| LirkaTrend |
I get the feeling that this tread is going to rise some ethical questions...
Here goes...
So i got this idea of a series of adventures that take place in alternatve earth... The idea was based on one of russian 3,5 campaigns "Alfrika" and was loosely based on Paul Andersons books as "Three Hearts and Three Lions", "A Midsummer Tempest" and "The Broken Sword" and the consept of Seven Powers.
This campaign was human-centric, where elves were rare, dwarves lives in Carpatian mountains, and halflins were a vassal race of German Holy Empire.
And each human nation of the Earth was reimagined as human subrace.
i was thinking to convert those human sub-races, and I was hoping that some good samaritanin would lend be a helping hand...
Francs (950 A.D.) - French, German, North-Spanish, Anglo-Saxon
Religion: Christian and Pagan
No atribute bonus
bonus feat
bonus skills
restricted classes: barbarian, monk
Human attribute bonus
bonus feat
bonus skill rank
restricted classes: barbarian, monk
Italians (950 A.D.)
Religion: Christian
+2 Intelect, - 2 Constitution
bonus feat
bonus skills
Cosmopolitan feat (allows to refer any skill of choice as a class one)
+2 Diplomacy, Sense Motive, -2 Survival
restricted classes: barbarian, monk
+2 Intelect, - 2 Constitution - The people of italian state-cities are well educated, but spoilt
bonus feat
bonus skill rank
bonus feat
Diplomacy, Sense Motive - class skills
restricted classes: barbarian, monk
Normans (950 A.D.) - Skandinavia, Norvegia, Sweden, Iceland, Denmark
Religion: Christian and Pagan
+2 Strenght, -2 Wisdom
bonus feat
bonus weapon feat
restricted classes: wizard, monk
+2 Strenght, - 2 Wisdoms - The normans are famous for being ferious warriors, but also infamous for there short-temper
bonus feat
bonus combat trait
Intimidate - class skills
restricted classes: wizard, monk
Celts (950 A.D.) - Ireland, Scotland, Wells
Religion: Christian and Pagan (Druidism)
No attribute bonus
2 bonus feat
bonus skills
restricted classes: paladin
Human attribute bonus
bonus feat
bonus skill rank
One to choose from as a class skill - Knowledge (Geography), Knowledge (Local), Survival
restricted classes: paladin
Saracen (950 A.D.)- Caliphat of Cordoba and Abbasid Caliphate
Religion: Muslim and Zoroastrianism
-2 Strength, + 2 Dexterity
bonus feat
bonus skills
Linguist and Ride - class skill
restricted classes: druid
-2 Strenghth, + 2 Dexterity - People living in a dry climate tend to be agile, and quite frail
bonus feat
bonus skill rank
Linguist and Ride - class skill
restricted classes: druid
Jews (well, okay the campaign take place in the alternate Earth, but it's still Earth, right?)
Religion: Judaism (duh!)
+2 Intelect, - 2 Charisma
bonus feat
bonus skills
Linguist - class skill
+4 Haggle
restricted classes: sorserer, monk, paladin, druid, barbarian
+2 Intelect, -2 Charisma - Really? Need I say why?
bonus feat
bonus skill rank
Linguist - class skill
+2 Appraise
restricted classes: sorserer, monk, paladin, druid, barbarian
Gypsy/Roma people (approximately after 1453 A.D. but hey! it's an alternative earth, so it's possible that they could apeear earlier)
Religion: um... that's quite tricky...
No attribute bonus
bonus feat
bonus skills
+4 Survival, Ride, Animal handle, Perception
-2 Reputation
restricted classes: cleric, monk, paladin, wizard, barbarian, monk
Human attribute bonus
bonus feat
bonus skill rank
Linguist - class skill
+2 Survival, Ride, Animal handle, Perception, Acrobatics
restricted classes: cleric, monk, paladin, wizard, barbarian, monk
Hungarians\Magyars (890 A.D.)
Religion: Well, the do say that they are christians, but...
+2 Dexterity, - 2 Intelect
bonus feat
bonus skills
+2 Ride and class skill
restricted classes: wizard, cleric, paladin, monk
+2 Dexterity, - 2 Intelect - the magyars are born riders, but at the time of campaigh there nation is at period of clan wars, there are no time for education!
bonus feat
bonus skill rank
+2 Ride, Animal Handle and one of this is a class skill of choice
restricted classes: wizard, cleric, paladin, monk
Byzantians (890 A.D.) - Greek, mostly
Religion: Christian, for sure
No atribute bonus
bonus feat
bonus skills
Linguist - class skill
Human atribute bonus
bonus feat
bonus skill rank
+2 Diplomacy
Linguist - class skill
Emisary trait
restricted classes: sorcerer, druid, barbarian, monk
Slavs\Slavians
Religion: Mixture of christian and pagan
+2 Wisdom, -2 Intelect
+4 Survival or it's a class skill
restricted classes: wizard, monk
+2 Wisdom, - 2 Intelect Living in the swamp and forest areas close to the nature spirit the slavs tend to be rather spiritual people, but at the same time rather supersticious
+2 Survival
Knowledge (Nature) - class skill
restricted classes: wizard, monk
Still there? Wow, that's great!
So, thank you for reading and I hope that this tread won't rise any hatred ^^'
Anyway, ready to hear critique and advices