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I find myself thinking back to back to planescape, bloodwar, and a few other supplements. what would I want as far as the big three?

1) as comprehensive a list of locations as possible, nearly complete for the devils and daemons, and the highlights of the demonic places that the characters could reasonably want to go to.

2) a political snap shot of the 3Ds who have earned a personal name. Who do they have tenuous alliances with? who do each of them hate? who do they have relatively open plans against, and what are those plans? what's going on in their heads? who are their current choice lieutenants? what would an adventuring group doing a reconnaissance in force in their home castle run up against if they time their assault to when the named fiend is elsewhere?

3) sample battle groups of each of the 3Ds at several challenge ratings assuming a party size of five

4) a few cabals for each of the 3Ds for the GM to tweak to fit his setting and adventures

5) possession and exorcism rules

6) a true name/summoning/binding rule set for use by npcs and evil pcs

7) for tieflings and sorcerers of a fiendish bloodline, something like the dragon disciple prestige class

8) assuming this wasn't done already, after pitting the three races against each other and their upper planar opponents in play test battles, fill in the tactical holes each race has, similarly to what is done in blizzard's warcraft and starcraft tactical games.