Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
"Oh? I didn't think you limited your own answers to 'yes' or 'no'. As for the questions you could pose to your entity, they were." Lief hears the woman slip away from any real commitment to answering his questions, taking what she needs, so he leaves the subject alone, not interested in ruffling the woman's feathers any further. When the time comes, Lief is ready for their return to the Surface.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief takes note of the Answers, slowly becoming more interested, not in the Questions themselves, but the manner in which the Answers are obtained. "Who are you talking to, Kaylayne?" Lief focuses on the woman-once-barmaid, with renewed interest. "You mentioned your other you. Are you asking 'yourself' questions, and 'yourself' is answering? Or is that just a name you've given some otherworldly entity?" The young man didn't require questions answered to confirm their success, and his genuine curiosity leads him to inquire of the woman. "How knowledgeable is this entity you consult? Does it know if a drow can become elf again? Does it know how to bring that about? Would it be able to name those hostile to the Queen who may still be out there? Does it know where this knowledge is that could lead the drow to renew their efforts? Does it know how to recreate the Glyphs through the aboleth magics? Are you communing with an aboleth? How would you be able to distinguish what's chosen to speak to you?"
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief swishes the last of last night's wine to clear his mouth of the morning mildew. Swallowing quickly, he rubs his now-rested eyes. "So difficult to ascertain if a day's truly begun, when there is no sun to reference. I'm very much looking forward to natural daylight." Haiten Bhaq wrote: "So what's next? Where is it you wish to go?" "I think our intention is to deliver word and body to the Queen of the Elves of the events that transpired here. Thank you for your hospitality, and for your wish. You are the only bright spot in the Land of Black Blood, Haiten. You have your purpose, I understand, but I would wish you far removed from here. This place should be lost to time." Kaylayne wrote: "Well, what are your questions?" Lief rubs the back of his neck, as Kaylayne continues to think on their recent siege of the Throne. "Your body posture suggests that you have plenty of questions of your own. I will defer to your greater desire to know things." The young man begins his alchemical crafting, readying for the return journey.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
"I will not object to a night's rest, depending on Haiten's hospitality. We've shattered the drow's back, and Dimitrio's foresight has given us plenty of time, should there be a contingent of drow bent on avenging their leader's death." Lief looks up at the shaitan, inquisitively. "May we enjoy a night's rest here, Haiten?"
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Haiten Bhaq wrote: "Well, I owe one of you a wish, and could use it to confirm what you seek. It will take me some time to speak to the stones and see what can be learned if not. Some weeks maybe. I doubt you want to wait here for that though." "We would be in your debt, if you would speak with your stones, and we might correspond with you, from the surface. I would not impose upon your wish-granting ability, or to ask you to use it in your own right." It's clear from Lief's posture and tone that he's ready to depart.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief turns back to Allevrah's body. He decides at the last minute to drag her body into his Bag of Holding, stripping her of armor to get the weight down, if necessary. "Figure it might be a little more convincing to bring actual evidence of her demise with us."
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Ederin wrote: "Allevrah is dead, that rune ain't glowin' any more, but is there anythin' else we need to worry about down 'ere? Anythin' we should take care of before we leave? Could we really be done?" Lief considers Ederin's words. "With Allevrah dead, the only superior you're likely to face is Abraxas himself. I only hope that our interference wasn't enough to draw his attention."
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Reflex Save v DC 30: 1d20 + 14 ⇒ (6) + 14 = 20 Something at the front of Lief's mind tells him the blast is coming, but finds himself too interested to witness the unraveling magics that he remains standing steadfast, as the energies ripple outwards. Resist Energy 30, so 12 damage. Lief stands more robust following the surge. +2 Con With the Master Glyph finally felled, he turns back to the others, flicking the healing wand from his wrist sheath, and begins his healing. He consumes a vial, dismissing the whip's foul drain. Cast Restoration Then he works down the wand for the rest of his healing. CLW Wand: 3d8 + 3 ⇒ (6, 7, 6) + 3 = 22 "Anyone else require healing?" He waits for the others to loot what they will, waiting patiently for their collective departure.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief wipes his brow, turning back to his associates. "I'm not sure of this next one, but if any of you can support this next unweaving, I think I can bring it about." Aid Anothers? Bluff Check v DC 30: 1d20 + 18 + 1d8 ⇒ (17) + 18 + (5) = 40 1d8 ⇒ 7
Pending that successful Aid Another for the second roll... "Alright. That one is done, as well. Vigilance is ended." Lief stares down Watching, and stops obsessing. He lets his mind trace the rune marks, and seeks the breaks he needs to disable it. Disable Device v DC 30: 1d20 + 26 + 1d8 ⇒ (10) + 26 + (5) = 41 1d8 ⇒ 5
"Watching is finished. I almost slipped at the last, but recovered myself." Lief turns to Dimitrio. "Are you ready? You have to focus, Dimitrio, more than you ever have, in your life. Your attempt has to succeed in tandem, each thrust of your personality must hit the Glyph fully. Show no weakness." Lief helps as best he can, but knows that the Defense Glyph is Dimitrio's hurdle to jump for them all. The young man is unsure of the dancer, even now. Aid Another, Intimidate: 1d20 + 2 + 1d8 ⇒ (7) + 2 + (7) = 16 1d8 ⇒ 2 +2 to Intimidate
Should Dimitrio pull it off...: Lief looks Fury over, very familiar with its design, and burns through the words eidetically etched in his mind from the two times before. Diplomacy v DC 30: 1d20 + 19 + 1d8 ⇒ (14) + 19 + (7) = 40 1d8 ⇒ 6
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief doesn't bother turning around. The earthquake signals what he expects, and the Glyph looks just as formidable as it did moments ago. He begins his focus, and starts to unweave the first underlying glyph, Renewal. Heal Check v DC 30: 1d20 + 14 + 1d8 ⇒ (14) + 14 + (8) = 36 1d8 ⇒ 8
"There. The first component is resolved. Only four more to go..." He wipes his brow, not liking his odds, but he does wait for the others to gather, so they can pool their strengths.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 15, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 96/115, Bear's Endurance, -4 Con Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 10/13 Penalties = -2 Dex, -1 Wis, -4 Con Spell Resistance 27 Lief moves towards the Glyph, taking a swipe at Red, hoping to free the others to concentrate on the last drow standing. Swift Action- Study Target +4 Cold Iron Spell Storing Rapier...: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (7) + 18 + 7 + 1 + 2 + 3 + 1 = 39 for 1d6 + 4 + 7 ⇒ (2) + 4 + 7 = 13 damage
As Red falls, Lief turns his back on the remaining enemies, trusting his team to smother drow and demon efficiently.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 14, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 96/115, Bear's Endurance, -4 Con Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 10/13 Penalties = -2 Dex, -1 Wis, -4 Con Spell Resistance 27 Lief continues to circle Green, hoping to slay the demon and get back to his work on the Glyph. He renews his Studying. +4 Cold Iron Spell Storing Rapier: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 + 2 ⇒ (17) + 18 + 7 + 1 + 2 + 3 + 1 + 2 = 51 for 1d6 + 4 + 7 ⇒ (1) + 4 + 7 = 12 damage 1st Iterative: 1d20 + 13 + 7 + 1 + 2 + 3 + 1 + 2 ⇒ (13) + 13 + 7 + 1 + 2 + 3 + 1 + 2 = 42 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage 2nd Iterative: 1d20 + 8 + 7 + 1 + 2 + 3 + 1 + 2 ⇒ (4) + 8 + 7 + 1 + 2 + 3 + 1 + 2 = 28 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage Haste Attack: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 + 2 ⇒ (7) + 18 + 7 + 1 + 2 + 3 + 1 + 2 = 41 for 1d6 + 4 + 7 ⇒ (5) + 4 + 7 = 16 damage
As the demon bleeds out, Lief flicks his rapier, and turns his attention back to the Glyph, expecting the others to finish the rest of them. "Best case scenario, I think we can disable Allevrah's work in under two minutes. Worst case scenario, it takes a while, as each glyph in turn is required to remain quenched as the next glyph is worked on. Let's clear the room. She's obviously not going to listen to reason."
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief's eyes flick back over his shoulder, and he audibly moans his frustration, as his initial work on the Glyph is halted. "Our work will see no peace with her harrying us at every turn." Round 13, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 96/115, Bear's Endurance, -4 Con Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 11/13 Penalties = -2 Dex, -1 Wis, -4 Con Spell Resistance 27 Wary of the longspears, Lief circles Green, taking advantage of his still-long arms. He looks for already-injured spots in the demon's hide, before lashing out with his cold iron rapier. Swift Action- Study Target +4 Cold Iron Spell Storing Rapier: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (14) + 18 + 7 + 1 + 2 + 3 + 1 = 46 for 1d6 + 4 + 7 ⇒ (4) + 4 + 7 = 15 damage
Lief waves at Ederin, pointing with a bloodied blade at the injured Green.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Sorry, I was presuming the first roll for the Unweaving was laid out here. Dimitrio wrote: "So, do you want my help or not?" "Yes, of course, Dimitrio. We will need to execute the Healing ministrations first, followed by Bluffing it. Next, I'll have little trouble Disabling its third Glyph, then you can tackle the Intimidation. Lastly, Diplomacy."
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
"Well, that makes a kind of sense. The Master Glyph is a composite work. We've got ourselves the task of unraveling five separate, but linked echoes of the Focus Glyphs. You can actually see which ones layer on top of the next, so we need to target them in a specific order- Renewal...Vigilance...Watching...Defense... then, finally, Fury. I should be able to articulate the first three with some success, but I don't like the looks of Defense. I've bested Fury twice, so that should be a decent finish." Lief looks back, and hopes Dimitrio will be up to the task of Defense. When the Time Comes...: Heal Check v DC 30: 1d20 + 14 + 1d8 ⇒ (16) + 14 + (8) = 38 1d8 ⇒ 4
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 11, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 96/115, Bear's Endurance, -4 Con Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 11/13 Penalties = -2 Dex, -1 Wis, -4 Con Spell Resistance 27 Spellcraft DC 20: 1d20 + 14 + 1d8 ⇒ (10) + 14 + (2) = 26 1d8 ⇒ 8
Lief watches as Allevrah disappears, flashing Kaylayne a nonplussed look. "Well done. She might have believed us, until you bellowed." The young man uses what little remains of his hasted state to close on the Master Glyph, studying it keenly, allowing the rest of the skirmish to fade away... Perception: 1d20 + 23 + 1d8 ⇒ (10) + 23 + (3) = 36 1d8 ⇒ 2 Knowledge(Arcana): 1d20 + 20 + 1d8 ⇒ (20) + 20 + (6) = 46 1d8 ⇒ 3
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 9, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 96/115, Bear's Endurance, -4 Con Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 11/13 Penalties = -2 Dex, -1 Wis, -4 Con Spell Resistance 27 Lief feels the bite of the whip a fourth time, and expects many more to land. When they don't, he takes courage to 5' step towards the General, and begin his answer to her assault. Swift Action- Study Target,
"There is still time, Allevrah. Drop the whip, and we will stay our blades." Looking over his shoulder at what appears to be a gassy Dimitrio, Lief winces slightly, as he realizes that there really is only one blade, at present, worth fearing. +4 Spell Storing Cold Iron Rapier...: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (19) + 18 + 7 + 1 + 2 + 3 + 1 = 51 for 1d6 + 4 + 7 + 3 ⇒ (1) + 4 + 7 + 3 = 15 damage 1st Iterative: 1d20 + 13 + 7 + 1 + 2 + 3 + 1 ⇒ (14) + 13 + 7 + 1 + 2 + 3 + 1 = 41 for 1d6 + 4 + 7 + 3 ⇒ (1) + 4 + 7 + 3 = 15 damage 2nd Iterative: 1d20 + 8 + 7 + 1 + 2 + 3 + 1 ⇒ (5) + 8 + 7 + 1 + 2 + 3 + 1 = 27 for 1d6 + 4 + 7 + 3 ⇒ (6) + 4 + 7 + 3 = 20 damage Haste Attack: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (19) + 18 + 7 + 1 + 2 + 3 + 1 = 51 for 1d6 + 4 + 7 + 3 ⇒ (2) + 4 + 7 + 3 = 16 damage
edit: Confirm Critical #1?: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (4) + 18 + 7 + 1 + 2 + 3 + 1 = 36 for 1d6 + 4 + 7 + 3 ⇒ (2) + 4 + 7 + 3 = 16 damage Confirm Critical #2?: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (18) + 18 + 7 + 1 + 2 + 3 + 1 = 50 for 1d6 + 4 + 7 + 3 ⇒ (3) + 4 + 7 + 3 = 17 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 8, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 119/130, Bear's Endurance, -3 Con Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration[b] = 11/13 [b]Penalties = -2 Dex, -1 Wis, -3 Con Spell Resistance 27
Lief understands quickly what magic Allevrah manifests around and above him, so he readies to shift position deeper into the room to avoid the blades. That is, until he realizes that his own magic has denied its effects on his person. His upper body relaxes a little. "There is redemption in even the darkest of corners, General. Surely your old colleagues would be better company than hezrou or vrock." Lief shifts away from the vrock a little, baiting it to reach into the blade barrier for him, while flensing it of further mirror images. Swift Action- Study Target +4 Spell Storing Cold Iron Rapier...: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (20) + 18 + 7 + 1 + 2 + 3 + 1 = 52 for 1d6 + 4 + 7 + 3 ⇒ (2) + 4 + 7 + 3 = 16 damage
1st Iterative: 1d20 + 13 + 7 + 1 + 2 + 3 + 1 ⇒ (8) + 13 + 7 + 1 + 2 + 3 + 1 = 35 for 1d6 + 4 + 7 + 3 ⇒ (4) + 4 + 7 + 3 = 18 damage
2nd Iterative: 1d20 + 8 + 7 + 1 + 2 + 3 + 1 ⇒ (2) + 8 + 7 + 1 + 2 + 3 + 1 = 24 for 1d6 + 4 + 7 + 3 ⇒ (6) + 4 + 7 + 3 = 20 damage
Haste Attack: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (20) + 18 + 7 + 1 + 2 + 3 + 1 = 52 for 1d6 + 4 + 7 + 3 ⇒ (3) + 4 + 7 + 3 = 17 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 7, Init 11+ Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 119/130, Bear's Endurance, -3 Con Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 92, Heroes' Feast, Death Ward, Cat's Grace, SR 27 Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 11/13 Penalties = -2 Dex, -1 Wis, -3 Con Catch Up Rolls:
Reflex Save v DC 26, Firestorm: 1d20 + 14 + 1 + 1 + 2 ⇒ (9) + 14 + 1 + 1 + 2 = 27 24 Damage, not on fire Will Save v DC 23, Inflict Serious Wounds, Mass: 1d20 + 14 + 2 ⇒ (19) + 14 + 2 = 35 12 Damage Reflex Save v DC 23, Flamestrike: 1d20 + 14 + 1 + 1 + 2 ⇒ (16) + 14 + 1 + 1 + 2 = 34 26 Damage +21hp from Kaylayne, +18hp from Allarnon Fortitude Save v Vrock Shriek already rolled by GM
Lief takes the lashings in stride, uncomfortable with his proximity to the drow general. "I didn't think you would deign to get your hands dirty, what with the likes of us surface dwellers. You remember the surface, don't you? And the Winter Council? Hialin is dead, but you probably know that already. He suffered the same transformation you did. We witnessed it. We know your origins. You may still be able to redeem yourself, if you help us to stop that Glyph of yours from accomplishing its directive." As one of the priests hits Lief with an unweaving, Lief drops to the floor, as his Overland Flight gives out. He doesn't take his eyes off his opponents, unhappy that his magics have been shorn. He decides to focus some energy on opening up the Orange vrock for another volley from Ederin, so he steps to the side, using the demon for cover. Swift Action- Study Target 5' step, Lief's sporting Long Arms at present, providing 10' reach. +4 Spell Storing Cold Iron Rapier: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (3) + 18 + 7 + 1 + 2 + 3 + 1 = 35 for 1d6 + 4 + 7 + 3 ⇒ (6) + 4 + 7 + 3 = 20 damage
1st Iterative: 1d20 + 13 + 7 + 1 + 2 + 3 + 1 ⇒ (9) + 13 + 7 + 1 + 2 + 3 + 1 = 36 for 1d6 + 4 + 7 + 3 ⇒ (4) + 4 + 7 + 3 = 18 damage
2nd Iterative: 1d20 + 8 + 7 + 1 + 2 + 3 + 1 ⇒ (11) + 8 + 7 + 1 + 2 + 3 + 1 = 33 for 1d6 + 4 + 7 + 3 ⇒ (3) + 4 + 7 + 3 = 17 damage
Haste Attack: 1d20 + 18 + 7 + 1 + 2 + 3 + 1 ⇒ (5) + 18 + 7 + 1 + 2 + 3 + 1 = 37 for 1d6 + 4 + 7 + 3 ⇒ (1) + 4 + 7 + 3 = 15 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Surprise Round Lief recognizes the front liners for their enthusiasms. He strikes Allarnon with Hialin's wand, providing the bear-man Displacement. Round 1, Init 14 Status:
AC = 31, Barkskin, Shield, Haste, -Dex, Cat's Grace HP = 145/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 130, Heroes' Feast, Death Ward, Cat's Grace Sight = Darkvision 60', Aura Sight 120', See Invisibility, Eyes of the Void Inspiration = 11/13 Penalties = -2 Dex, -1 Wis Lief waits for enlarging bear to become a bigger plug, so steps lightly, and strikes Tarkir with Hialin's wand, providing the actual bear Displacement. "We wish you all strength, Allarnon. You're providing us much needed time." The young man watches Dimitrio cast his own Displacement, so plans accordingly.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
"The xacarba was roaming here, likely, and it didn't bother waiting for us to come to it. The demon's invisible infiltration of the previous hallway was ambush enough." Lief consumes a couple more vials, seeking protection on top of protection. Cast Cat's Grace, Death Ward, Eyes of the Void The last formula he drinks is followed by the sound of cracking bone. His arms begin to elongate, while he gauges the new length of his rapier's attack. Cast Long Arm When it is clear that they will breach the double doors, Lief renews Hialin's Displacement, the third of five full group administrations.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Ederin wrote: "This one is still full, if you wanna carry it. Better for all of us to keep one of 'em, yeah?" Lief nods quietly, taking the full CLW wand, and clicking it into place on his wrist sheath, after healing himself. CLW: 3d8 + 3 ⇒ (8, 3, 7) + 3 = 21 The young man allows ample distance between himself and the black blood waters. He points to his place near the double doors, but shows patience as the bears take on the responsibility of seeing their rear guarded from flank. He waits until the others are ready to take on the double doors. He studies it, at least, teasing the corners of his sight for trace of glyphs or wards, as usual. Perception, Trapfinding: 1d20 + 23 + 7 + 1d8 ⇒ (6) + 23 + 7 + (3) = 39 1d8 ⇒ 4
Disable Device, Trapfinding: 1d20 + 26 + 7 + 1d8 ⇒ (11) + 26 + 7 + (6) = 50 1d8 ⇒ 7
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief takes a longer look at the rune-encrusted portals. He waves the others back, at least 60', for the previous experience with the Focus Glyphs. Perception, Trapfinding: 1d20 + 23 + 7 + 1d8 ⇒ (5) + 23 + 7 + (3) = 38 1d8 ⇒ 3 Disable Device, Trapfinding: 1d20 + 26 + 7 + 1d8 ⇒ (15) + 26 + 7 + (4) = 52 1d8 ⇒ 7
If the doors appear safe to open after this inspection, Lief waits for the others to close the distance, before opening them, and moving forward.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Kaylayne wrote: "Holy s~$+, Lief! I thought you were dead when that demon appeared...nonetheless you persisted!" "Thorn's End wasn't an entirely useless experience. Preparations against demonkind, weapons able to penetrate their resistances, and our own magical preparations to guard against outright slaughter, and you can take statistical reassurances to heart." Lief continues to search, paying particular attention to the coffer sitting in the center of the table. The young man produces an old healing wand, and treats some of Ederin's wounds. "You really got savaged back there. I suppose I don't need to point that out." CLW, 8 Charges: 8d8 + 8 ⇒ (3, 3, 1, 6, 4, 3, 5, 1) + 8 = 34 He tosses the used up wand on the floor, before readying for the double doors ahead.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
"Oh, I'm quite well, thanks to the Stoneskin preparation. Only too glad to not have been bitten. We have Hialin to thank for our Displacements. I think I can lend us another three distributions before we're done with his wand." Lief calls from the private chambers. "You're looking at a xacarba. Nasty demon, if luck were on its side. It's sapped me of some coordination, but I think I can push on." Lief comes out of the room, into the hallway. "Really, Dimitrio, you should bring that bard-song to bear more often. I could swear that I hit the snake only because of your performance. Keep it up."
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief continues to stick the xacarba several times, while the others heal themselves. Given a small window of time, he looks into the maw of the demon, wondering how easy it might be to harvest the creature's poison. Instead of risking poisoning himself, he cuts a swath of snakeskin from the beast, and wraps it up, tucking it away for later study. "I suppose we should pilfer what we can from the priestesses, eh?" Lief ransacks the drow quarters, and demonstrates what he can find to the others, before proceeding. Perception: 1d20 + 23 + 1d8 ⇒ (14) + 23 + (3) = 40 1d8 ⇒ 4
When he's gathered enough, he moves to the double doors, and listens, should he be given the time to do so. Perception: 1d20 + 23 + 1d8 ⇒ (1) + 23 + (2) = 26 1d8 ⇒ 8
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 7, Delay Init 11+ ---Init 10+ Status:
AC = 29, Barkskin, Shield HP = 126/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 90, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 11/13 Penalties = -2 Dex, -1 Wis Lief feels another tail tighten around him, and wonders enough where the others are to take a brief look around. He gladdens a little with Tarkir at his side, if only the damned xacarba would find the bear a suitable second target. When Dimitrio begins to sing, Lief opens his eyes for a moment, surprised to hear the inspiration, after so long. He turns back towards the xacarba, while he closes his eyes again. "Alright, not in the mood to talk. Fate of the world, and all. I understand. Everyone, please shear the mirrors!" The young man waits long enough to hope that the demon loses all of its mirror images before he levels his attacks. +4 SS Cold Iron Rapier, Studied, Heroism: 1d20 + 18 + 7 + 2 - 1 + 3 ⇒ (3) + 18 + 7 + 2 - 1 + 3 = 32 for 1d6 + 4 + 7 + 3 ⇒ (5) + 4 + 7 + 3 = 19 damage, overcomes DR
1st Iterative: 1d20 + 13 + 7 + 2 - 1 + 3 ⇒ (8) + 13 + 7 + 2 - 1 + 3 = 32 for 1d6 + 4 + 7 + 3 ⇒ (2) + 4 + 7 + 3 = 16 damage, overcomes DR
2nd Iterative: 1d20 + 8 + 7 + 2 - 1 + 3 ⇒ (15) + 8 + 7 + 2 - 1 + 3 = 34 for 1d6 + 4 + 7 + 3 ⇒ (2) + 4 + 7 + 3 = 16 damage, overcomes DR
If all Mirror Images are shorn from the xacarba...: Studied Strike: 6d6 ⇒ (4, 3, 3, 5, 6, 5) = 26
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 6, Init 11+ Status:
AC = 29, Barkskin, Shield HP = 130/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 120, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 11/13 Penalties = -2 Dex, -1 Wis Lief lets the creature try and find him through Hialin's Displacement, thanking the elf-turned-drow quietly, while he opens a single eye to check on the number of mirror images still in place. Frustrated, he closes said eye, and continues stabbing his steely knife, but he just can't kill the beast. "Are you in league with Allevrah, then, mighty xacarba? Will you abandon her defense, to save your skin?" +4 SS Cold Iron Rapier, Studied, Heroism: 1d20 + 18 + 7 + 2 ⇒ (5) + 18 + 7 + 2 = 32 for 1d6 + 4 + 7 ⇒ (4) + 4 + 7 = 15 damage, overcomes DR
1st Iterative: 1d20 + 13 + 7 + 2 ⇒ (20) + 13 + 7 + 2 = 42 for 1d6 + 4 + 7 ⇒ (1) + 4 + 7 = 12 damage, overcomes DR
2nd Iterative: 1d20 + 8 + 7 + 2 ⇒ (8) + 8 + 7 + 2 = 25 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage, overcomes DR
edit: Confirm Critical?: 1d20 + 13 + 7 + 2 ⇒ (11) + 13 + 7 + 2 = 33 for 1d6 + 4 + 7 ⇒ (1) + 4 + 7 = 12 damage, overcomes DR
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 5, Init 11+ Status:
AC = 29, Barkskin, Shield HP = 131/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 130, Displacement, Heroes' Feast Sight[b] = Darkvision 60', Aura Sight 120', See Invisibility [b]Inspiration = 11/13 Penalties = -2 Dex, -1 Wis Fortitude Save v DC 25: 1d20 + 11 + 2 + 4 ⇒ (7) + 11 + 2 + 4 = 24 bugger
Lief's reinforced granite epidermis deflects a good chunk of the pain, but it is not enough to prevent the poison from entering his system, and robbing him of both Dexterity and Wisdom. Allowing himself a little wiggle, Lief continues his assault on the snake, for better or worse. +4 SS Cold Iron Rapier, Studied, Heroism: 1d20 + 18 + 7 + 2 - 1 ⇒ (13) + 18 + 7 + 2 - 1 = 39 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage, overcomes DR
1st Iterative: 1d20 + 13 + 7 + 2 - 1 ⇒ (14) + 13 + 7 + 2 - 1 = 35 for 1d6 + 4 + 7 ⇒ (2) + 4 + 7 = 13 damage, overcomes DR
2nd Iterative: 1d20 + 8 + 7 + 2 - 1 ⇒ (7) + 8 + 7 + 2 - 1 = 23 for 1d6 + 4 + 7 ⇒ (3) + 4 + 7 = 14 damage, overcomes DR
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 2, Init 11+, Continued Status:
AC = 29, Barkskin, Shield HP = 139/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 11/13 Lief draws his blade back, watching the several snakes shimmering in front of him. Swift Action- Studied Target For its massiveness, he closes his eyes, steps up 5', and hopes to strike its flesh without the confusion of the magical effect. +4 SS Cold Iron Rapier, Studied, Heroism: 1d20 + 18 + 7 + 2 ⇒ (17) + 18 + 7 + 2 = 44 for 1d6 + 4 + 7 ⇒ (5) + 4 + 7 = 16 damage
1st Iterative: 1d20 + 13 + 7 + 2 ⇒ (19) + 13 + 7 + 2 = 41 for 1d6 + 4 + 7 ⇒ (1) + 4 + 7 = 12 damage
2nd Iterative: 1d20 + 8 + 7 + 2 ⇒ (19) + 8 + 7 + 2 = 36 for 1d6 + 4 + 7 ⇒ (5) + 4 + 7 = 16 damage
edit: Confirm Critical #1?: 1d20 + 13 + 7 + 2 ⇒ (20) + 13 + 7 + 2 = 42 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage Confirm Critical #2?: 1d20 + 8 + 7 + 2 ⇒ (3) + 8 + 7 + 2 = 20 for 1d6 + 4 + 7 ⇒ (2) + 4 + 7 = 13 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 5, Init 11+ Status:
AC = 29, Barkskin, Shield HP = 139/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Will Save DC 20: 1d20 + 14 ⇒ (14) + 14 = 28 There you are... Lief looks over his shoulder, blade at the ready, and watches if the snake's charm works on the others...
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 4, Init 11+ Status:
AC = 29, Barkskin, Shield HP = 139/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Lief regards both sides of the hallway, before his full attention bears down on the east side. Knowledge(Planes?): 1d20 + 19 + 1d8 ⇒ (9) + 19 + (2) = 30 1d8 ⇒ 7
"The hezrou are the little fish here. This side of the hallway, we have an invisible snake demon, barring our way through the next set of double doors. This must be why the priestesses were less fearsome." Charge, Studied, Heroism: 1d20 + 18 + 7 + 2 + 2 ⇒ (20) + 18 + 7 + 2 + 2 = 49 for 1d6 + 4 + 7 ⇒ (1) + 4 + 7 = 12 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 3, Init 23, Revised Lief steps through the doorway into the main hallway, and seeing a lone priestess, moves along the wall until he passes Allarnon, so as to cut off a possible retreat, should the drow value its life still. Double move
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 3, Init 23 Status:
AC = 29, Barkskin, Shield HP = 139/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Lief turns his gaze on Blue, marking the drow for execution. Swift Action- Studied Target "They held too much faith in the demon brigade outside. I was expecting a hail of arrows and rows of driders..." For a fleeting moment, Lief considers staying his blade, keeping this drow alive for interrogation for what lies ahead. For what lies she'd speak, he doesn't give it a second thought. +4 SS Cold Iron Rapier, Studied, Heroism: 1d20 + 18 + 7 + 2 ⇒ (12) + 18 + 7 + 2 = 39 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage 1st Iterative: 1d20 + 13 + 7 + 2 ⇒ (20) + 13 + 7 + 2 = 42 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage 2nd Iterative: 1d20 + 8 + 7 + 2 ⇒ (10) + 8 + 7 + 2 = 27 for 1d6 + 4 + 7 ⇒ (4) + 4 + 7 = 15 damage
edit: Confirm Critical?: 1d20 + 13 + 7 + 2 ⇒ (15) + 13 + 7 + 2 = 37 for 1d6 + 4 + 7 ⇒ (2) + 4 + 7 = 13 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 2, Init 23 Status:
AC = 29, Barkskin, Shield HP = 139/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Will Save v DC 18: 1d20 + 14 + 2 ⇒ (7) + 14 + 2 = 23
Lief takes a side look, counting the number of new drow pouring from the doorways, so decides to join Tarkir facing off the two in their room, before returning to the main hallway. He steps through the doorway, looking Red up and down, before lunging. Swift Action- Studied Target +4 SS Cold Iron Rapier, Studied, Heroism: 1d20 + 18 + 7 + 2 ⇒ (13) + 18 + 7 + 2 = 40 for 1d6 + 4 + 7 ⇒ (2) + 4 + 7 = 13 damage
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 1, Init 23 Status:
AC = 29, Barkskin, Shield HP = 145/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Lief steps across the hallway, and opens the next door. Move action, to door, move action to open door.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Drow. Alright, this is good. Outright slaughter, no hesitation. Two here, three other doors, so we should have at least six more waiting. Demon death, drow death, what else I wonder? Nothing in this complex is innocent. Everything may die, and it will not trouble the mind.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief imagines the hordes waiting behind all four doors, so begins to grant each another casting of Displacement. He hits Kaylayne, then Ederin, then himself, then Dimitrio, then Allarnon. Clicking the wand back into its wrist holster, he moves to the first door on the left, and looks through it with his Aura Sight. He raises two fingers, then clenches his fist and pumps his bicep, indicating strength. He looks at each of the others, pointing to the other doors to indicate keeping an eye on all of them, then opens the door.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Kaylayne wrote: "Let me see what the leaves might whisper back to me." Lief shakes his head. "The double doors are of course our focus. Do your leaves pass through physical barriers?" Lief looks at the double doors, expecting demonic power, or minimally warding against anything not aligned to the worship of Abraxas. Perception, Trapfinding: 1d20 + 23 + 7 + 1d8 ⇒ (16) + 23 + 7 + (1) = 47 1d8 ⇒ 5
If Lief manages to find something untowards towards his party, he works to disable it. Disable Device: 1d20 + 26 + 7 ⇒ (18) + 26 + 7 = 51 He waits long enough for the others to heal themselves, then consumes another of his preparations. Cast Spell Resistance "Alright, let's enter. No reason to give them more time to prepare."
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Lief watches with appreciation as the archer riddles more vrock with arrows, freeing him to retrieve his rapier. He looks into the lake, unsettled that the hostility of the land, combined with its denizens, could easily overwhelm them, should they not take the cautions necessary to avoid them. "Alright here. Do we wait, or press ourselves now? Can they see us, even now?" Lief looks the double doors over for signs of observation slits or the like. Perception: 1d20 + 23 + 1d8 ⇒ (7) + 23 + (3) = 33 1d8 ⇒ 4
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 4, Init 12 Status:
AC = 30, Barkskin, Shield, Haste HP = 145/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Fortitude Save v DC 21: 1d20 + 11 + 2 + 2 ⇒ (1) + 11 + 2 + 2 = 16 Lief shudders from the incessant screeching, finding himself unable to act, let alone hold onto his rapier. The rapier falls from his hand.
Human HP 115; AC 23, T 16/FF 20; F+11, R+14, W+14; Init +5; Perc +23; CMD 27/24FF
Round 3, Init 12 Status:
AC = 30, Barkskin, Shield, Haste HP = 145/145, Bear's Endurance Weapon Equipped = +4 Spell Storing Cold Iron Rapier Condition(s) = Resist Energy 30(Electricity), Heroism, Stoneskin 150, Haste, Displacement, Heroes' Feast Sight = Darkvision 60', Aura Sight 120', See Invisibility Inspiration = 12/13 Fortitude Save v DC 21: 1d20 + 11 + 2 + 2 ⇒ (19) + 11 + 2 + 2 = 34 Lief watches Blue drop, and sees Green and Purple moving in, a little too closely for his taste. When Ederin lays out his barrage on Purple, the young man grinds his teeth, as he wants to down each vrock as quickly as possible. He takes Green to task, hoping to pave the way for the next lethal arrow assault. Swift Action- Study Target, Green Lief descends 5' to keep Green within striking distance. "Well, they are a decent defense, you have to give them that. Not sure what's happening beyond the doors, but I'm reasonably certain they'll be ready for us now." +4 SS Cold Iron Rapier, Studied, Heroism, Haste: 1d20 + 18 + 7 + 2 + 1 ⇒ (12) + 18 + 7 + 2 + 1 = 40 for 1d6 + 4 + 7 ⇒ (1) + 4 + 7 = 12 damage, bypasses DR
1st Iterative: 1d20 + 13 + 7 + 2 + 1 ⇒ (20) + 13 + 7 + 2 + 1 = 43 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage, bypasses DR
2nd Iterative: 1d20 + 8 + 7 + 2 + 1 ⇒ (12) + 8 + 7 + 2 + 1 = 30 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage, bypasses DR
Haste Attack: 1d20 + 18 + 7 + 2 + 1 ⇒ (4) + 18 + 7 + 2 + 1 = 32 for 1d6 + 4 + 7 ⇒ (6) + 4 + 7 = 17 damage, bypasses DR
Green is damaged 17, and holds onto 2 mirror images
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