Lem

Lem Bonekeep's page

31 posts. Alias of Nathan Davis (Obsidian Entertainment).


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Hour of Horus

Start of turn, exchange Scrying with Mistform


Discard Scrying to examine Ruined Temple looking for Villain
Ruined Temple Card 1: Blessing of the Elements
Ruined Temple Card 2: Blessing of Thoth
Ruined Temple Card 3: Taxxak - Trigger! No other open locations. Card not evade.
Place Villain on top!
Discard Staff of Focus and Swipe to automatically recharge/shuffle Scrying


Move to Ruined Temple
Free explore and encounter Taxxak
Displayed Nexus Crystal. Reveal Deathbane Crossbow +1. This is pre-core rules so multiple blessings are fair game. Discard Kyra's Blessing of Milani and Valeros' Blessing of Angradd. Bury Merisiel's Cloak of Daggers.

Combat 22+6-3: 1d8 + 2 + 1d8 + 1 + 1d8 + 1d8 + 1d8 + 3d4 + 1d4 ⇒ (1) + 2 + (4) + 1 + (3) + (6) + (3) + (1, 2, 3) + (2) = 28

We win! Note that Merisiel will have one more card in deck from recharge


Off turn: Healed Valet, Staff of Focus, and Blessing of the Spy 1. Recharged for both Coffer Corpse Combats: Chakram and Flawless Monocle.

Hour of Ra

Give card to Kyra: Evangelist (Divine Card)


Free Explore and encounter Curse of the Mummy. Display.
Bury Acute Senses to close.


Recharge Quick-Change Mask to recharge Sorrowsoul

Ravenous: Bury Card Type: 1d4 ⇒ 4 Items! Again. Nothing to Bury!

On Reset: Draw Staff of Focus, Scrying, Swipe, Hypnotist's Locket, and Valet.


On Valeros' turn discard Scrying to examine Forgery of Ra looking for Barriers

Shuffle Examine, 11 is Ubashki Swarm: 1d11 ⇒ 7 Forgery of Ra Card 7: Crocodile Skin Shield
Shuffle Examine, 11 is Ubashki Swarm: 1d11 ⇒ 5 Forgery of Ra Card 5: Kopis
Shuffle Examine, 11 is Ubashki Swarm: 1d11 ⇒ 4 Forgery of Ra Card 4: Curse of Poisoning
Shuffle them all
Recovery Scrying Arcane 12: 1d12 + 3 ⇒ (5) + 3 = 8 Discarded!

Lem wrote:

Hand: Staff of Focus, Hypnotist's Locket, Valet, Blessing of Maat, Mistform, Swipe, Deathbane Light Crossbow +1,

Displayed: Curse of the Ravenous, Nexus Crystal, Curse of Daybane, Curse of the Mummy,
Deck: 8 Discard: 2 Buried: 2
Current Location: Sepulcher of the Servant
Hero Points: 0
NOTES:
Available Support: Blessing available

Misform and Swipe available
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Lightning Bolt, Object Reading, Blessing of Asmodeus, Blessing of the Spy 1
Recharged: Chakram, Flawless Monocle, Quick-Change Mask, Sorrowsoul,
Discard Pile: Blessing of the Spy 2, Scrying,
Buried Pile: Cure, Acute Senses,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☑ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Kyra given Evangelist
Sepulcher of the Servant closed
Forgery of Ra: 4-5, 7 shuffled in and known (including a Curse of Poisoning)


Off turn, scourge time!
Scourge: 1d10 ⇒ 4 Curse of Daybane

Hour of the Ancients

Discard Scrying to Examine Ruined Temple looking for Monsters:
Ruined Temple Card 1: Crystal Stalker Trigger
Discard Staff of Focus and Banish Crystal Stalker.
Ruined Temple Card 2: Blessing of Thoth
Ruined Temple Card 3: Acid Flask
Shuffle 2-3 back in.

Recovery Scrying Arcane 12: 1d12 + 3 ⇒ (11) + 3 = 14 Recharged/Shuffled

Move to Sepulcher of the Servant
Discard Blessing of the Spy to explore and encounter Acid Mantis
Reveal Deathbane Light Crossbow +1. Blessing of the Spy

Combat 9: 1d8 + 2 + 1d8 + 1 + 1d8 + 1d8 ⇒ (8) + 2 + (5) + 1 + (1) + (8) = 25 Banished!

Discard Blessing of the Spy to explore and encounter Chakram
Blessing of the Spy

Dexterity 6: 1d8 + 2 + 1d8 ⇒ (2) + 2 + (8) = 12 Acquired!

Discard Sorrowsoul to explore and encounter Acute Senses

Arcane 4: 1d12 + 3 ⇒ (11) + 3 = 14 Acquired!

Discard Valet to explore and encounter Poison Blade Trap
Valet.

Dexterity 5: 1d8 + 2 + 1d6 ⇒ (4) + 2 + (4) = 10 Banished!

End of turn, Curse of the Ravenous: 1d4 ⇒ 4 Items, No Items!

Lem wrote:

Hand: Chakram, Flawless Monocle, Evangelist, Blessing of Maat, Acute Senses, Quick-Change Mask, Mistform, Deathbane Light Crossbow +1,

Displayed: Curse of the Ravenous, Nexus Crystal, Curse of Daybane,
Deck: 6 Discard: 5 Buried: 1
Current Location: Sepulcher of the Servant
Hero Points: 0
NOTES:
Available Support: Blessing available

Misform and Acute Senses available
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Swipe, Blessing of Asmodeus, Object Reading, Scrying, Hypnotist's Locket, Lightning Bolt
Recharged:
Discard Pile: Staff of Focus, Blessing of the Spy 1, Blessing of the Spy 2, Sorrowsoul, Valet,
Buried Pile: Cure,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☑ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Ruined Temple: Banished 1. 2-3 known and shuffled in.
Sepulcher of the Servant: Banished 1 and 4. Acquired 2-3


On Merisiel's turn, discard Scrying to examine Scorched Ruins looking for Barriers:
Scorched Ruins Card 1: Khamsin Coat
Scorched Ruins Card 2: Flask Thrower
Scorched Ruins Card 3: Holy Light
Shuffle all back in.
Recovery Scrying Arcane 12: 1d12 + 3 ⇒ (4) + 3 = 7 Discarded

Hour of the Ancients
Start of turn exchange Scrying with Cure

Give card to Kyra: Blessing of Abadar


Free Explore..

Shuffle explore: 1d10 ⇒ 7 Scorched Ruins Card 7: Curse of the Ravenous
Display Curse of the Ravenous

Attempt to close: Summon and encounter Staff of Focus
Kyra Reveals Binder's Tome. Recharge Evangelist

Divine 6: 1d12 + 3 + 1d4 + 1d6 ⇒ (7) + 3 + (4) + (5) = 19 Acquired and closed.
Others have the option to examine. Will discuss in discord.

For the rest of the scenario, a character at any location may bury a card to add 1 die to her check to acquire a weapon.

Discard Scrying to examine Sepulcher of the Servant looking for Monsters:
Sepulcher of the Servant Card 1: Chakram
Sepulcher of the Servant Card 2: Acid Mantis
Sepulcher of the Servant Card 3: Scarab Swarm Trigger!
Take 1 Poison damage, but because of the location the Scarab Swarm is Undead and Nexus Crystal reduces it by 1 (and/or Valeros Reduces it by 1). Encounter Scarab Swarm
Discard Lightning Bolt. Valeros Reveals Ally.

Combat 6+6: 1d12 + 3 + 3d6 + 1d6 + 2 ⇒ (8) + 3 + (6, 2, 1) + (3) + 2 = 25 Banished!
Recovery Lighting Bolt Arcane 10: 1d12 + 3 ⇒ (9) + 3 = 12 Recharged/Shuffled
Move Acid Mantis to the bottom and shuffle Chakram
Reveal Kyra's Binder's Tome
Recovery Scrying Arcane 12: 1d12 + 3 + 1d4 ⇒ (9) + 3 + (3) = 15 Recharged/Shuffled

End of Turn: Curse of the Ravenous: 1d4 ⇒ 3 Spells: Bury Cure

Still to process: Other player's actions from the Location Close

Lem wrote:

Hand: Staff of Focus, Blessing of Maat, Valet, Sorrowsoul, Blessing of the Spy 1, Blessing of the Spy 2, Scrying, Deathbane Light Crossbow +1,

Displayed: Curse of the Ravenous, Nexus Crystal,
Deck: 9 Discard: 0 Buried: 1
Current Location: Scorched Ruins
Hero Points: 0
NOTES:
Available Support: Blessing and Scrying available
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Evangelist, Lightning Bolt, Quick-Change Mask, Flawless Monocle, Blessing of Asmodeus, Object Reading, Swipe, Mistform, Hypnotist's Locket
Recharged:
Discard Pile:
Buried Pile: Cure,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☑ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Still to process: Other player's actions from the Location Close
Scorched Ruins Closed!
Acquired Staff of Focus from Random
Sepulcher of the Servant: 1 known and shuffled in. 2 on the bottom. 3 banished.


Add another Handsize. Starting with Valeros

Lem wrote:

Hand: Evangelist, Valet, Blessing of the Spy 1, Blessing of the Spy 2, Blessing of Abadar, Cure, Lightning Bolt, Scrying,

Displayed:
Deck: 11 Discard: 0 Buried: 0
Hero Points: 0
NOTES:
Available Support: Blessing available
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Nexus Crystal, Flawless Monocle, Blessing of Maat, Sorrowsoul, Deathbane Light Crossbow +1, Blessing of Asmodeus, Object Reading, Mistform, Swipe, Hypnotist's Locket, Quick-Change Mask
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☑ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


On first turn, will discard Scrying at one of the following:
Forgery of Ra (Barriers)
Ghoul Square (Monsters)
Scorched Ruins (Barriers)
Sepulcher of the Servant (Monsters)
Can be discussed in chat.


Hand update. Guarded Actions from Spoiler above and discard Mental Damage Flawless Monocle

Lem wrote:

Hand: Binder's Tome, Swipe, Valet,

Displayed: Nexus Crystal,
Deck: 9 Discard: 10 Buried: 1
Current Location: Stonework Passages
Hero Points: 0
NOTES:
Available Support: Blessing available

Binder's Tome for Local combat and Charisma checks
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Restorative Touch, Aunty, Blessing of the Spy 2, Evangelist, Shocking Scimitar +2, Object Reading, Scrying
Recharged: Quick-Change Mask, Blessing of the Ancients,
Discard Pile: Elemental Treaty, Lightning Bolt, Mistform, Shy Ratani, Sorrowsoul, Blessing of Abadar, Blessing of the Spy 1, Standard Bearer, Hypnotist's Locket, Flawless Monocle,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Note for scoring that Kyra recharged Blessing of the Spellbound


If Valeros goes for the win, guard:

Recharge Quick-Change Mask. Recharge Blessing of the Ancients. Reveal Valet.
Diplomacy Survival 6+3: 1d12 + 3 + 1d12 + 2 ⇒ (3) + 3 + (8) + 2 = 16 Guarded


Hour of the Ancients

Free Explore

Shuffle Explore, reroll 4: 1d11 + 1 ⇒ (11) + 1 = 12 Stonework Passages Card 12: The Evil Eye
Reveal Binder's Tome. Reveal Evangelist. Discard Blessing of Abadar
Divine 6+6: 1d12 + 3 + 1 + 2d12 ⇒ (1) + 3 + 1 + (12, 8) = 25 Banished!

Discard Blessing of the Spy to explore

Shuffle Explore, reroll 4: 1d10 + 1 ⇒ (10) + 1 = 11 Stonework Passages Card 11: Elemental Treaty
Arcane 4: 1d12 + 3 ⇒ (12) + 3 = 15 Acquired!

Discard Standard Bearer to explore

Shuffle Explore, reroll 4: 1d9 + 1 ⇒ (8) + 1 = 9 Stonework Passages Card 9: Caravan Raider
Discard Hypnotist's Locket. Recharge Evangelist.
Combat 9+3: 1d12 + 3 + 1d8 + 1d4 ⇒ (2) + 3 + (8) + (4) = 17 Banished!

Reset: Draw Blessing of the Ancients, Swipe, Valet and Quick-Change Mask
After reset, exchange Elemental Treaty with Restorative Touch

During Valeros' turn. Discard Restorative Touch to heal self.

Heal Cards: 1d4 + 1 ⇒ (1) + 1 = 2 My self heals hate me. Heal Aunty and Object Reading
Reveal Binder's Tome. Recharge Kyra's Blessing of the Spellbound
Recovery Restorative Touch Divine 11: 1d12 + 3 + 1d4 + 1d12 ⇒ (9) + 3 + (4) + (9) = 25 Recharged/Shuffled!

Lem wrote:

Hand: Flawless Monocle, Blessing of the Ancients, Binder's Tome, Swipe, Valet, Quick-Change Mask,

Displayed: Nexus Crystal,
Deck: 7 Discard: 9 Buried: 1
Current Location: Stonework Passages
Hero Points: 0
NOTES:
Available Support: Blessing available

Binder's Tome for Local combat and Charisma checks
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Scrying, Evangelist, Restorative Touch, Blessing of the Spy 2, Aunty, Object Reading, Shocking Scimitar +2
Recharged:
Discard Pile: Elemental Treaty, Lightning Bolt, Mistform, Shy Ratani, Sorrowsoul, Blessing of Abadar, Blessing of the Spy 1, Standard Bearer, Hypnotist's Locket,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Recharged Kyra's Blessing of the Spellbound
Stonework Passages: Banished 9,12. Acquired 11. Currently Stonework Passages is 2-3,5-8,10


Hour of Nethys

Start of turn, exchange Swipe with Restorative Touch


Discard Restorative Touch to heal self

Heal Cards: 1d4 + 1 ⇒ (1) + 1 = 2 Swipe and Blessing of the Ancients
Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (2) + 3 = 5 Discarded!

Move to Stonework Passages
Free explore and encounter Valeros 2 - Mountain Pattern Armor

Constitution 9: 1d6 ⇒ 1 Banished!

Discard Shy Ratani to explore and encounter Guardian Scroll. Shy Ratani evades!

Discard Sorrowsoul to explore
Shuffle Explore: 1d11 + 1 ⇒ (3) + 1 = 4 Stonework Passages Card 4: Armored Kilt
Encounter Armored Kilt. Reveal Evangelist
Constitution 5: 1d6 + 1 ⇒ (1) + 1 = 2 Banished!

Lem wrote:

Hand: Flawless Monocle, Evangelist, Binder's Tome, Standard Bearer, Blessing of the Spy 1, Blessing of Abadar, Hypnotist's Locket,

Displayed: Nexus Crystal,
Deck: 7 Discard: 7 Buried: 1
Current Location: Stonework Passages
Hero Points: 0
NOTES:
Available Support: Blessings available

Binder's Tome for Local combat and Charisma checks
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Swipe, Scrying, Blessing of the Ancients, Quick-Change Mask, Shocking Scimitar +2, Blessing of the Spy 2, Valet
Recharged:
Discard Pile: Restorative Touch, Object Reading, Aunty, Lightning Bolt, Mistform, Shy Ratani, Sorrowsoul,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Stonework Passages: Shuffled. 1 and 4 banished. 2 is known.


Off turn: Recharge Standard Bearer

Hour of the Elements

Location Power: Start of turn, examine top of Hourglass: Blessing of the Ancients. Choose to encounter

Divine 3: 1d12 + 3 ⇒ (5) + 3 = 8 Acquired!

Move to Vault of Hidden Wisdom
Discard Restorative Touch to heal Merisiel

Healed Cards: 1d4 + 1 ⇒ (3) + 1 = 4 4 cards! nice!
Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (1) + 3 = 4 Discarded! Woohoo!

Free Explore and encounter Karnakin the Villain!


Kyra may guard


Each character discards 1 mental damage that may not be reduced.
Lem discards Blessing of the Ancients. And asks Merisiel NOT to discard Swipe.
Reveal Binder's Tome and bemoan the fact that my Hypnotist's Locket won't work on Villains

Combat 19: 1d4 + 1d4 ⇒ (1) + (3) = 4
Banish Advocate's Armor to reduce Combat damage to 0
Villain escapes

Recharge Blessing of the Spy to Examine

Shuffle examine: 1d8 ⇒ 5 Vault of Hidden Wisdom Card 5: Magnifying Glass

Recharge Quick-Change Mask to recharge Valet

After reset, exchange Lightning Bolt with Scrying

Lem wrote:

Hand: Evangelist, Binder's Tome, Sorrowsoul, Shy Ratani, Blessing of Abadar, Hypnotist's Locket, Scrying,

Displayed: Nexus Crystal,
Deck: 7 Discard: 6 Buried: 1
Current Location: Vault of Hidden Wisdom
Hero Points: 0
NOTES:
Available Support: Sorrowsoul: After roll against bane, recharge to add 1 for each die that is a 1 or 2. If the check invokes the Cold or Undead trait, add an additional 1.

Binder's Tome for Local combat and Charisma checks
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spy 2
Recharged: Shocking Scimitar +2, Flawless Monocle, Standard Bearer, Blessing of the Spy 1, Quick-Change Mask, Valet,
Discard Pile: Object Reading, Aunty, Lightning Bolt, Mistform, Restorative Touch, Blessing of the Ancients,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Discard Scrying to look for Monsters at Eternal Arena
Shuffle Examine, 12 is Villain/Blessing: 1d12 ⇒ 3 Eternal Arena Card 3: Galvanic Chakram +1
Shuffle Examine, 12 is Villain/Blessing: 1d12 ⇒ 4 Eternal Arena Card 4: Brain Spider
Shuffle Examine, 12 is Villain/Blessing: 1d12 ⇒ 12 Villain or Blessing
1 Villain, 2 Blessing: 1d2 ⇒ 2
Put Brain Spider on the top. Villain is still at Vault of Wisdom
Reveal Binder's Tome and Evangalist
Recovery Scrying Arcane 12: 1d12 + 3 + 1d4 + 1 ⇒ (8) + 3 + (3) + 1 = 15 Recharged/Shuffled

Merisiel heals 4. Requesting Merisiel gives card to me: Swipe
Everyone takes 1 mental damage that may not be reduced.
Acquired the next Hourglass Blessing
Shuffled the Hourglass Blessing after that into Eternal Arena
Hourglass Off by 2
Eternal Arena: Brain Spider on top.
Vault of Hidden Wisdom: Villain is there. 5 (Magnifying Glass) on top.


Off turn, recharge Shocking Scimitar +2 and Flawless Monocle

Hour of Ra

Start of turn, exchange Mistform with Restorative Touch


Discard Restorative Touch to heal Valeros

Heal Valeros' cards: 1d4 + 1 ⇒ (1) + 1 = 2
Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (3) + 3 = 6 Discarded!

Move to Shiny Bauble
Free explore and encounter Sling Staff

Dexterity 8: 1d8 + 2 ⇒ (1) + 2 = 3 Banished!

Reset: Draw Scrying, Quick-Change Mask, Blessing of the Spy 1, Standard Bearer
After Reset, exchange Scrying with Restorative Touch

Lem wrote:

Hand: Standard Bearer, Binder's Tome, Advocate's Armor, Blessing of the Spy 1, Hypnotist's Locket, Quick-Change Mask, Restorative Touch,

Displayed: Nexus Crystal,
Deck: 8 Discard: 5 Buried: 1
Current Location: The Shiny Bauble
Hero Points: 0
NOTES:
Available Support: Restorative Touch earmarked for Kyra

Binder's Tome for Local combat and Charisma checks
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spy 2, Lightning Bolt, Evangelist, Blessing of Abadar, Sorrowsoul, Shy Ratani
Recharged: Shocking Scimitar +2, Flawless Monocle,
Discard Pile: Scrying, Object Reading, Aunty, Valet, Mistform,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Healed Valeros 2
The Shiny Bauble: Banished 1


Dexterity 9: 1d8 + 2 ⇒ (3) + 2 = 5 Banished

Discard Valet to explore and encounter Advocate's Armor
Valet. Reveal Binder's Tomb

Diplomacy 9: 1d12 + 3 + 1d6 + 1d4 ⇒ (8) + 3 + (2) + (2) = 15 Acquired!

On reset, draw Object Reading
After reset, exchange Object Reading with Scrying

On Valero's turn discard Scrying to look for Monsters at The Shiny Bauble:
The Shiny Bauble Card 1: Staff of Revelations
The Shiny Bauble Card 2: Sands of Time
The Shiny Bauble Card 3: Alchemical Gas
All get shuffled back in.

Recovery Scrying Arcane 12: 1d12 + 3 ⇒ (12) + 3 = 15 Recharged/Shuffled

Lem wrote:

Hand: Shocking Scimitar +2, Flawless Monocle, Binder's Tome, Advocate's Armor, Hypnotist's Locket, Mistform,

Displayed: Nexus Crystal,
Deck: 10 Discard: 4 Buried: 1
Current Location: Scorched Obelisk
Hero Points: 0
NOTES:
Available Support: Mistform Available.
Binder's Tome for Local combat and Charisma checks
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Sorrowsoul, Quick-Change Mask, Shy Ratani, Blessing of the Spy 1, Blessing of the Spy 2, Standard Bearer, Lightning Bolt, Blessing of Abadar, Scrying, Evangelist
Recharged:
Discard Pile: Restorative Touch, Object Reading, Aunty, Valet,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Scorched Obelisk: Acquired 2, 4. Banished 3. 5 Remains
Eternal Arena: 1-3 known. 1 shuffled in. 2-3 bottom deck
Shiny Bauble: 1-3 known and shuffled in.


Off turn Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (2) + 3 = 5 Discarded!

Off turn in a previous post:
Wisdom 6: 1d6 ⇒ 1
Recharge Cards: 1d4 ⇒ 4 Flawless Monocle, Binder's Tome, Sorrowsoul, Blessing of Abadar

Hour of the Ancients

Start of turn, exchange Lightning Bolt with Restorative Touch


Discard Restorative Touch to heal myself

Heal cards: 1d4 + 1 ⇒ (4) + 1 = 5 Shy Ratani, Aunty, Standard Bearer, Mistform, and Lightning Bolt
Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (6) + 3 = 9 Discarded!

Free explore and encounter Shocking Scimitar +2
Bury Blessing of Asmodeus and remaining hand of nothing to succeed in the check to acquire, then draw up hand, then acquire!

Lem wrote:

Hand: Binder's Tome, Valet, Flawless Monocle, Aunty, Scrying, Mistform, Hypnotist's Locket,

Displayed: Nexus Crystal,
Deck: 10 Discard: 1 Buried: 1

Discard Scrying to look for Monsters in Eternal Arena:

Eternal Arena Card 1: Lem 3 (Blessing of Maat)
Eternal Arena Card 2: Carrion Golem
Eternal Arena Card 3: Vanth
Put 2-3 on the bottom of the deck!
Recovery Scrying Divine 12: 1d12 + 3 ⇒ (5) + 3 = 8 Discarded!

Discard Aunty to examine:
Scorched Obelisk Card 3: Merisiel 1 (Stormrune Knife)
Scorched Obelisk Card 4: Advocate's Armor
Scorched Obelisk Card 5: Toxic Geyser
And explore and encounter Merisiel 1 (Stormrune Knife)
Pausing for a brief discussion with Merisiel about her blessing...


Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (1) + 3 = 4 Yes! Discarded!

Hour of Pharasma
Start of Turn, exchange Object Reading with Restorative Touch

Free explore and encounter Valeros 4: Standard Bearer
Reveal Evangelist

Diplomacy 6: 1d12 + 3 + 1 ⇒ (11) + 3 + 1 = 15 Acquired!

Discard Standard Bearer to explore and encounter The Second Law
Display it next to the scenario.


Discard Evangelist to explore and encounter Aunty

Diplomacy 8: 1d12 + 3 ⇒ (5) + 3 = 8 Perfect! Acquired!

Discard Aunty to examine:
Scorched Obelisk Card 6: Merisiel 3: Shy Ratani
Scorched Obelisk Card 7: Kyra 1: Binder's Tome
Scorched Obelisk Card 8: Shasalqu
Explore and encounter Merisiel 3: Shy Ratani
Discard Hypnotist's Locket

Diplomacy 9: 1d12 + 3 + 1d8 ⇒ (3) + 3 + (3) = 9 Perfect! Acquired!

Discard Shy Ratani to explore and encounter Kyra 1: Binder's Tome

Knowledge 6: 1d6 + 2 + 1d8 ⇒ (2) + 2 + (8) = 12 Acquired!

Discard Restorative Touch to banish Curse of Fevered Dream from Lem

Heal Cards: 1d4 + 1 ⇒ (2) + 1 = 3 Hypnotist's Locket, Evangelist, Object Reading
Recovery Restorative Touch Divine 11: 1d12 + 3 ⇒ (3) + 3 = 6 Yes! Discarded Again!
Reset: Draw Sorrowsoul and Blessing of Abadar
After reset, exchange Mistform with Restorative Touch

Lem wrote:

Hand: Flawless Monocle, Binder's Tome, Sorrowsoul, Blessing of Abadar, Blessing of Asmodeus, Lightning Bolt, Restorative Touch,

Displayed: Nexus Crystal,
Deck: 8 Discard: 4 Buried: 0
Current Location: Scorched Obelisk
Hero Points: 0
NOTES:
Available Support: Restorative Touch and Blessings available.

Binder's Tome: 1d4 Mental to Local Combat or Charisma

Sorrowsoul: After roll against bane, recharge to add 1 for each die that is a 1 or 2. If the check invokes the Cold or Undead trait, add an additional 1.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Object Reading, Blessing of the Spy 2, Quick-Change Mask, Hypnotist's Locket, Valet, Blessing of the Spy 1, Scrying, Evangelist
Recharged:
Discard Pile: Standard Bearer, Aunty, Shy Ratani, Mistform,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Scorched Obelisk: 3,5-7 acquired. 4 Displayed. 8 examined

Assuming someone fights Shasalqu while I'm here, BYA:

Wisdom 6: 1d6 ⇒ 1
Recharge Cards: 1d4 ⇒ 4 Flawless Monocle, Binder's Tome, Sorrowsoul, Blessing of Abadar


Lem wrote:

Hand: Evangelist, Flawless Monocle, Hypnotist's Locket, Mistform, Lightning Bolt, Blessing of Asmodeus, Object Reading,

Displayed: Nexus Crystal,
Deck: 7 Discard: 0 Buried: 0
Current Location: Oasis
Hero Points: 0
NOTES:
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Quick-Change Mask, Valet, Sorrowsoul, Blessing of the Spy 1, Blessing of Abadar, Scrying, Blessing of the Spy 2
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Lost:
Deathbane Light Crossbow +1
Swipe
Blessing of Maat
Cure

I will use Object Reading when during when the first turn starts.


Hour of Elements

Move to Altar of Riddles


Free Explore and encounter Hand of the Guilty Man
Discard Blessing of Pharasma

Divine 7: 1d12 + 3 + 1d12 ⇒ (3) + 3 + (4) = 10Acquired!

Bury Hand of the Guilty Man to banish Curse of Fevered Dreams

Recovery Hand of the Guilty Man Divine 8: 1d12 + 3 ⇒ (4) + 3 = 7 Damn! Buried

Discard/Recharge Blessing of the Ancients to examine and then encounter Blessing of Ra

Divine 6: 1d12 + 3 ⇒ (4) + 3 = 7 Acquired!

Reset: Draw Object Reading, Lightning Bolt, Cure, Longsword, Scrying, Mistform
On Valeros' turn:
Discard Scrying to look for Monsters in Eternal Arena
Eternal Arena Card 1: Caravan Raider
Eternal Arena Card 2: Scarab Swarm
Eternal Arena Card 3: Locate Object
Place 1-2 on the bottom. Shuffle 3.

Recovery Scrying Arcane 12: 1d12 + 3 ⇒ (4) + 3 = 7 Discarded
Discard Cure to heal self
Healed Cards: 1d4 + 1 ⇒ (4) + 1 = 5 Elemental Treaty 1, Blessing of Pharasma, Swipe, Evangelist,Blessing of Asmodeus
Recovery Cure Divine 8: 1d12 + 3 ⇒ (7) + 3 = 10 Recharged/Shuffled

Discard Object reading to examine Altar of Riddles:
Altar of Riddles Card 3: Rolling Sphere
Altar of Riddles Card 4: Lem 2 (Blessing of Maat)
Altar of Riddles Card 5: Blessing of Nethys
Arrange 5,4,3

Recovery Object Reading Perception 9: 1d4 ⇒ 1 Discarded

Lem wrote:

Hand: Longsword, Blessing of Ra, Mistform, Lightning Bolt,

Displayed: Nexus Crystal,
Deck: 14 Discard: 3 Buried: 1
Current Location: Alter of Riddles
Hero Points: 0
NOTES:
Available Support: Mistform and Blessing available.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Holy Light, Elemental Treaty 1, Augury, Quick-Change Mask, Blessing of Pharasma, Blessing of the Spy 1, Elemental Treaty 2, Evangelist, Deathbane Light Crossbow +1, Blessing of the Ancients, Cure, Flawless Monocle, Swipe, Blessing of Asmodeus
Recharged:
Discard Pile: Object Reading, Blessing of Abadar, Scrying,
Buried Pile: Hand of the Guilty Man,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Altar of Riddles: Acquired 1-2. Examined and arranged 5,4,3
Eternal Arena: 1-3 examined. 1-2 on the bottom. 3 shuffled in.


Off turn, discard Blessing of Asmodeus

Hour of Thoth

Start of turn, exchange Swipe with Augury
Move to Scorched Ruins
Discard Cure to heal Kyra.

Heal Cards: 1d4 + 1 ⇒ (3) + 1 = 4 Heal 4 cards
Recovery Cure Divine 8: 1d12 + 3 ⇒ (8) + 3 = 11 Recharged/Shuffled

Discard Augury to examine looking for Monster:
Scorched Ruins Card 1: Poison Spiked Pit Trap
Scorched Ruins Card 2: Armored Kilt
Scorched Ruins Card 3: Valeros 2 (Blessing of Angradd)
All Shuffled

Recovery Augury Arcane 8: 1d12 + 3 ⇒ (12) + 3 = 15 Recharged

Free Shuffle Explore: 1d12 ⇒ 9
Explore and encounter Scorched Ruins Card 9:Elemental Treaty
Arcane 4: 1d12 + 3 ⇒ (2) + 3 = 5 Acquired!

Discard Evangelist to explore

Shuffle Explore: 1d12 ⇒ 4
Explore and encounter Scorched Ruins Card 4: The Evil Eye
Discard Blessing of Abadar
Arcane 6+6: 1d12 + 3 + 2d12 ⇒ (9) + 3 + (9, 12) = 33 Banished!

Reset: Draw Quick-Change Mask, Holy Light, Object Reading, Longsword, Blessing of Pharasma
Curse of Fevered Dreams: Recharge/Shuffle hand

Draw cards: 1d4 + 1 ⇒ (1) + 1 = 2 This curse is brutal

Lem wrote:

Hand: Blessing of Pharasma, Blessing of the Ancients,

Displayed: Nexus Crystal, Curse of Fevered Dreams,
Deck: 13 Discard: 5 Buried: 0
Current Location: Scorched Ruins
Hero Points: 0
NOTES:
Available Support: Have at my blessings! Don't heal me yet.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Lightning Bolt, Scrying, Object Reading, Longsword, Elemental Treaty 2, Deathbane Light Crossbow +1, Mistform, Augury, Blessing of the Spy 1, Quick-Change Mask, Holy Light, Cure, Flawless Monocle
Recharged:
Discard Pile: Blessing of Asmodeus, Evangelist, Elemental Treaty 1, Swipe, Blessing of Abadar,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Kyra healed 4
Scorched Ruins: Banished 4. Acquired 9. 1-3 known, but shuffled in.


Off turn, receive Longsword and Heal Object Reading, Blessing of the Spy 1, Mistform, and Scrying

Hour of the Ancients

Start of Turn: Examine Hourglass: Blessings Deck Card 1 (Turn 11 Valeros)
Blessing of the Ancients
Encounter Blessing of the Ancients

Divine 3: 1d12 + 3 ⇒ (6) + 3 = 9 Acquired!

Give Card Blessing of the Spy to Valeros


Move to Vault of Hidden Wisdom
Free Explore and encounter Blessing of Pharasma

Arcane 5: 1d12 + 3 ⇒ (10) + 3 = 13 Acquired!

Discard/Recharge Blessing of Ancients to examine Karnakin and will NOT encounter


Reset and draw: Lightning Bolt, Mistform, Blessing of the Spy 1, Holy Light, and Scrying

Curse of Fevered Dreams: Recharge Hand.
Draw Cards: 1d4 + 1 ⇒ (4) + 1 = 5 Elemental Treaty, Evangelist, Blessing of Asmodeus, Swipe, Blessing of Abadar
After reset, exchange Elemental Treaty with Cure

Lem wrote:

Hand: Evangelist, Blessing of Abadar, Cure, Swipe, Blessing of Asmodeus,

Displayed: Nexus Crystal, Curse of Fevered Dreams,
Deck: 11 Discard: 2 Buried: 0
Current Location: Vault of Hidden Wisdom
Hero Points: 0
NOTES:
Available Support: Cure and Swipe and Blessings Available!
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Deathbane Light Crossbow +1, Object Reading, Flawless Monocle
Recharged: Blessing of the Ancients, Scrying, Lightning Bolt, Mistform, Quick-Change Mask, Blessing of the Spy 1, Blessing of Pharasma, Holy Light,
Discard Pile: Augury, Elemental Treaty,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



Found the Villain at Vault of Hidden Wisdom
Blessing Deck off By 1. Acquired Blessing of Ancients (Valeros' next blessing)
Gave Valeros Blessing of the Spy.
Acquired Vault of Hidden Wisdom 1. Examined Vault of Hidden Wisdom 2.


As much as I want to go support Scorched Obelisk explorations, I must leave that to Merisiel.

Off turn, receive Augury from Kyra

Hour of Thoth

Start of turn, exchange Augury with Object Reading


Move to The Shiny Bauble


Discard Object Reading to examine:
The Shiny Bauble Card 1: Brilliance of Ra, Trigger! But Not Applicable.
The Shiny Bauble Card 2: Elemental Treaty
The Shiny Bauble Card 3: Holy Light
Arrange 2, 3, 1

Recovery Object Reading Arcane 11: 1d12 + 3 ⇒ (2) + 3 = 5 Discarded

Free explore and encounter Elemental Treaty

Arcane 4: 1d12 + 3 ⇒ (1) + 3 = 4 Acquired

Discard Blessing of the Spy to explore and encounter Holy Light

Divine 8: 1d12 + 3 + 1d12 ⇒ (5) + 3 + (1) = 9 Acquired!

Reset: Draw Flawless Monocle, Blessing of Abadar, Blessing of Asmodeus, Swipe, and Evangelist
Curse of Fevered Dreams: Recharge Hand

Draw Cards: 1d4 + 1 ⇒ (1) + 1 = 2 Brutal!

Lem wrote:

Hand: Blessing of the Spy 2, Quick-Change Mask,

Displayed: Nexus Crystal, Curse of Fevered Dreams,
Deck: 9 Discard: 6 Buried: 0
Current Location: The Shiny Bauble
Hero Points: 0
NOTES:
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Lightning Bolt, Deathbane Light Crossbow +1
Recharged: Flawless Monocle, Evangelist, Blessing of Abadar, Swipe, Holy Light, Elemental Treaty, Blessing of Asmodeus,
Discard Pile: Cure, Mistform, Scrying, Augury, Object Reading, Blessing of the Spy 1,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.



The Shiny Bauble: Acquired 2-3. 1 is known and on top.


Off turn:
Recovery Object Reading Perception 9: 1d4 ⇒ 4 Discarded

Symbol of Fear Trigger Dexterity 12: 1d8 + 2 ⇒ (8) + 2 = 10
Symbol of Fear Displayed next to deck. Not shuffled into location
Scrying Recovery Arcane 12: 1d12 + 3 ⇒ (4) + 3 = 7 Discarded

Discard Cure to heal Merisiel

Heal Cards: 1d4 + 1 ⇒ (3) + 1 = 4
Cure Recovery Divine 8: 1d12 + 3 ⇒ (9) + 3 = 12 Recharged, but Shuffled

Hour of Bastet

Symbol of Fear: Start of turn, recharge/shuffle Deathbane Light Crossbow +1, Quick-Change Mask, Lightning Bolt, Swipe. Then draw: Blessing of Asmodeus, Cure, Lightning Bolt
Character Power: Start of turn, exchange Cure for Object Reading.


Discard Object Reading to examine:
Oasis Card 1: Staff of Minor Healing
Oasis Card 2: Rukh
Oasis Card 3: Brain Spider
Arrange 3, 1, 2

Recovery Object Reading Perception 9: 1d4 ⇒ 3 Discarded

Free explore and encounter Brain Spider
Discard Lightning Bolt. Valeros Reveals Viking Shieldmaster

Combat 14: 1d12 + 3 + 3d6 + 1d6 + 1 ⇒ (3) + 3 + (3, 5, 2) + (5) + 1 = 22 Banished
Recharge Kyra's Blessing of the Spellbound
Recovery Lightning Bolt Arcane 10: 1d12 + 3 + 1d12 ⇒ (7) + 3 + (10) = 20 Recharged/Shuffled
Recharge Blessing of Asmodeus to close
Summon and Build Scorched Obelisk

End of Turn Symbol of Fear. As much as I wish Abadar would cover this, it's not a check to defeat. So I could use a blessing from Kyra and one from somebody else to attempt this

Constitution 8: 1d6 + 1d6 + 1d6 ⇒ (2) + (4) + (3) = 9 Banished!

Reset Draw: Quick-Change Mask, Swipe, Blessing of the Spy 1, Flawless Monocle, Lightning Bolt, Blessing of Abadar, Deathbane Light Crossbow +1
Curse of Fevered Dream: After Reset, Recharge/Shuffle Hand

Draw Cards: 1d4 + 1 ⇒ (1) + 1 = 2
Draw Mistform and Blessing of the Spy 1
Character Power: After reset exchange Mistform for Scrying[/ooc]

On Valeros' turn: Discard Scrying to Examine Eternal Arena, looking for a Monster again.
Eternal Arena Card 1: Galvanic Chakram +1
Eternal Arena Card 2: Vanth
Eternal Arena Card 3: Pahmet Clansman
2: Vanth goes to the bottom and the rest get shuffled back in.

Scrying Recovery Arcane 12: 1d12 + 3 ⇒ (2) + 3 = 5 Discarded

Fix ups needed from Merisiel's turn:
Symbol of Fear no longer in Eternal Arena (and is now banished)
Merisiel would've healed 4 cards then reset, so hand should be updated.
Now onto my turn:
Oasis closed! Scorched Obelisk summoned and built.
Eternal Arena went through some more Scrying and I put a Vanth on the bottom.
Kyra and someone else need to discard blessings to help me overcome Symbol of Fear (sorry!) I don't know if Merisiel's new hand would've had blessings in it.
Kyra recharges Blessing of the Spellbound.

Lem wrote:

Hand: Blessing of the Spy 1,

Displayed: Nexus Crystal, Curse of Fevered Dreams,
Deck: 9 Discard: 4 Buried: 0
Current Location: Oasis
Hero Points: 0
NOTES:
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Lightning Bolt, Quick-Change Mask, Blessing of the Spy 2, Swipe, Deathbane Light Crossbow +1, Flawless Monocle, Evangelist, Blessing of Asmodeus, Blessing of Abadar
Recharged:
Discard Pile: Cure, Mistform, Object Reading, Scrying,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.


Strategy Notes: Part Deux
I think in general we should attempt to stay together. Between Val and Lem, we get a lot of support power, particularly when faced with the increased boons in these decks. And getting Kyra to regularly throw down heals will also be great locally. Also we should be trying to close as many locations as possible before we try to win it. Merisiel, of course should feel free to range as she decides it makes sense.

Location Priority

1. Oasis Forced
2. Scorched Obelisk Gotta get that Mind Crystal. There are no Story Banes so we have to close it the hard way. It will probably hurt some of us, so grouping up and healing will be important.
3. After that, it's less important which one is first but here's who has the best chance to close/benefit from each location. Noteably, there are some locations that Kyra in particular can close much better than anyone else.

Alter of Riddles - Kyra
Eternal Arena - Any (Particularly someone that can move outside of move step. I'm not sure if the location power hits you when you move to it.)
Scorched Ruins - Valeros/Merisiel (note that it has a universal closing benefit that may help with Lost cards)
Stonework Passages - Kyra
The Shiny Bauble -Kyra/Lem (note that the "When Permanently Closed" is "At This Location")
Vault of Hidden Wisdom - Merisiel/Lem

All things being equal after Scorched Obelisk, I would suggest Valeros/Merisiel head to the Scorched Ruins and Lem/Kyra head to the Shiny Bauble.


Arcane Tinkerer
☑ When you would recharge a card, you may shuffle it into your deck instead.
Taking Nexus Crystal

Lost Pile:
Sorrowsoul
Blessing of Maat
Hypnotist's Locket
Valet

Starting at Oasis

Lem wrote:

Hand: Deathbane Light Crossbow +1, Quick-Change Mask, Lightning Bolt, Swipe, Cure, Scrying, Object Reading,

Displayed: Nexus Crystal, Curse of Fevered Dreams,
Deck: 7 Discard: 0 Buried: 0
Current Location: Oasis
Hero Points: 0
NOTES:
Available Support: Swipe and Cure available.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spy 1, Evangelist, Blessing of Asmodeus, Mistform, Flawless Monocle, Blessing of the Spy 2, Blessing of Abadar
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Role: Arcane Tinkerer
Favored Card: Spell
Hand Size: 6 ☑ 7 ☐ 8
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.
☐ Add 2 (☐ 4) to your check to recharge (☐ or acquire) a spell that has the Arcane trait.
☐ When you play a blessing on a non-combat Intelligence or Charisma check, you may add a d12 in place of the normal die.
☐You may recharge a spell that has the Arcane trait to draw a card.
☑ When you would recharge a card, you may shuffle it into your deck instead.

After the start of Merisiel's turn, I will play Object Reading
Before the end of Merisiel's turn, I will play Scrying


Guard Divine 4+3: 1d12 + 3 ⇒ (4) + 3 = 7


Off turn, recharge Hypnotist's Locket and Sorrowsoul

Hour of Elements

Start of turn, exchange Mistform with Object Reading


Move to Crypt
Free explore and encounter Guecubu
Bury Embalmer to evade.


Discard Object Reading to examine:

Shuffle examine: 1d10 ⇒ 3 Crypt Card 3: Tooled Crocodile Skin
Shuffle examine: 1d10 ⇒ 4 Crypt Card 4: Crocodile Skin Armor
Shuffle examine: 1d10 ⇒ 1 Crypt Card 1: Guecubu
Keep in the same order
Recharge Object Reading Arcane 11: 1d12 + 3 ⇒ (2) + 3 = 5 Discard

Reset: Draw Scrying, Blessing of Maat, Unshakable Chill, Cure, and Swipe.


On Valeros' turn, discard Cure

Heal cards: 1d4 + 1 ⇒ (4) + 1 = 5 Blessing of the Spy 2, Lightning Bolt, Object Reading, Blessing of Abadar, Mistform
Recharge Cure Divine 8: 1d12 + 3 ⇒ (7) + 3 = 10 Recharged :P

Discard Scrying to look for Monsters in Catacombs:
Catacombs Card 1: Chakram
Catacombs Card 2: Fire Kukri +1
Catacombs Card 3: Dry Quicksand
Everything is shuffled.

Recharge Scrying Divine 12: 1d12 + 3 ⇒ (5) + 3 = 8 Discard!

Lem wrote:

Hand: Blessing of Maat, Flawless Monocle, Unshakable Chill, Swipe, Deathbane Light Crossbow +1,

Displayed:
Deck: 10 Discard: 2 Buried: 2
Current Location: Crypt
Hero Points: 0
NOTES:
Available Support: Blessing and Swipe available.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Mistform, Quick-Change Mask, Lightning Bolt, Blessing of the Spy 2, Blessing of Abadar, Object Reading, Hypnotist's Locket, Burglar's Buckler, Sorrowsoul
Recharged: Cure,
Discard Pile: Scrying, Valet,
Buried Pile: Blessing of Asmodeus, Embalmer,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Favored Card: Spell
Hand Size: 6 ☑ 7
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.


Crypt: Top 3 cards known (3,4,1), but the rest of the location is shuffled.
Catacombs: Location shuffled (1-3 known but shuffled in)


And I'm realizing I accidentally didn't add the closed location difficulty to Shrieking Plant. I did examines and such after the fact. So perhaps it's best if I use Kyra's Find Trap?
Perception 8+4, Rolled 8 and adding 2 more dice: 8 + 2d4 ⇒ 8 + (2, 2) = 12
Thank goodness! apologies for the mild retcon


Arranging as follows
Guardian Vault Card 3: Blasphemous Priest
Guardian Vault Card 5: Elemental Treaty
Guardian Vault Card 4: Acid Flask

Move to random location: 1d8 ⇒ 4 Move to Elemental Trenches

Reset and Draw: Deathbane Light Crossbow +1, Lightning Bolt, Sorrowsoul, Mistform, and Embalmer
After Reset, exchange Object Reading and Lightning Bolt.

On Valeros' turn discard Object Reading to examine:
Elemental Trenches Card 1: Blessing of the Elements
Elemental Trenches Card 2: Paracletus
Elemental Trenches Card 3: Caustic Fog
Reorder 2,1,3 (or in some way that Kyra prefers)

Recharge Object Reading Perception 9: 1d4 ⇒ 1 Discarded!

Lem wrote:

Hand: Hypnotist's Locket, Embalmer, Sorrowsoul, Flawless Monocle, Mistform, Deathbane Light Crossbow +1,

Displayed:
Deck: 7 Discard: 5 Buried: 1
Current Location: Alchemical Laboratory
Hero Points: 0
NOTES:
Available Support: Sorrowsoul: After roll against bane, recharge to add 1 for each die that is a 1 or 2. If the check invokes the Cold or Undead trait, add an additional 1.

Mistform available at any location
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Burglar's Buckler, Scrying, Blessing of Maat, Cure, Swipe, Unshakable Chill
Recharged: Quick-Change Mask,
Discard Pile: Blessing of Abadar, Valet, Blessing of the Spy 2, Object Reading, Lightning Bolt,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Favored Card: Spell
Hand Size: 6 ☑ 7
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.


Kyra: Banishes Curse of Withering. Find Traps to Recovery
Guardian Vault: 1-2 Banished. Top three known. 3,5,4
Elemental Trenches: Top three known 2,1,3 or however Kyra wants it.


Off turn: Heal all discards

Hour of Thoth

Move to Guardian Vault
Take 2 Poison Damage. Discard Blessing of Abadar and Valet.
Free explore and encounter Mumia
Recharge Quick-Change Mask

Craft Diplomacy 8: 1d12 + 3 ⇒ (10) + 3 = 13 Acquired!
Banish Mumia to banish Curse of the Withering from Kyra

Discard Blessing of the Spy 2 to explore and encounter Shrieking Plant
Reveal Flawless Monocle. Blessing of the Spy

Perception 8: 1d4 + 1d4 + 1d4 ⇒ (3) + (1) + (4) = 8 Banished!

Discard Object Reading to examine:
Guardian Vault Card 3: Blasphemous Priest
Guardian Vault Card 4: Acid Flask
Guardian Vault Card 5: Elemental Treaty
Will arrange based on a discussion in chat. If Kyra will explore Guardian Vault next, 5,4,3. If Val or Merisiel, probably more like 3,5,4.

Recharge Object Reading Perception 9: 1d4 ⇒ 1 Discarded!

Pausing to before reset. As drawing Scrying will skew the decision.


Off turn, recharge Mistform, Sorrowsoul, and Blessing of Maat

Hour of Nethys

Start of turn, exchange Lightning Bolt with Cure


Discard Cure to heal Valeros

Valeros heals cards: 1d4 + 1 ⇒ (1) + 1 = 2 Paltry
Recharge Cure Divine 8: 1d12 + 3 ⇒ (7) + 3 = 10 Sadly recharged

Asking for Staff of Minor Healing from Valeros. Valeros recharges Staff of Minor Healing. Lem recharges Lightning Bolt


Move to Alchemical Laboratory.
Free explore and encounter Embalmer

Diplomacy 5: 1d12 + 3 ⇒ (4) + 3 = 7 Acquired!

Discard Embalmer to explore and encounter Alchemical Golem
Reveal Deathbane Light Crossbow +1. Discard one of Kyra's Blessings. Recharge Merisiel's Stormrune Knife.

Combat 10+3=13/17: 1d8 + 2 + 1d8 + 1 + 1d8 + 1d4 ⇒ (1) + 2 + (6) + 1 + (6) + (3) = 19
Location Acid Damage: 1d4 ⇒ 4 Discard Deathbane Light Crossbow +1 for 1 damage. Discard Burglar's Bucklar to reduce remain 3 damage to 0
Bury Blessing of Asmodeus [and the remaining nothing in hand) to automatically succeed at Craft 8 to close, then draw handsize.
Draw: Blessing of the Spy 2, Blessing of Abadar, Flawless Monocle, Valet, Scrying, Hypnotist's Locket, and Object Reading.
On Closing: Draw Kohl of Uncanny Discernment and two other Alchemical Items and shuffle them into Alchemical Laboratory.

Discard Scrying to Examine Guardian Vault for Monsters:
Guardian Vault Card 1: Telekinesis Trap
Guardian Vault Card 2: Mumia
Guardian Vault Card 3: Whip
All shuffled back in

Recharge Scrying 12: 1d12 + 3 ⇒ (9) + 3 = 12 Recharged!

Reset: Draw Quick-Change Mask

Lem wrote:

Hand: Blessing of Abadar, Blessing of the Spy 2, Flawless Monocle, Object Reading, Quick-Change Mask, Valet, Hypnotist's Locket,

Displayed:
Deck: 6 Discard: 5 Buried: 1
Current Location: Alchemical Laboratory
Hero Points: 0
NOTES:
Available Support: Blessing of Abadar available
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): 0
Recharged: Mistform, Sorrowsoul, Blessing of Maat, Cure, Lightning Bolt, Scrying,
Discard Pile: Unshakable Chill, Embalmer, Swipe, Deathbane Light Crossbow +1, Burglar's Buckler,
Buried Pile: Blessing of Asmodeus,

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Favored Card: Spell
Hand Size: 6 ☑ 7
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.


Valeros heals 2 cards, then recharges Staff of Minor Healing to help Lem.
Kyra discards a blessing
Merisiel Recharges Stormrune Knife.
Alchemical Laboratory: Acquired 1. Closed: Kohl of Uncanny Discernment and two other Alchemical Items are shuffled in.
Guardian Vault Examined 1-3. All shuffled.


Off turn recharge Mistform Arcane 12: 1d12 + 3 ⇒ (6) + 3 = 9 Discarded

Hour of Ra

Give Card to Valeros: Evangelist


Move to Sculptors Lair
Free explore and encounter Burglar's Buckler
Recharge Quick-Change Mask

Disable Diplomacy 6: 1d12 + 3 ⇒ (5) + 3 = 8 Acquired!

End turn, as I think I have things in my hand that could help me tackle Alchemical Laboratory
Reset: Draw Deathbane Light Crossbow +1 and Sorrowsoul
After Reset: Exchange Swipe and Misform

Lem wrote:

Hand: Mistform, Sorrowsoul, Deathbane Light Crossbow +1, Burglar's Buckler, Blessing of Maat, Lightning Bolt, Blessing of Asmodeus,

Displayed:
Deck: 8 Discard: 3 Buried: 0
Current Location: Mumia Lab
Hero Points: 0
NOTES:
Available Support: Maat, and Mistform available (All for any location)

Sorrowsoul: After roll against bane, recharge to add 1 for each die that is a 1 or 2. If the check invokes the Cold or Undead trait, add an additional 1.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Scrying, Blessing of Abadar, Blessing of the Spy 2, Valet, Flawless Monocle
Recharged: Hypnotist's Locket, Object Reading, Quick-Change Mask,
Discard Pile: Unshakable Chill, Cure, Swipe,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Favored Card: Spell
Hand Size: 6 ☑ 7
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.


Gave Evangelist to Valeros.
Sculptor's Lair: Acquired 1


Here some strategy notes for this scenario...

In general, we should target locations that have checks to defeat earlier, as their difficulty will just go up over time.

Some obvious things: We should hit The Guardian Vault once 4 locations are closed and go to the Catacombs last.

Notes about locations...

Alchemical Laboratory: This one will be difficult for any of us to close without a way to exchange one Intelligence/Craft for another check. Ideally someone can go there alone that has a way to handle 1d4 Acid Damage.

Crypt: Will be good for Lem and Kyra eventually.

Elemental Trenches: Also later, ideally for someone that's not holding Acid, Bludgeoning, Cold, Electricity, Fire, or Poison cards in hand.

Hall of the Crocodile Kings: I don't like sending Kyra off alone, but the Henchman and Closing Henchman can only really reliably be done by Kyra. Lem may throw some Scrying that way when he has a chance. Most of us can fake a skill that we don't have once, but hitting two acid pools in a row would be tough for most of us. I suggest this one happens as soon as possible as the difficulty will get harder as other locations close.

Sculptors Lair: Probably not a good one for Merisiel as she's the most like to overkill dex checks. So it is probably good for others to hit early.

Next steps...
Putting all of that together, and assuming Val closes Mumia Labs, it probably makes sense for:
Kyra to head to the Hall of the Crocodile Kings
Merisiel to head to Alchemical Laboratory or Elemental Trenches
Lem and Valeros to hear to Sculptors Lair.
All that being said, this is just my proposal and what's in our hands and such can change these ideas dramatically. I'd prefer to group up as much as possible but a number of these locations are not friendly to that.


Off turn:

Discard Object Reading to examine.
Trigger: Encounter Bonecrusher Hunter +3
Discard Lightning Bolt. Curse of Withering. Valeros reveals an Ally

Combat 9+3+3: 1d10 + 3 + 3d6 + 1d6 + 2 ⇒ (6) + 3 + (6, 2, 1) + (6) + 2 = 26 Banished!
Recharge Lightning Bolt Arcane 10: 1d10 + 3 ⇒ (4) + 3 = 7 Discarded
Recharge Object Reading Perception 9: 1d4 ⇒ 3 Discarded
Recharge Hypnotist's Locket

Hour of Isis
Start of turn: exchange Cure with Object Reading
Start of turn: Already Withered

Going to try something and hopefully it works out...
Give Card to Valeros: Blessing of the Spy


Free explore and encounter Unshakable Chill

Arcane 6: 1d10 + 3 ⇒ (3) + 3 = 6 Acquired!

Discard Object Reading to examine:
Mumia Lab Card 4: Burglar's Buckler
Mumia Lab Card 5: Theletos Trigger! Banish Curse of Withering.
Mumia Lab Card 6: Stained Glass Elemental
Arrange: 5, 4, 6

Recharge Kyra's Blessing of Spellbound
Recharge Object Reading Arcane 11: 1d12 + 3 + 1d12 ⇒ (7) + 3 + (6) = 16 Recharged

Reset: Draw Blessing of Maat, Evangelist, Quick-Change Mask and Mistform.
After Reset: Exchange Unshakable Chill with Lightning Bolt

Lem wrote:

Hand: Evangelist, Swipe, Mistform, Quick-Change Mask, Blessing of Maat, Lightning Bolt, Blessing of Asmodeus,

Displayed:
Deck: 9 Discard: 2 Buried: 0
Current Location: Mumia Lab
Hero Points: 0
NOTES:
Available Support: Swipe, Maat, and Mistform available (All for any location)
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Blessing of the Spy 2, Flawless Monocle, Deathbane Light Crossbow +1, Blessing of Abadar, Sorrowsoul, Scrying, Valet
Recharged: Hypnotist's Locket, Object Reading,
Discard Pile: Unshakable Chill, Cure,
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Favored Card: Spell
Hand Size: 6 ☑ 7
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.



Gave Valeros Blessing of the Spy so he can examine Theletos and banish his Withering.
Mumia Lab: Acquired 2. Banished 3. Examined and arranged 5, 4, 6


Assuming Valeros and Merisiel agree to start at Mumia Lab, I will too. Otherwise, shadowing Valeros

Lem wrote:

Hand: Hypnotist's Locket, Cure, Blessing of the Spy, Swipe, Lightning Bolt, Object Reading, Blessing of Asmodeus,

Displayed: Curse of Withering,
Deck: 10 Discard: 0 Buried: 0
Current Location: Mumia Lab
Hero Points: 0
NOTES:
Available Support: Cure and Swipe Available. Will Play Object Reading after the start of Merisiel's turn.
Other: Add 1d4 + 1 to any local check! Recharge my cards in the order listed.

Deck, Discard, Buried:

Reloaded:
Middle of Deck (Unknown Order): Mistform, Scrying, Flawless Monocle, Evangelist, Blessing of Maat, Valet, Deathbane Light Crossbow +1, Sorrowsoul, Blessing of Abadar, Quick-Change Mask
Recharged:
Discard Pile:
Buried Pile:

Skills and Powers:
SKILLS
Strength d4 ☐ +1 ☐ +2
Dexterity d8 ☑ +1 ☑ +2 ☐ +3
Constitution d6 ☐ +1 ☐ +2
Intelligence d6 ☐ +1 ☐ +2 ☐ +3
Knowledge: Intelligence +2
Wisdom d6 ☐ +1
Charisma d12 ☑ +1 ☐ +2 ☐ +3 ☐ +4
Arcane: Charisma +2
Diplomacy: Charisma +2
Divine: Charisma +2

Favored Card: Spell
Hand Size: 6 ☑ 7
POWERS:
At the start of your turn (☑ and after you reset your hand), you may discard 1 spell then add 1 spell from your discard pile to your hand.
You may recharge a card to add 1d4 (☑+1) (□+2) to a check by another character at your
location. If the recharged card has the Healing trait, recharge a random card from your
discard pile.

Current Campaign


Clash of the Olympians (inactive)