M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 I was close.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Fort vs Suffocating: 1d20 + 12 ⇒ (4) + 12 = 16 I believe I'm unconscious now. :(
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Fortitude: 1d20 + 12 ⇒ (11) + 12 = 23
With what could be his final breath, Liam desperately tries to break Amenopheous free.
Mindscape: "Is this how you want to be remembered? A pathetic waste lying down while people are dying?" I'm going to remember my bonus from the ritual now. I'm going to try intimidate instead of perform. Intimidate: 1d20 + 20 + 2 ⇒ (10) + 20 + 2 = 32 Intimidate: 1d20 + 20 + 2 ⇒ (2) + 20 + 2 = 24 Intimidate: 1d20 + 20 + 2 ⇒ (10) + 20 + 2 = 32
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Mindscape: Perform(Oratory): 1d20 + 17 ⇒ (9) + 17 = 26 Perform(Oratory): 1d20 + 17 ⇒ (16) + 17 = 33
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Liam will try to snap Amenopheous out of the mindscape. Mindscape: "Snap out of it. It isn't real. Not like Razmir the living god." Perform(Oratory): 1d20 + 17 ⇒ (8) + 17 = 25
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Reflex: 1d20 + 8 ⇒ (20) + 8 = 28 Liam moves away from the flaming sphere and tries to get rid of the cloud of death. Dispel Magic: 1d20 + 10 ⇒ (7) + 10 = 17
If I can use a reroll on this: Dispel: 1d20 + 10 ⇒ (20) + 10 = 30
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Reflex: 1d20 + 8 ⇒ (20) + 8 = 28 Liam dodges the fiery sphere and steps away from it. He calls upon the power of Razmir to deal with the cloudkill. Dispel Magic: 1d20 + 10 ⇒ (1) + 10 = 11
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Liam will help with the technical assistance and the ritual itself.
His experience in making grand speeches in service of Razmir help as he tries to maintain the rite's cadence.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Will recast See invisibility and Heroism on myself. The offer still stands for any requests of Stoneskin.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Well as a player, I think we should make sure people are immune. Razmir, however would not want to make a blasphemous item connected to a lesser god. Plus, if people are immune, you can't ask them for more donations to heal them. So overall, I'm neutral on the matter. :)
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 "On it." Liam will scan as suggested. Detect Magic and Spellcraft: 1d20 + 12 ⇒ (13) + 12 = 25
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Arcana: 1d20 + 12 ⇒ (1) + 12 = 13
"Yea, he's acting strange even for Torch."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Liam ignores Torch as he uses the wand on Roland. 3 charges left on the wand.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Liam takes the two wands and tries to identify them. Spellcraft: 1d20 + 12 ⇒ (14) + 12 = 26
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Well I have protection from energy which I think would be better.I can do that instead and you can retrieve it.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Assuming no one is in the room, Liam throws a gold piece into the pool to break the surface. Once the fumes rise, he lets loose with a blast of holy fire to ignite them. "Hurry and get the thing before the fumes rise again." Liam states once the explosion subsides.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Do we have any reason to believe we can burn/ignite the fumes away? Like with a fireball?
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Well I'll put protection from energy(Acid) on Brutus. I think he will be able to shake off the fumes off the gas.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 "Well, I can protect someone from the acid. But I can't do anything about the vapor."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 "There was a div trapped there. Also there were doors with memories behind them. One of them tried to drown me."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Yea, it's time to end it. Mindscape: "The memory was of someone drowning and instead of helping, someone was throwing more water and stuff on them."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Will: 1d20 + 10 ⇒ (20) + 10 = 30
Mindscape: Liam steps through the door and effortlessly endures the visions. "So now I know what drowning feels like. Are these the memories of how these people died? "
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Mindscape: "Try another door. See what you find. Maybe it'll help us figure out this place."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Mindscape: "I'm sure you do want out. But I have no reason to trust you." Liam turns to Roland. "We should try the doors. But keep an eye on him."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Mindscape: "This may sound prejudiced, because it is, but you are a div. You can't help but be deceitful. I don't trust you in the slightest, mate." Liam states to Marouf after nodding to Roland.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Planes: 1d20 + 12 ⇒ (7) + 12 = 19
Mindscape!: "Why should I trust you? Maybe you were put in here for a reason, mate. What did you do to get put in here?"
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 "I'll do it. Like I said, Razmir will protect me." Liam will cast a spell on himself before entering the mindscape. Heroism.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Are you certain that is what is going on? It might be that we didn't get a save(from the scenario) or he rolled it for us. In any case, I can try to remove it.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 None of us should have the nonlethal damage since we all ate something right? Liam will take the two wands for later use if no one objects. "So I get to work with the infamous Torch. Oh good."
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 "Yes. I have the divine gift to heal the sick and the lame." Liam heals himself as he takes the offered rations and then tends to the ill rather smugly. CLW: 1d8 + 1 ⇒ (4) + 1 = 5
I am fairly certain I got them. Let me know if otherwise. He then casts his usual daily spells that he failed to cast earlier.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Fort: 1d20 + 10 ⇒ (8) + 10 = 18
Empowered, Intensified, Burning(Lightning) Arc Reflex DC21 for Half: 13d6 ⇒ (3, 5, 3, 6, 1, 5, 1, 5, 6, 6, 6, 3, 6) = 56 I keep forgetting the empowered part. This one does 84 save for half.
M PRIEST OF RAZMIR 10 HP: 83/83 AC: 15, Touch: 11, FF: 14 F:+10 R:+6 W:+8 Perception -1 Init:+5 Effects:(Mage Armor, False Life, Defending Bone, See Invisibility, Heroism)
Resources:
1st 7/8 2nd 4/8 3rd 0/8 4th 2/7 5th 4/4 Fort: 1d20 + 10 ⇒ (13) + 10 = 23 Now that Liam is free from the grasping hands, he shifts a step and lets loose a blast of holy lightning at the remaining undead. Empowered Intensified Burning(Lightning) Arc Reflex DC21 for Half: 13d6 ⇒ (6, 5, 3, 3, 6, 6, 1, 2, 1, 4, 2, 1, 6) = 46 |
