Lee Dowd
Goblin Squad Member
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Phyllain wrote:
As a future RP-Evil I hope the devs do not make it impossible for me and my guild to play the way we want to. On the other hand I will be right there with the Good players in killing anyone who is griefing noobs.
If the initial rules make it too tough on evil I expect they will be modified. I can just see it now various good aligned guilds lining up or fighting for the opportunity to fight a few "evil" guilds. While I plan on playing good aligned characters for the most part (if needed I may add and "evil" character) I think that the "evil" characters and organizations will be important for the success of the game.
The challenge is as you note to differentiate between game enhancing conduct and that which adversely affects the game.