| LockeMurdock |
Hi all,
Bringing up an older thread since my question's along the same lines as these last few, but I didn't see it answered clearly. With Legacy Weapon, I understand that the weapon has to be a +1 minimum in order to gain any benefits.
As a level 10 Occultist, I get Legacy Weapon (+2), meaning I could take a +1 longsword and make it into a +3 longsword. That's clear to me. I could also take a +3 longsword and make it into a +5. Also clear. I further understand that I could take a +4 longsword and only be able to make it a +5, because that's the maximum enhancement Legacy Weapon can go to.
Where I'm fuzzy is the special abilities. I've read the rules and taken it multiple ways now. Using the +1 sword, I know I could add a Keen, which is a +1 enhancement 'cost,' and wind up with a +2 Keen Longsword. The total still comes out to +3.
I could also take the +1 longsword and add, instead, Axiomatic, because it's a +2 cost. I'd get a +1 Axiomatic longsword, which totals +3.
So! The question is whether I could take that +1 longsword and add Flaming (+1) and Frost (+1) to get a +1 Flaming Frost Longsword for the same +3 total.
The Legacy Weapon text says:
You can also imbue the weapon with any one weapon special ability with an equivalent enhancement bonus less than or equal to your maximum bonus by reducing the granted enhancement bonus by the appropriate amount.
I focus in on "any ONE weapon special ability," but I don't know if that means, "any ONE, period, no matter how weak the ability you add," or if it means, "any one ability per equivalent value."
I'm leaning towards it just meaning one ability ever, but I'd love to see it clarified that Legacy Weapon can or cannot allow for multiple special abilities if the total works out mathematically. I'm also kinda unclear on how gold value enhancement bonuses would be applied, like Exclusionary.
Sorry that was so long-winded!