll erupt in a rage and leap forward, attempting to drag his enemy back toward his allies. Swift action to cast Divine Favor, free action to activate Mithril Fullplate of Speed, free action to start rage, move to move, standard to drag!
If I succeed, I drag the enemy back 5 feet, for every 5 I surpass their CMD, I drag them back an additional 5 feet. Hopefully this isn't me dying again! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() I can't make a dedicated post just yet, I'll be home tonight around 9 pm PST. Normally my job doesn't have me travel this much! If you have to bot me, I'll rage, run forward and attempt to drag one of them back toward my allies. I have greater drag so it provokes from my allies ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc, completely caught off guard that the Mantid assassins would be posing as prisoners, is nearly caught by their trick. Will Save: 1d20 + 9 ⇒ (14) + 9 = 23 However having faced many battles, this trick he won't fall for! "Don't be cowards! No more tricks, Just battle! raaaighhh " ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Looking at the doorway and the prisoner's behind, "Huh, prisoners, leave 'em chained up, I say! Just be in our way otherwise!" He'll hold his greatsword up, looking for any other threats in the area. Nodding to Marta, he'll cast a quick spell on himself. Shield of Faith, it'll last for 4 minutes. Perception: 1d20 + 7 ⇒ (2) + 7 = 9 ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Sorry team mates, I can't help too much with this puzzle, I've GM'd this scenario. It was a few years ago at this point but still I want it to be fair for everyone! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Nodding as Percy blows the mouthpiece/recorder, "Eeeyup, that's music, mhm, plays the same tune each time, too," ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Yeah, admittedly, Dunc really does fit the role of a bard/5th party member. I just wanted to get in there and hopefully absorb some blows since Fizzy had taken a beating. Perhaps I was a little to zealous. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Looking at the mouthpiece and pointing at it, "Should we blow it?" ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() "Wait, I remember now, that's the Necromanca Geb, ruler of Geb, yeah they said if ya ever see that guy, ya' probably a dead guy," ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc'll pop up and brush himself off, snapping his sword back into his hand. "Right well, battle doesn't always go as expected," He'll draw out his wand, hanging about for a couple minutes letting its infernal ways heal him. "When they forced me to listen to someone read, this sculpture reminds of something they said once," Looking at the wall intensely, as if trying to scare the secrets out of the rock. Kn: History: 1d20 + 0 ⇒ (11) + 0 = 11 "Bah, its just a rock," ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() For what it counts, Dunc does have Mithril Full Plate of Speed, not like I'm wearing a loincloth here. I do need to update his AC, that 18 was post charge AC. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() What's going on with the light green cultist bloke closest to the wall? I see his/her token is turned around, is that dead/dying or dazed? ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Its okay, it happens, its not the first time he has died. His 7-intelligence puts him in the vanguard where people die or gain glory. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() I think I liked it better being dead, then I wasn't a choice target! Dunc, wakes up groggily on the ground, lying in a pool of his own blood, damn near getting t-bagged by the enemy. He'll spend a ferver to cast a resist energy-converted to cure moderate wounds on himself in an attempt to slap himself awake. swift action casting so it doesn't provoke, dang it and now he can't pick up his weapon, damn you weapon cord faq!! Cure Moderate wounds: 2d8 + 4 ⇒ (5, 2) + 4 = 11 "Gettoffa me!" Not much else I can do, sitting at 14 hitpoints, can't stand up w/o provoking and being put right back on the ground and can't grab my weapon w/o provoking either! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() holy hell, can't get a full post in till tonight, I'll post tonight, as I said. Sorry for running in there like a crazy person! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() With Dunc's eyes having been playing tricks on him this whole time, seeing there is an opening, he'll yell loudly, his crescendo playing into his marching song, drawing his greatsword out as he goes and swinging at the Red Red Mantis. Fizz's personality is so large, I thought he was bigger than he was! "Raaaaaaaaagggghhhhhhhh!" Charging Raging Greatsword - Power Attack + bless: 1d20 + 18 + 2 - 2 + 1 ⇒ (2) + 18 + 2 - 2 + 1 = 21
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Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() I'm traveling for work tomorrow, will be unable to really post from 7:30 AM Pacific Standard Time until about 10 pm PST. If we are all waiting for me at 10 pm, I'll be sure to post. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Phew Fizzy took some considerable damage! Now how the hell am I going to get in this fight. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc'll move up right behind Fizz, drawing out his greatsword and beginning his Raging Song. Raging Song:
If you choose to accept, its a +2 to strength and Con, you can't cast spells or concentrate, +2 to Will Saves, -1 to AC and you also get to make 1 extra Attack of Opportunity a round. The song begins as a low chant for now, he is just chanting Gorum's name, "Gorum. . .Gorum. . Gorum" Dunc has a level of Barbarian, so he uses his Barbarian's rage bonuses while under Raging Song ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Hear hear! I like your style already! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Hot damn! my character votes up, probably means more tougher battles. ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Oh sorry I thought we were on standby Dunc'll jab a finger in the half-orcs chest, "Sum scout you are, we could'a find the cave without a looky-loo like you pointin' it out." Turning to his companions, "Let's just kick the door in, less time for 'em to escape," ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() or the temple of Gorum for some good ol' fashion wall punching! Or perhaps Find the sword in the needle stack, blindfolded, fun games at the Temple of Gorum only true tests of courage found there! ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Pounding his fists together, "Red Mantis Assassins? Now there's a fight to look forward to! Hah!" Looking around at his companions, "Well, let's go! I'm eager to wet my blade! Hah hah!" ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Watching the theatrics unfold, Lord Dunc stands in awe, saying to himself, "Wheres one learn such things. . " Exclaiming loud and clapping at the Lightning Bolt, "That's my kind of style! Yahah!" ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Laughing at the guards as we walk by, muttering, "Not so tough now, hah!" Listening to Torch speak he can't help but stare at the man, naked in his bathtub, "Whaa. ." Looking around confused at his companions. "We gotta just, look at stuff? That's kind of boring, where's the blood and killin'" ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() During the leisurely stroll through Absalom Dunc'll think about Lamare's words, even consulting his holy text of Gorum, finally continuing his philosophical discussion of religion with Lamare, "Yes, let Gorum and Desna join forces to vanquish our enemies! I'll accept your Luck, if only to do better battle!" Clasping Lamare on the back, with a grin and fiery-eyed gaze. I'll borrow the headband, I don't have a headband currently so it works out! Sorry if Dunc is a little abrasive, his 7-Int makes his people skills a little less than par. Once at the gates with the two dumb guards, "Just try and draw that axe, I'd love a reason to fight! Hah! We're here to see Torch!" ![]()
Positive Conditions: Sacred Weapon+2, Barbarians Rage+2 | Negative Conditions: HP: 6/84 |AC:(20) T:(10) FF:(18),| CMD: 25/29 vs Drag | Fort: +13, Refl: +5, Will: +9 | Perc: +7, Init: +3, Speed 30ft 0/3 Ferver, Blessings 3/5, 15/17 Rounds of Raging Song, 9/15 Rounds of Rage,Warpriest Spells: 1:3/4, 2: 1/2, Skald Spells: 1: 3/4, 2: 2/2 , CN Human Barbarian 1, Warpriest 4, Skald 4, Sentinel 1
![]() Dunc'll shake his head at Lamare's offer, "I could, but Gorum would frown on me relying on luck not skill to win a fight," Turning to Fizzbeard, "To call that a dragon is a dishonor to dragons! If we kill a dragon let it be truly sporting, I could pop that pipsqueek between my thumb and finger! Let us have a rousing dragon hunt if we are to hunt a dragon!" Looking around at the others, "Looks like this is the team, let's go find a fight or two, yeah!?"
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