Male Ulfen Cleric 6
Will: 1d20 + 8 ⇒ (8) + 8 = 16 Bah. 4 Star GM!: 1d20 + 8 + 4 ⇒ (9) + 8 + 4 = 21 Leif grits his teeth at the sound of the plant-man's shriek. Seeing Cliff reach for his axe, he intercepts the aasimar and touches the haft of his weapon sending a shock of cold through its blade. Add 1d6 cold damage to that attack.
Male Ulfen Cleric 6
Cliff Zephyr wrote: "Oh, and Mr. Gorumson, before I forget. Please keep your positive energy away from me. You won't do me any favors with it. "Whatever you say boy", Leif replies with little humor. The Gorumite priest leaves the girl's evaluation to his peers. Instead he gestures toward the door with his mailed hand. "Where would you like to visit first?"
Male Ulfen Cleric 6
DM Amazing Red wrote: “You’re probably wondering where I’m dragging you, eh? Seven years ago I sent young agents much like yourselves on a preliminary exploration of the necropolis below the Drownyard in the Precipice Quarter. The Drownyard is the name that was given to the old Tri-Towers School, once home to some of Absalom’s wealthiest progeny. It was destroyed in the great earthquake of 4698 AR, and we thought that all of the children, teachers, and staff had perished.” Lief quietly scoffs at some of Dreng's choice of word but follows along regardless. "The girl, Junia, how well has she recovered from the ordeal? Children in these warm southern lands tend to be a bit softer than I'm accustomed to dealing with", the aged northman asks coldly.
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I'm picking the next adventure path I'll be running for my group, and was wondering if there are any that people would absolutely avoid. I've heard bad things about Second Darkness, and had a not great time playing through Serpent's Skull, so I'm trying to make sure I don't sink any money into picking up books I won't end up finishing. RotRL, Fire's Legacy, Mummy's Mask, Serpent's Skull, Skull & Shackles, Hell's Vengeance, and Kingmaker are all off the table for my group as different players have already played/run them... but hey, if you had a bad time with one of them, I'm not going to stop you from warning others away.
Apologies if this has been answered elsewhere. A quick search didn't bring up any similar threads. Huntmasters from the Animal Archive get the Ranger class feature Quarry, which can only be used on Favored Enemies. Huntmasters don't get Favored Enemies, but their Quarry ability otherwise works as the ranger ability. Therefore, Huntmasters can't use Quarry because they don't have Favored Enemies? Or they can Quarry anything? |
