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HP 55/55| AC 21 | F +10, R +11, W +9 Lil' Brute Construct Companion
![]() Lil Brute swings and slashes out even as he’s speaking badly. Attacking Red first, unless it drops from the Electric arc first, or from LB’s first swing. Flat check: 1d20 ⇒ 17
flat check: 1d20 ⇒ 17
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HP 55/55| AC 21 | F +10, R +11, W +9 Lil' Brute Construct Companion
![]() Reflex: 1d20 + 8 ⇒ (13) + 8 = 21
The construct starts to spark badly
Also, looking at the Solidify Mist ability you posted above it looks like the whole area is difficult terrain for everyone, but the potential immobilization is targeted on just a single creature, not everyone in the mist. So I think only Lil Brute would need the Reflex save. ![]()
HP 55/55| AC 21 | F +10, R +11, W +9 Lil' Brute Construct Companion
![]() Her companion does not ‘make some noise’ beyond the clomping of its free, but does advance to strike at the nearest misty creature. Flat check: 1d20 ⇒ 2
…but it’s installed eyes aren’t sharp enough to see well through the fog. ![]()
HP 55/55| AC 21 | F +10, R +11, W +9 Lil' Brute Construct Companion
![]() Lil' Brute clangs along the floor and around the enemy before smacking at it with its metal fist. ◆ Stride
*NOTE GM*: if red actually hasn't been dropped yet, Zyke would have commanded her construct to instead continuing moving one over to flank it with Dennis, and it would punch that one instead of blue. Slam v flat-footed: 1d20 + 8 ⇒ (11) + 8 = 19 for Bludgeoning: 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12 |